bzzt
9d44e18af6
Allow to configure terrain vertex LOD
6 years ago
bzzt
fd94d7f7ff
Make Distant Terrain more configurable (feature #4890 )
6 years ago
Bret Curtis
df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
...
Make normal weapon resistance behavior closer to vanilla (bug #4384 )
6 years ago
Capostrophic
4138e29ca4
Add option to restore the previous ammo behavior
6 years ago
Bret Curtis
942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
...
Option to disable controller (feature #3980 )
6 years ago
Chris Djali
cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
...
Shadows
6 years ago
elsid
9626b6ec42
Add option to disable DetourNavigator component to find paths
6 years ago
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
6 years ago
AnyOldName3
abe9ba736e
Add line breaks to make settings more readable.
6 years ago
AnyOldName3
556c9a3382
Add normal-offset shadow mapping to remove shadow acne (flicker)
6 years ago
AnyOldName3
e2515f6db7
Merge branch 'master' into osgshadow-test-vdsm
6 years ago
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
6 years ago
AnyOldName3
0a409c0ab8
Make shadow map front-face culling configurable
6 years ago
AnyOldName3
dd207d9e54
Make the shadow polygon offset parameters configurable
6 years ago
AnyOldName3
642002b302
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Andrei Kortunov
92e45507d8
Weapon sheathing support, including quivers and scabbards (feature #4673 )
6 years ago
AnyOldName3
3785ba6aa0
Merge upstream/master
6 years ago
elsid
49d81241db
Merge branch 'master' into pathfinder_detour
6 years ago
elsid
abc51a8a17
Add settings option to set max number of polygons per navmesh tile
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
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1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
elsid
ed73d130f9
Cache navmesh tiles
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Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid
7c80bb9411
Support multiple threads for async nav mesh updater
6 years ago
elsid
dc09674362
Add command and settings option to enable actors paths render
6 years ago
elsid
c3298d13a6
Add log sinks (stdout and file)
6 years ago
elsid
c26773bd29
Log update NavMesh status
6 years ago
elsid
faaf50446d
Option to initially enable NavMesh render
6 years ago
elsid
ed3a255f65
Do not use NavMesh to find changed tiles
6 years ago
elsid
373adc6ec4
Option to enable/disable file names revisions
6 years ago
elsid
41caca24ee
Options to enable/disable write recast mesh and nav mesh into file
6 years ago
elsid
6d233ae868
Option in settings to enable/disable detour navigator debug log
6 years ago
elsid
fafba8ea0c
Use recastnavigation to find path
6 years ago
AnyOldName3
0124be5713
Merge upstream/master
6 years ago
Capostrophic
ba2fd8b795
Rename reflected absorb spells setting and add it to Advanced tab
6 years ago
Andrei Kortunov
62f6f174cf
Show attack speed of ranged weapons
6 years ago
Andrei Kortunov
adbaeb7cca
Improve GUI scaling (bug #3288 )
6 years ago
AnyOldName3
80082308f0
Merge upstream (shadermanager log system revamp)
6 years ago
Yohaulticetl
7e9ce99062
Made the werewolf check optional
6 years ago
Yohaulticetl
d19cbdb652
Factored strength into hand-to-hand combat
6 years ago
AnyOldName3
3b3721897d
Make indoor shadows disableable.
6 years ago
AnyOldName3
a2b54714d4
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
Capostrophic
ab29f9e13f
Add permanent barter disposition change option (feature #3103 )
7 years ago
AnyOldName3
85aba2e1da
Add toggleable shadow debug overlay.
7 years ago
AnyOldName3
553094669b
Merge upstream/master (& fix merge conflicts)
7 years ago
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360
7 years ago
Andrei Kortunov
fea34bd73f
Added support for per-group animation files
7 years ago
AnyOldName3
759e6fb804
Merge remote-tracking branch 'refs/remotes/upstream/master'
7 years ago
scrawl
31ea7c8edd
Revert "set rebalance soul gem values to true by default"
...
This reverts commit 2963524a01
.
7 years ago
declan-millar
2963524a01
set rebalance soul gem values to true by default
7 years ago
declan-millar
9ed4f33048
Replace spelling: soulgem -> soul gem
7 years ago
AnyOldName3
86ce33f437
Update documentation
7 years ago