Jason Hooks
ffaaad188a
using theirs
14 years ago
Jan Borsodi
f8b96703e6
Added all questions for the generate class dialogs and implemented calculation of class based on the answers given. There are some combinations which does not yield a class yet, will need to figure out the remaining combinations.
14 years ago
Jan Borsodi
51f26e059a
Make sure player is updated after birthsign is set.
14 years ago
Jan Borsodi
cefd5fb338
Reputation and bounty was not initialized to 0.
14 years ago
Jan Borsodi
38b434771a
Merge remote branch 'zini/master' into gui-windows
14 years ago
Jan Borsodi
81e83a0813
Player member variables in WindowManager are updated directly when a dialog finishes, needed for review dialog which is shown directly after another closes.
14 years ago
Jan Borsodi
cf9b90386c
Do not set the birth sign ID if it is empty.
14 years ago
Jan Borsodi
a0447bcd95
Made sure review dialog is removed before going to previous dialogs.
14 years ago
Jan Borsodi
1c6b9a9b7b
Activated buttons in review dialog to go to the respective dialogs.
14 years ago
Jan Borsodi
debf1e3c4f
Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly.
14 years ago
Jan Borsodi
025af1717f
Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
14 years ago
Jan Borsodi
12fe9305a6
Further unification of dialog API, all dialogs now have an open() method which updates gui content and makes it visible.
14 years ago
Jan Borsodi
e39f700372
Removed unnecessary methods.
14 years ago
Jan Borsodi
2bf29c17f5
Made sure current player name is shown in name dialog.
14 years ago
Jan Borsodi
e6ad68b8d0
Avoid exception if class ID is not found, instead don't show any fields in the gui.
14 years ago
Jan Borsodi
aaa80d1eb0
Made sure race and class dialog shows the current player values.
14 years ago
Jan Borsodi
2affe7cf78
Removed earlier workaround code for dialog callbacks, no need to reset them anymore as the dialogs are cleaned up at a later point.
14 years ago
Jan Borsodi
06f226f2d8
Updated WindowManager to use the new removeDialog function.
14 years ago
Jan Borsodi
f756e171cc
Made sure dialog garbage is also cleaned up on destruction.
14 years ago
Jan Borsodi
1f7659cb12
Only set the class and race IDs if they contain a non-empty string.
14 years ago
Jan Borsodi
6d71094f3b
Updated description dialog (from create class) to use WindowManager::removeDialog.
14 years ago
Jan Borsodi
506f61d254
Added a method to remove a dialog safely, first hides the dialog then schedules for deletion in the garbage list.
14 years ago
Jan Borsodi
16aa13721a
Updated all dialogs to use a garbage list for postponed cleanup, this list is cleared in update() which is called for each frame.
...
Fixed incorrect code in onCreateClassDialogBack, should use set class from pickClassDialog.
Add private method setGuiMode() which calls the input manager, updated all gui-mode changes in WindowManager to use that.
14 years ago
Marc Zinnschlag
38ab9f7a3d
Merge branch 'newchar'
...
Conflicts:
components/esm_store/store.hpp
14 years ago
Marc Zinnschlag
f620b580f0
Merge remote branch 'upstream/master'
14 years ago
Marc Zinnschlag
493b1ff081
gcc compatibility fix
14 years ago
Marc Zinnschlag
cc86fe54d5
Merge remote branch 'amos/gui-windows' into newchar
14 years ago
Jan Borsodi
3e5f278882
Fixed birthsign and skill list in review dialog, they were not properly set.
14 years ago
Jan Borsodi
970a7a3498
Removed hardcoded values from review dialog and added functionality for setting all fields in the dialog. Window manager keeps track of player values set from the outside and passes these to the review dialog.
14 years ago
Jan Borsodi
1c1d33e723
Initial work on the stat review dialog.
14 years ago
Jan Borsodi
c45811770a
Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text.
14 years ago
Marc Zinnschlag
a8c974d2e7
added set/get/mod instructions for skills
14 years ago
Jan Borsodi
76ab7302b1
Fixed crash when entering the birth dialog two or more times. Array should not have been static.
14 years ago
Jan Borsodi
0cc8f84393
Finished handling of Create Class dialog, now a new class is created and set in the mechanics manager.
14 years ago
Jan Borsodi
232164bfb0
Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat.
14 years ago
Jan Borsodi
b364d47b0b
Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
...
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
14 years ago
Marc Zinnschlag
1c4db82a0e
added --script-all switch
14 years ago
Jan Borsodi
efd9def3a8
Added separate skin sub-elements for the dialog skin which does not show the resize pointer.
14 years ago
Marc Zinnschlag
8659ce3a82
extended --start switch for exterior cell support
14 years ago
Nicolay Korslund
30f2d4fdd4
Added LAND and LTEX to esm_store
14 years ago
Marc Zinnschlag
6fe6f3d282
adjust initial magicka based on Fortify Maximum Magicka effect
14 years ago
Marc Zinnschlag
98405a5716
implemented magic effects from abilities (effects are not applied yet)
14 years ago
Marc Zinnschlag
eeca39220b
added spell list to creature stats (for now only type Ability; magic effects not applied yet), generate spell list according to race and birthsign during character creation
14 years ago
Marc Zinnschlag
770276281b
changed numeric char type defs from char to signed char
14 years ago
Jan Borsodi
3af1c66f8d
Switched to correct GMST values in the Create Class dialog.
14 years ago
Nicolay Korslund
d36fa3deda
Merge branch 'master' of http://github.com/zinnschlag/openmw
14 years ago
Nicolay Korslund
255b0d03a9
Started early work on terrain code (no rendering yet.)
14 years ago
Marc Zinnschlag
c16f79afc6
fixed a bug in esm loader, that made all doors and chests locked by default
14 years ago
Jan Borsodi
8acf04fc08
Added dialog for editing description in custom class dialog.
14 years ago
Marc Zinnschlag
49f68e08bf
Redemption compatibility fix
14 years ago