Commit Graph

967 Commits (9ddd8e6bf79a1940e087a21b1391df9a5b647149)
 

Author SHA1 Message Date
Jason Hooks ffaaad188a using theirs 14 years ago
Jan Borsodi f8b96703e6 Added all questions for the generate class dialogs and implemented calculation of class based on the answers given. There are some combinations which does not yield a class yet, will need to figure out the remaining combinations. 14 years ago
Jan Borsodi 51f26e059a Make sure player is updated after birthsign is set. 14 years ago
Jan Borsodi cefd5fb338 Reputation and bounty was not initialized to 0. 14 years ago
Jan Borsodi 38b434771a Merge remote branch 'zini/master' into gui-windows 14 years ago
Jan Borsodi 81e83a0813 Player member variables in WindowManager are updated directly when a dialog finishes, needed for review dialog which is shown directly after another closes. 14 years ago
Jan Borsodi cf9b90386c Do not set the birth sign ID if it is empty. 14 years ago
Jan Borsodi a0447bcd95 Made sure review dialog is removed before going to previous dialogs. 14 years ago
Jan Borsodi 1c6b9a9b7b Activated buttons in review dialog to go to the respective dialogs. 14 years ago
Jan Borsodi debf1e3c4f Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 14 years ago
Jan Borsodi 025af1717f Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable. 14 years ago
Jan Borsodi 12fe9305a6 Further unification of dialog API, all dialogs now have an open() method which updates gui content and makes it visible. 14 years ago
Jan Borsodi e39f700372 Removed unnecessary methods. 14 years ago
Jan Borsodi 2bf29c17f5 Made sure current player name is shown in name dialog. 14 years ago
Jan Borsodi e6ad68b8d0 Avoid exception if class ID is not found, instead don't show any fields in the gui. 14 years ago
Jan Borsodi aaa80d1eb0 Made sure race and class dialog shows the current player values. 14 years ago
Jan Borsodi 2affe7cf78 Removed earlier workaround code for dialog callbacks, no need to reset them anymore as the dialogs are cleaned up at a later point. 14 years ago
Jan Borsodi 06f226f2d8 Updated WindowManager to use the new removeDialog function. 14 years ago
Jan Borsodi f756e171cc Made sure dialog garbage is also cleaned up on destruction. 14 years ago
Jan Borsodi 1f7659cb12 Only set the class and race IDs if they contain a non-empty string. 14 years ago
Jan Borsodi 6d71094f3b Updated description dialog (from create class) to use WindowManager::removeDialog. 14 years ago
Jan Borsodi 506f61d254 Added a method to remove a dialog safely, first hides the dialog then schedules for deletion in the garbage list. 14 years ago
Jan Borsodi 16aa13721a Updated all dialogs to use a garbage list for postponed cleanup, this list is cleared in update() which is called for each frame.
Fixed incorrect code in onCreateClassDialogBack, should use set class from pickClassDialog.
Add private method setGuiMode() which calls the input manager, updated all gui-mode changes in WindowManager to use that.
14 years ago
Marc Zinnschlag 38ab9f7a3d Merge branch 'newchar'
Conflicts:
	components/esm_store/store.hpp
14 years ago
Marc Zinnschlag f620b580f0 Merge remote branch 'upstream/master' 14 years ago
Marc Zinnschlag 493b1ff081 gcc compatibility fix 14 years ago
Marc Zinnschlag cc86fe54d5 Merge remote branch 'amos/gui-windows' into newchar 14 years ago
Jan Borsodi 3e5f278882 Fixed birthsign and skill list in review dialog, they were not properly set. 14 years ago
Jan Borsodi 970a7a3498 Removed hardcoded values from review dialog and added functionality for setting all fields in the dialog. Window manager keeps track of player values set from the outside and passes these to the review dialog. 14 years ago
Jan Borsodi 1c1d33e723 Initial work on the stat review dialog. 14 years ago
Jan Borsodi c45811770a Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text. 14 years ago
Marc Zinnschlag a8c974d2e7 added set/get/mod instructions for skills 14 years ago
Jan Borsodi 76ab7302b1 Fixed crash when entering the birth dialog two or more times. Array should not have been static. 14 years ago
Jan Borsodi 0cc8f84393 Finished handling of Create Class dialog, now a new class is created and set in the mechanics manager. 14 years ago
Jan Borsodi 232164bfb0 Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat. 14 years ago
Jan Borsodi b364d47b0b Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
14 years ago
Marc Zinnschlag 1c4db82a0e added --script-all switch 14 years ago
Jan Borsodi efd9def3a8 Added separate skin sub-elements for the dialog skin which does not show the resize pointer. 14 years ago
Marc Zinnschlag 8659ce3a82 extended --start switch for exterior cell support 14 years ago
Nicolay Korslund 30f2d4fdd4 Added LAND and LTEX to esm_store 14 years ago
Marc Zinnschlag 6fe6f3d282 adjust initial magicka based on Fortify Maximum Magicka effect 14 years ago
Marc Zinnschlag 98405a5716 implemented magic effects from abilities (effects are not applied yet) 14 years ago
Marc Zinnschlag eeca39220b added spell list to creature stats (for now only type Ability; magic effects not applied yet), generate spell list according to race and birthsign during character creation 14 years ago
Marc Zinnschlag 770276281b changed numeric char type defs from char to signed char 14 years ago
Jan Borsodi 3af1c66f8d Switched to correct GMST values in the Create Class dialog. 14 years ago
Nicolay Korslund d36fa3deda Merge branch 'master' of http://github.com/zinnschlag/openmw 14 years ago
Nicolay Korslund 255b0d03a9 Started early work on terrain code (no rendering yet.) 14 years ago
Marc Zinnschlag c16f79afc6 fixed a bug in esm loader, that made all doors and chests locked by default 14 years ago
Jan Borsodi 8acf04fc08 Added dialog for editing description in custom class dialog. 14 years ago
Marc Zinnschlag 49f68e08bf Redemption compatibility fix 14 years ago