Marc Zinnschlag
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12a15e3fb7
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implemented class effects on player skills
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14 years ago |
Marc Zinnschlag
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19fdd48f75
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fixed a bug in class-part of setting initial skills
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14 years ago |
Marc Zinnschlag
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9a0618fbb8
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fixed a comment
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14 years ago |
Marc Zinnschlag
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e39caef261
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second set of additional doxygen comments
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14 years ago |
Marc Zinnschlag
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3583a1980a
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fixed a doxygen input configuration error (components and libs were not documented)
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14 years ago |
Marc Zinnschlag
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5260cb2d16
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first set of additional doxygen comments
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14 years ago |
Marc Zinnschlag
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5908c92f51
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added special doxyfile for github pages
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14 years ago |
Marc Zinnschlag
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d799aa18ce
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modified doxyfile again so that doxygen can be run from the OpenMW base directory (fixes various path problems)
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14 years ago |
Jan Borsodi
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ee101440a2
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Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations.
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14 years ago |
Jan Borsodi
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d97dad7a86
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Initial work on the Class Create dialog.
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14 years ago |
Marc Zinnschlag
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283e0df3a0
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send skill updates to GUI sub-system
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14 years ago |
Jan Borsodi
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404aacae1b
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Call setPlayerClass when the class has been chosen.
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14 years ago |
Jan Borsodi
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cd3e976b7c
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Added birthsign dialog and spell effect widget.
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14 years ago |
Jan Borsodi
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3e611b5d4c
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Added widget for spells, updated race dialog to use that.
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14 years ago |
Jan Borsodi
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cd8b88dea1
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Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets.
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14 years ago |
Jan Borsodi
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647129c866
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The type used for Stat/DynamicStat templates are now stored as a typedef. Added some convenience constructors for initializing Stat/DynamicStat objects.
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14 years ago |
Jan Borsodi
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eec34e9f0e
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Added dialog for picking class from a list.
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14 years ago |
Jan Borsodi
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07b1b21b29
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Fixed incorrect comparison with current race, should use the ID not the name.
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14 years ago |
Jan Borsodi
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54996684aa
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Merge branch 'master' into gui-windows
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14 years ago |
Jan Borsodi
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64fce8d321
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Added an option (USE_DEBUG_CONSOLE) to cmake file to disable the console for debug builds on windows. If set to false all debug output is redirect to the debug output of Visual Studio.
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14 years ago |
Jan Borsodi
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afe545f953
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Merge remote branch 'korslund/master'
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14 years ago |
Jan Borsodi
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7bfae798e8
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Changed indentation of stats window class from 2 spaces and to 4 spaces.
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14 years ago |
Jan Borsodi
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4f296896e1
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Moved code for the stats window from the header file and to the cpp file.
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14 years ago |
Jan Borsodi
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001fc0c6e8
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The content of the skill list in the stat window is now scrollable with a vertical scroller.
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14 years ago |
Jan Borsodi
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573917f3e1
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Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group.
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14 years ago |
Jan Borsodi
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9a0aea1718
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Changed name of function use to set birth sign in stats window.
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14 years ago |
Jan Borsodi
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cf20233d7e
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Merge remote branch 'zini/newchar' into gui-windows
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14 years ago |
Jan Borsodi
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ccdff570ad
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Factions now has a rank value in the stats window.
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14 years ago |
Jan Borsodi
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6f1a41c1bd
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The skill values are now stored in the stats window instead of fetching the current player stats. Values can be set with setValue().
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14 years ago |
Marc Zinnschlag
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7cd40fc7e4
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made engine framelistener more crash-resistant
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14 years ago |
Jan Borsodi
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41ef0bc08f
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Added possibility to configure stat page to show factions, birth sign as well as reputation and bounty.
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14 years ago |
Jan Borsodi
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9683a7094d
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Added faction, birth sign, reputation and bounty to stat screen. All values are currently hardcoded.
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14 years ago |
Jan Borsodi
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46e828dbd9
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Split code for generating skill list into reusable methods, this makes it easier to add other items to the list.
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14 years ago |
Jan Borsodi
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0868e76ffb
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Added display of skills in stat window, the skills are configured with MWGui::WindowManager::configureSkills().
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14 years ago |
Jan Borsodi
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3d01e51254
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Added text skin SandBrightText which is a slightly brighter version of SandText, used for group labels in skill list.
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14 years ago |
Jan Borsodi
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b05236250a
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Added skin MW_HLine which is used to display a horizintal line separator.
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14 years ago |
Marc Zinnschlag
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be8f852663
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implemented skill value handling during character creation (untested)
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15 years ago |
Nicolay Korslund
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3e170002e2
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Merge remote branch 'zinnschlag/cell'
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15 years ago |
Nicolay Korslund
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71e5a15298
|
Minor improvement to to_utf8
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15 years ago |
Marc Zinnschlag
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bd983717de
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fixed compile problem (gcc related?)
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15 years ago |
Marc Zinnschlag
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8de9619579
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Merge commit 'amos/gui-windows' into newchar
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15 years ago |
Jan Borsodi
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ff6315a8a6
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Improved parameter name for size sent to text input dialog.
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15 years ago |
Jan Borsodi
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3cf8472ddc
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Centre race dialog on screen.
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15 years ago |
Jan Borsodi
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31a728bf07
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Made sure name and race dialog is properly reset when opening again.
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15 years ago |
Jan Borsodi
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1d69689f77
|
Uppercase OK.
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15 years ago |
Jan Borsodi
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dbc3a43f13
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Adjusting y coord of ok button is wrong, should be width.
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15 years ago |
Jan Borsodi
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8770e4bc92
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Made sure text edit widget gets focus when dialog is reopened.
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15 years ago |
Jan Borsodi
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84acab03ec
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Avoid delegates being called repeatedly when pressing enter in name dialog.
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15 years ago |
Jan Borsodi
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07dd5e5631
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Race and name dialog are now kept in memory after ok/next is clicked, this avoids a crash where MyGUI would call into the dialog widgets after being destroyed.
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15 years ago |
Jan Borsodi
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5802930500
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Text edit field now gets focus when the dialog is shown.
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15 years ago |