Commit Graph

10538 Commits (9ea22324f76d1c5f71319050c1bbdcdc36a0e4f7)
 

Author SHA1 Message Date
Marc Zinnschlag 48468b7d0c some dialogue subview cleanup and start of command dispatching refactoring 11 years ago
Marc Zinnschlag 803a7514df updated credits file 11 years ago
Marc Zinnschlag b717e3fcb8 Merge remote-tracking branch 'filkry/bug1196jumpdialog' 11 years ago
scrawl d2dca27067 Correct wrong assertions (Fixes #1425) 11 years ago
scrawl 98d7b6672a Make MODL subrecord optional for potions (Fixes #1419) 11 years ago
scrawl b9dadff5a3 Recognize DELE subrecords at the end of the record (Fixes #1414) 11 years ago
scrawl 823ccb1b3d Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 11 years ago
scrawl 69855097ca Fix an always true condition (Bug #1355) 11 years ago
scrawl a0bff03560 Fix not handling failbit/badbit in ifstream (Bug #1355) 11 years ago
scrawl b470596206 Handle failed savegame file operations (Fixes #1413) 11 years ago
scrawl 2ec324c80b Consider all splash screens in the Splash folder (Fixes #1416) 11 years ago
scrawl 927ae00454 Fix code that stopped animation immediately after starting it, due to thinking it has completed (Fixes #1370) 11 years ago
slothlife 51c45796b1 Fix physics to not trigger Bullet assert in Debug
When physics attempts to move by a very small amount, precision losses
caused Bullet to trigger an assert in debug from normalizing a zero
length vector.
11 years ago
Fil Krynicki cd693b6d37 Fixed mouse closing containers, and injection/gui test order
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.

Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.

And fixed a comment.
11 years ago
Marc Zinnschlag 7ede6573eb removed more hardcoded column numbers 11 years ago
Marc Zinnschlag 302e2f8e9a fixed some proxy model problems related to column numbers 11 years ago
Marc Zinnschlag e4a37ef709 removed some hardcoded column numbers 11 years ago
Marc Zinnschlag 85fca19fd9 replaced selection model in CommandDispatcher with a slightly slower but more robust implementation 11 years ago
Fil Krynicki 1d3a220d94 Added A_Use command to player controls. 11 years ago
Fil Krynicki 4800f2ccbe Merge branch 'bug1196_alternate' into bug1196jumpdialog
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki 97caa1f8a4 Alternative fix strategy by checking for binding state 11 years ago
Fil Krynicki 13c953cbb2 Made recommended changes
Maybe introduced a bug not allowing punching. Testing.
11 years ago
Marc Zinnschlag f6ae967ba0 simplified Data constructor 11 years ago
Marc Zinnschlag 0668019c86 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 58d963d6e6 Fix warning 11 years ago
scrawl b68a8e38cd Remove unused map 11 years ago
scrawl 54a5dba3f5 Don't reserve Pauldron parts for robes (Fixes #1396) 11 years ago
Hallfaer Tuilinn 01283f531e Fix for Bug #1409 11 years ago
scrawl 9627146bf4 Another fix for trade exploit (hopefully the last: Fixes #1408) 11 years ago
Marc Zinnschlag c6557e1ade some UniversalId cleanup and enhancements 11 years ago
scrawl f3cece8dec Fix alchemy allowing same item ID in different slots (Fixes #1407) 11 years ago
Marc Zinnschlag 3e0c6ec732 some general cleanup; fixed two cases of dialogue subviews that allowed creating records where they shouldn't have 11 years ago
Arthur Moore f9f278f645 Fixed a capitalization error.
Changed Interpolations to unsigned.
Also explained what's happening in the comments.
11 years ago
Marc Zinnschlag 83d5f2aaeb factored out command creation from table view into a separate class 11 years ago
cc9cii fd758bacd3 Remove #ifdef guards. 11 years ago
Arthur Moore b90e4db871 Actually read in XYZ_ROTATION_KEY data instead of discarding it. 11 years ago
scrawl 40d6c8abf7 Remove horizontal messagebox layout, not used in vanilla (Fixes #1402) 11 years ago
scrawl d442853b3e Allow opposite gender's parts as fallback (Fixes #1404) 11 years ago
scrawl c36decb855 Fix being able to place items on top of actors (Fixes #1403) 11 years ago
scrawl 3d103f3785 Don't block hits when in hand-to-hand combat (shield not visible) 11 years ago
scrawl 0063b63ae4 Don't use armor mitigation for fall damage 11 years ago
scrawl 6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
11 years ago
scrawl f53e86cad9 Fix AiCombat being incorrectly added to player (Fixes #1356) 11 years ago
cc9cii 76bf774485 Small changes for compiling with MSVC 2013. 11 years ago
dreamer-dead e772bb88da Remove RTTI usage in NIF reader. 11 years ago
scrawl 1173957e56 Fix item weight displaying as 1e+3 for Stendarr's Hammer 11 years ago
scrawl 17f8b49db6 Add missing padding for item tooltip magic effects 11 years ago
scrawl d2e98c4de1 Fix forced switch to third person on death not always working
For instance, when dying from fall damage
11 years ago
scrawl b6e52ae8ab Fix crash when loading a savegame after dying (Fixes #1389) 11 years ago
scrawl 4e235516c3 Work around missing character in french morrowind font (Bug #1390) 11 years ago