Commit Graph

10538 Commits (9ea22324f76d1c5f71319050c1bbdcdc36a0e4f7)
 

Author SHA1 Message Date
scrawl 85c9871178 Use question mark for not found glyphs in the font 11 years ago
scrawl cefa20bfb9 Fix not reacting to quit request while video is playing 11 years ago
scrawl c0f1449004 Cycle with equipped items if all slots are occupied (Fixes #1395) 11 years ago
Marc Zinnschlag 1b9b275f30 fix for bug #1369 11 years ago
Marc Zinnschlag a28a2bc2fe simplified feature management for record tables 11 years ago
Marc Zinnschlag c4e7386770 Revert "added changed reference tracking for cells"
This reverts commit f4334da42e.
11 years ago
Marc Zinnschlag 5313862a46 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 00775035af Add missing hasItemHealth for lockpicks/probes (Fixes #1385) 11 years ago
scrawl 7376cb9b61 Fix loading ESX files cleaned with testool (Fixes #1382) 11 years ago
scrawl ce14a6413b Small optimization to ESM::Variant 11 years ago
scrawl d7f3cd75ac Rewrite journal GUI topic list to use MWList 11 years ago
scrawl 17b15a6f4f Fix overlapping text in SpellWindow when the window is too small 11 years ago
scrawl d777739425 Fix a crash on exit when projectiles were active 11 years ago
scrawl bbc5b125ab Rewrite journal GUI quest index
- Use quest names as identifiers, not quest IDs. This ensures that quests with different IDs, but the same name (e.g. A2_4_MiloCaiusGone and A2_4_MiloGone) are merged properly, as they should.
 - Switch display from BookPage to MWList. Handles word-wrapping and scrolling properly.
 - Fixes a bug where the quest index would not be updated when opened.
11 years ago
slothlife 281d3b4c95 Fix for dereferencing past end of mGuiModes. 11 years ago
scrawl 577ed3943b Show wallpaper when loading a savegame 11 years ago
scrawl d2ad2e0f31 Re-enable collision when an actor is resurrected 11 years ago
scrawl 16ceb382f4 Ignore raycasting shapes for weapon collision tests
Fixes dead bodies being in the way when they shouldn't.
11 years ago
scrawl 996e49c534 Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
11 years ago
scrawl 68afac6a19 Fix large size_t being truncated to int 11 years ago
Marc Zinnschlag f130f8535c Merge remote-tracking branch 'slothlife/cmake-fixes' 11 years ago
scrawl 8b33c087e0 Properly handle exceptions when saving the game
Add message boxes when an exception occurs while loading or saving the game
11 years ago
Marc Zinnschlag 96e91e70a8 Merge remote-tracking branch 'emperorarthur/nif_fix' 11 years ago
Emanuel Guevel 929aae6869 Silence a clang warning
warning: pointer is initialized by a temporary array, which will be destroyed at the end of the full-expression [-Waddress-of-array-temporary]
11 years ago
slothlife 20dabaead9 Fix CMake scripts to link static dependencies
Added FindDirectX scripts from Ogre so that FindOgre.cmake doesn't
fail silently to find the libraries correctly.

Modified top-level CMakelists.txt:
- Correctly set include dirs, preprocessor definitions, and add
  libraries for static Ogre plugins.
- Correctly set preprocessor definitions for static MyGUI.

Modified launcher, openmw, and opencs to link the static Ogre plugins.

Fixed FindSDL2.cmake to set a variable that contains only the SDL2
library, so that the launcher doesn't incorrectly link against
SDL2main.

Fixed FindMyGUI.cmake to correctly look for static variants.

Fixed FindOgre.cmake to set variables for DirectX plugins correctly.
11 years ago
Arthur Moore 576c06d791 Fix Bug #1371
Not properly reading in the NIF file's QuaternionKeyList.
11 years ago
scrawl 5df9ff8e2c Respect CMAKE_INSTALL_PREFIX in the global openmw.cfg
Fixes installing to /usr/local (Bug #1378)
11 years ago
scrawl f6f6b5604a Fix loading a savegame when some of its content files were disabled
Fixes #1380
11 years ago
Marc Zinnschlag 538aa6607e Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl c018319940 Addition to 7c9c0830a96: don't create useless BaseWhite clones 11 years ago
Fil Krynicki bbb7ceab43 Merge branch 'master' into bug1196jumpdialog
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki cd131e7f86 1196/1217 fix
Fixes an issue where inputs could be processed by both GUI and
gameplay systems. An enabled/disable has been added to OIS
channels, and OpenMW now disables player gameplay hotkeys when
a GUI element has focus. GUI hotkeys are left enabled.
11 years ago
scrawl dcc0e2d105 When dialogue goodbye is forced, allow using either the red link or the goodbye button
Fixes #1373
11 years ago
scrawl 7c9c0830a9 Fix errors due to BaseWhite material being removed 11 years ago
scrawl 0f1b39bca4 Fix trade exploit
Using the Max Sale button it was possible to "invert" the buying/selling state.
11 years ago
scrawl 865486604f Make trade disposition changes temporary again, as in vanilla 11 years ago
scrawl a1bdf20958 Make trade balance label editable 11 years ago
scrawl de7fcf0beb Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
Fixes #1368
11 years ago
scrawl 16ac6e7aac Merge DialInfo objects by subrecord instead of overwriting the object
Fixes #1360
11 years ago
Rohit Nirmal 4f4a37896e Check if player's CellStore is non-NULL before configuring fog.
This prevents an assertion fail in getCell() when changing the
view distance while in the main menu.
11 years ago
Fil Krynicki 6cc6172779 Update in response to comments.
It turns out I was erroneous about problem (1) in my original commit
message. I thought that in an edge case the OpenMWGUI could both handle
the same event on the frame the GUI was closed. My test for
this was broken. So after brainstorming many possible unsatisfactory
solutions to this event handling, it's luckily not necessary!
11 years ago
scrawl d26f756c53 Fix several edit boxes not receiving mouse input 11 years ago
scrawl 8761aa5795 Loop main menu video when it's finished playing 11 years ago
scrawl ac77b07e29 Small fix for menu background 11 years ago
Marc Zinnschlag ecf3d52b46 Merge remote-tracking branch 'cc9cii/crash-fix-cg-shader' 11 years ago
Marc Zinnschlag f5e587f566 Merge remote-tracking branch 'puppykevin/master' 11 years ago
cc9cii 11ce093a9e Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284. 11 years ago
Marc Zinnschlag be7f344eca Merge branch 'refs'
Conflicts:
	apps/opencs/model/doc/savingstate.cpp
	components/esm/cellref.hpp
11 years ago
Marc Zinnschlag 4778c27548 silenced two warnings 11 years ago
Marc Zinnschlag be88168e91 Merge remote-tracking branch 'scrawl/master' 11 years ago