Capostrophic
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a06c9c767d
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Treat <> and << operators as < and >< and >> as > in scripts
(bug #4597)
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6 years ago |
Bret Curtis
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7f3769d5fc
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Merge pull request #1874 from akortunov/combat_anims
Fix some issues with attack animations
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6 years ago |
Bret Curtis
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3c827da702
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Merge branch 'master' into combat_anims
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6 years ago |
Bret Curtis
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3b2781bf89
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Merge pull request #1720 from akortunov/playvfx
Rework spell VFX management
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6 years ago |
Marc Zinnschlag
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dc9aedca7d
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Merged merge request !33
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6 years ago |
Marc Zinnschlag
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91be35124c
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Merged merge request !35
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6 years ago |
Marc Zinnschlag
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20c53594de
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Merged merge request !36
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6 years ago |
Marc Zinnschlag
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9475df7880
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Merged merge request !37
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6 years ago |
James Carty
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4489838ea3
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Fix incorrect function call
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6 years ago |
James Carty
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513e99148e
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Fix function with no return value
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6 years ago |
James Carty
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99b465eede
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Update authors
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6 years ago |
James Carty
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331016c782
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Update Authors
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6 years ago |
Diego Crespo
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76932ebfc5
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Updated AUTHORS.md
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6 years ago |
Andrei Kortunov
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d7ca087f59
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AiCast: fix aiming
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6 years ago |
Andrei Kortunov
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31f8bea1dd
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Rework spell effects management
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6 years ago |
Andrei Kortunov
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8516aee6e0
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Implement getHalfExtents() for non-actor objects
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6 years ago |
David Walley
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a492978fe6
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Update AUTHORS.md - add Loriel (Documentation)
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6 years ago |
Marc Zinnschlag
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088463ebe6
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Merged pull request #1868
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6 years ago |
Marc Zinnschlag
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ebdb991225
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Merged pull request #1875
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6 years ago |
Marc Zinnschlag
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3489951410
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Merged pull request #1866
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6 years ago |
Capostrophic
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ce78a34010
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Use container ID in Equip command warning
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6 years ago |
Capostrophic
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372697489b
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Fix Equip command infinite loop (bug #3072)
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6 years ago |
James Carty
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43f1c9163c
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Fix issue in which murder wouldn't be reported after paying fine
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6 years ago |
Andrei Kortunov
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16edac8c47
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Fix incorrect 'preparing' word spelling
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6 years ago |
Andrei Kortunov
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a73d42e711
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Do not stop idle animation in spellcasting stance
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6 years ago |
Andrei Kortunov
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b7a448cf42
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Update idle animations after reset of mIdleState (bug #4531)
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6 years ago |
Andrei Kortunov
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66a8402cdf
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Add missing changelog entries
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6 years ago |
Andrei Kortunov
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3a6c480d41
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Do not reset idle animations when turning
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6 years ago |
Andrei Kortunov
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15fa47827b
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AiCombat: Avoid jittering when aiming in melee
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6 years ago |
Andrei Kortunov
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e444b9581c
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Do not play min attack -> max attack animation when attack strength is 0 (bug #4591)
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6 years ago |
Andrei Kortunov
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8a48258b1b
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Fix attack after shoot
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6 years ago |
Bret Curtis
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dcd381049c
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Merge pull request #1872 from akortunov/extended_logging
Use new logging system
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6 years ago |
James Carty
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4b0a6074e7
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Add comment
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6 years ago |
James Carty
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6889432030
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Move code to seperate functions for reusability
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6 years ago |
Bret Curtis
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fa1f3ec51b
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Merge pull request #1873 from Capostrophic/advanced
Remove an outdated checkbox from the advanced page of the launcher
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6 years ago |
Capostrophic
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37f9d45182
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Remove an outdated checkbox from the advanced page
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6 years ago |
Bret Curtis
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758d9ca122
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Merge branch 'desynced' into 'master'
Desynced
See merge request OpenMW/openmw!34
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6 years ago |
Diego Crespo
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5d392d3ef5
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fixed some spelling mistakes in .rst files
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6 years ago |
Bret Curtis
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4cb9b52b81
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fix rebase issue
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6 years ago |
Andrei Kortunov
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5a4d0cec3a
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Use new logging system for game itself
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6 years ago |
Marc Zinnschlag
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ffb103f7c5
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updated credits file
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6 years ago |
Yohaulticetl
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4ff6f64ecd
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Added entry to the changelog.
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6 years ago |
Yohaulticetl
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640b32da56
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Fixed merge conflicts
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6 years ago |
Yohaulticetl
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d6f607e823
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Fixed wrong starting index
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6 years ago |
Yohaulticetl
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7e9ce99062
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Made the werewolf check optional
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6 years ago |
Yohaulticetl
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18e51e0e98
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Added check for werewolves
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6 years ago |
Yohaulticetl
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d19cbdb652
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Factored strength into hand-to-hand combat
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6 years ago |
Andrei Kortunov
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c7a5548475
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Use new logging system for editor
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6 years ago |
Andrei Kortunov
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1452684d9e
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Use new logging system for components
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6 years ago |
Capostrophic
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52f70642d0
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Update changelog
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6 years ago |