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12398 commits

Author SHA1 Message Date
scrawl
9eab3b1728 Fix crash in race dialog when no head or hair are available 2016-06-06 01:04:14 +02:00
scrawl
a45643f150 Merge pull request #949 from Allofich/master
Fix return values for AITravel
2016-06-05 21:16:28 +02:00
Allofich
065d6a391d Don't repeat sequences of only one non-wander AI 2016-06-06 04:12:49 +09:00
scrawl
2ee414abe4 Merge pull request #943 from kpp/find_bullet
Find bullet
2016-06-05 16:02:34 +02:00
Ben Shealy
5085afa3d7 Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 2016-06-04 12:28:47 -04:00
scrawl
3645b3357e Fix improper assignement of spawn point in placeAt for non-actors (Bug #3417) 2016-06-02 21:24:19 +02:00
scrawl
ab2089bbf3 Throw an exception if placeAt is passed an invalid direction parameter 2016-06-02 21:19:02 +02:00
scrawl
2ce1da688f ESS-Import: fix handling of first person camera state (Bug #3416) 2016-06-02 16:26:17 +02:00
Roman Proskuryakov
3bcd23022a Rewrites FindBullet using LibFindMacros handling version properly 2016-05-31 07:18:37 +03:00
Allofich
bce66c629a Change editor-placed AI packages to cycle 2016-05-29 17:34:40 +09:00
scrawl
496cb85b01 Do not cancel Ai packages when on loading (Fixes #3409)
This piece of code was an attempt to fix up save games made before commit d3b76b7006 , but ended up introducing a new bug.
2016-05-28 20:27:05 +02:00
scrawl
d487007167 Remove debug code 2016-05-27 17:43:36 +02:00
scrawl
e396e6f2ea Adjust the eye level for line of sight checks (Fixes #3407) 2016-05-27 17:42:17 +02:00
scrawl
a2153a6213 Remove outdated comment 2016-05-25 21:41:05 +02:00
scrawl
5d4f58c828 Fix being unable to activate objects when scripts are disabled
The if statement was a leftover of the previous activate implementation and is no longer needed.
2016-05-25 21:37:56 +02:00
scrawl
3f1df4caa6 Don't auto-equip ammunition (Fixes #3401) 2016-05-24 13:21:43 +02:00
Aesylwinn
18897348d7 Fix weapon values not being properly set in editor. 2016-05-24 01:12:46 -04:00
scrawl
703dba902b Set the shader path in OpenCS 2016-05-20 00:40:59 +02:00
scrawl
44dd67ee0f Fix a potential crash for lights without a model that have "off by default" flag set 2016-05-19 22:35:25 +02:00
scrawl
a9561f738a Move RemoveParticlesVisitor to animation.cpp 2016-05-19 22:35:17 +02:00
scrawl
0efbdb25ee Improve const-correctness in Animation 2016-05-19 22:30:14 +02:00
scrawl
3749821809 Choose a random death animation for actors that start the game as dead (Fixes #3397) 2016-05-19 21:40:05 +02:00
scrawl
b0180cb6b4 Fix current region check (Bug #3391) 2016-05-16 02:05:02 +02:00
scrawl
3b31e8f66e Do not set AiPackageDone flag for non-Aipackages (Fixes #3392) 2016-05-14 19:19:37 +02:00
scrawl
fcbcc004a3 Don't use unordered_map 2016-05-11 02:35:17 +02:00
scrawl
78bac93021 Merge pull request #940 from kpp/find_ffmpeg
Find ffmpeg
2016-05-10 17:41:30 +02:00
scrawl
59cfcb38e2 Scale the sunlight specular color by weather's GlareView value (Fixes #3375) 2016-05-10 17:39:57 +02:00
Roman Proskuryakov
da59ef0f67 Rewrites FindFFmpeg using LibFindMacros handling components properly 2016-05-10 12:43:54 +03:00
Marc Zinnschlag
64fdc5a21a Merge remote-tracking branch 'rcutmore/bug-3331' 2016-05-09 09:18:48 +02:00
scrawl
3584e59402 Fix incorrect parameter to changeCell (Fixes #3388) 2016-05-08 18:59:41 +02:00
scrawl
a7e6219091 Merge pull request #939 from kpp/rewrite_esm_name_t
Rewrite ESM::NAME_T
2016-05-08 13:15:05 +02:00
Rob Cutmore
547d783eac Editor: Remove overridden configureCreateCommand
StartScriptCreator was incorrectly overriding configureCreateCommand.
This caused issues trying to edit an uneditable column while adding a
new record.
2016-05-08 06:09:40 -04:00
Rob Cutmore
e6863c8f79 Editor: Undo editable column check in record add 2016-05-08 06:05:52 -04:00
Marc Zinnschlag
b4e341e1e2 Merge remote-tracking branch 'aesylwinn/RenderPathgrid' 2016-05-08 10:15:12 +02:00
Roman Proskuryakov
5ae1864062 Add unit tests for ESM::FIXED_STRING 2016-05-07 23:27:33 +03:00
Roman Proskuryakov
d5dfa89060 Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
Roman Proskuryakov
d7046878a8 Fix uninitialized values in MWMechanics::AiCombat 2016-05-07 20:41:47 +03:00
Rob Cutmore
307f04f827 Editor: Fix issue adding start script (Bug #3331)
Updated to verify column is editable when adding a new record.
2016-05-06 08:04:15 -04:00
Michał Moroz
40cc6a4164 Changed AiSequence::stack to push_back lower priority packages instead of push_front (Bug #3384) 2016-05-04 13:55:36 +02:00
Aesylwinn
14ae232938 Remove now unnecessary factory class.
It was originally used for storing normals, but that functionality
was removed.
2016-05-03 16:13:23 -04:00
Aesylwinn
1f902ff069 Remove code duplication. 2016-05-03 16:13:11 -04:00
Rob Cutmore
b129ff9672 Editor: Add PathgridCreator to find duplicate IDs 2016-05-03 07:24:33 -04:00
Rob Cutmore
c9ada852aa Undo including pathgrids in ID check 2016-05-03 06:19:47 -04:00
Aesylwinn
642b1d0273 Add mask. 2016-05-03 03:29:39 -04:00
Aesylwinn
8d95b63180 Add pathgrid rendering to opencs 2016-05-02 22:10:43 -04:00
Aesylwinn
5cac882123 Replace game version of pathgrid rendering with component. 2016-05-02 22:10:17 -04:00
Aesylwinn
7fbcc47b15 Add pathgrid modified signals. 2016-05-02 22:08:49 -04:00
Aesylwinn
933504dbd0 Revert "Pathgrid rendering v2"
This reverts commit 4dee9604bb.
2016-05-02 15:37:08 -04:00
Rob Cutmore
5580f803fd Editor: Prevent duplicate pathgrids (Bug #3342) 2016-05-02 07:28:32 -04:00
Aesylwinn
4dee9604bb Pathgrid rendering v2 2016-05-02 06:29:56 -04:00