Commit Graph

12398 Commits (a1f323f5283aae895f4d2dc3c5ddece22a05f4b3)

Author SHA1 Message Date
Aesylwinn a4cc891383 Cleanup, move setup to CameraController class 9 years ago
Aesylwinn efa2ec21ff Cleanup, no need to inherit and override osg::ComputeBoundsVisitor 9 years ago
Marc Zinnschlag 1bb23b6c77 Merge branch 'move' 9 years ago
Marc Zinnschlag 8f699b5d39 avoid creating move tags for instances that exist only in the currently edited content file 9 years ago
Aesylwinn 1e30891891 Broaden selection mask for getting scene bounds if nothing is found. 9 years ago
Aesylwinn 7d9dddfa38 Place camera farther away, improves preview camera placement. 9 years ago
scrawl cf62d860b2 Fix the adjustPlayerPos parameter not being respected in all cases 9 years ago
scrawl e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
scrawl 2162d9ed02 Restore key focus to the save list when the deletion confirmation messagebox is accepted
Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
9 years ago
scrawl 02016f4c56 Don't reset the save list when deleting a save (Fixes #3279) 9 years ago
scrawl 7a962fd8c5 Properly escape the keybinding labels (Bug #3281)
A certain key name ("#") was being interpreted as a MyGUI markup code.
9 years ago
scrawl 5cda89c15d Don't attempt to preload more exterior cells than the cache can hold (Bug #3273) 9 years ago
scrawl 83f1ab6d25 Add a time threshold to the removing of preloaded cells when the maximum cache size is reached (Bug #3273) 9 years ago
scrawl 4ac276b06c Update the resource cache every frame (Bug #3273)
Not much of a point in limiting this to cell loadings, since the update is done from a background thread and should be fairly cheap anyway if there's nothing to unload.
9 years ago
scrawl 2f8be401cc Add the unref work items to the front of the workqueue (Bug #3273)
Ensures that memory still gets freed even if the workqueue is overloaded.
9 years ago
Aesylwinn 09bce73c33 Fix starting distance not being correctly set. 9 years ago
Aesylwinn 08d055ca23 Allow setting precision of double preferences. Also increase precision of camera sensitivity. 9 years ago
Aesylwinn 35ff4ec4b1 Normalize default camera controls so that is appears as if the camera is
the object being moved. Also, allow mouse inversion for secondary movement.
9 years ago
Marc Zinnschlag eba8b4a518 Merge remote-tracking branch 'rcutmore/feature-3250' 9 years ago
Marc Zinnschlag 3e0347a9ed Merge remote-tracking branch 'rcutmore/fix-editor-tab-order' 9 years ago
Aesylwinn fbe9177f5d Better center picking for the Orbit Camera. 9 years ago
Aesylwinn a0fb242bf8 Slight improvement to camera placement. 9 years ago
Aesylwinn bee8977e45 Add camera control customization options. 9 years ago
Aesylwinn dede171886 Fix the secondary navigation method for OrbitCameraController. 9 years ago
Aesylwinn 3c83128abc Add more customization. 9 years ago
Aesylwinn 3a676fc456 Revert "Create a visual representation of the center of the orbit camera."
This reverts commit 2c894acd98.

# Conflicts:
#	apps/opencs/view/render/cameracontroller.cpp
#	apps/opencs/view/render/cameracontroller.hpp
9 years ago
Rob Cutmore 1b4c124fe8 Create record on Return key press (Feature #3250)
Updated to create record when Return key is pressed while input has
focus. Record is only created if input has been validated (i.e. Create
button is enabled).
9 years ago
Rob Cutmore 29078619aa Fix editor tab order when adding record 9 years ago
scrawl e71aa53574 Don't allow playing a sound/soundgen key more than once at the same time on the same object (Fixes #2689) 9 years ago
scrawl 5bd8ef247d Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
scrawl 92c2a10de4 Fall back to 'warrior' for not found class images (Fixes #3228) 9 years ago
Marc Zinnschlag 1774f6d9bf moved ref num assingment from instance creation to save procedure 9 years ago
scrawl 157c11398d Add terrain parallax mapping 9 years ago
scrawl e381957105 Don't assume that class ID and name are equal 9 years ago
scrawl 90cc1de46c Do not list custom made classes in the pick class dialog 9 years ago
scrawl b332704df7 Switch hand-to-hand attack types randomly when "always use best attack" is turned on (Fixes #3259) 9 years ago
Aesylwinn 342d31de76 More fixes to the orbit manipulator 9 years ago
Aesylwinn 2903271331 Correct the center position for the orbit camera controller 9 years ago
Aesylwinn 2c894acd98 Create a visual representation of the center of the orbit camera.
For debugging purposes.
9 years ago
Aesylwinn c8bae38a8e Remove trackball mode 9 years ago
Aesylwinn 7009355baf Remove unused variable 9 years ago
Aesylwinn 4374f69a60 Reduce mouse sensitivity 9 years ago
Aesylwinn 2b72a04e7a Update 1st person up axis ASAP. 9 years ago
Aesylwinn 999869da24 Position camera above, near, and looking at the scene. 9 years ago
Aesylwinn fcccacc0fa Define a constant for the World Up vector 9 years ago
Marc Zinnschlag 589fb1031b Merge remote-tracking branch 'pi03k/bug_3248' 9 years ago
scrawl a6e23d03d3 Don't clamp disposition twice, clamping is already done inside getDerivedDisposition 9 years ago
scrawl 102f9719f7 Remove some garbage 9 years ago
scrawl 79eb2d20e0 Cleanup 9 years ago
scrawl 12ec90f9e7 Change default argument, fix GetDisposition 9 years ago
scrawl bc5adfa4fe Merge pull request #913 9 years ago
scrawl 30402f75e3 Use xbase_anim_female as the base skeleton for female NPCs (Fixes #3258) 9 years ago
scrawl 2b38d10449 Always add xbase_anim 9 years ago
pi03k 629a558e7b Fix for bug 3248 9 years ago
Aesylwinn 59f59a3385 Fix indentation 9 years ago
Aesylwinn 08fe914ba1 Preliminary editor camera 9 years ago
Aesylwinn 2cff2cd643 Remove unnecessary override. 9 years ago
Aesylwinn 9ed2cf6581 Fix callback being skipped 9 years ago
Aesylwinn ebdc212886 Moved selectNavigationMode to SceneWidget class, centralized camera selection. 9 years ago
Aesylwinn 9afb0e0f90 Input restructuring. 9 years ago
Aesylwinn f4f7afb53b Removed now unnecessary installation of event filter. 9 years ago
Aesylwinn 38059593a7 Removed workaround for OSG input handling in RenderWidget. 9 years ago
scrawl 50acdf3e47 Move createCharacter inside the try block 9 years ago
scrawl a0cc9de088 Make the creation of save file directories even more explicit 9 years ago
scrawl b7b7c0612d Make getCurrentCharacter create argument explicit 9 years ago
scrawl 7463c0c353 Addition to last commit, don't create a save directory on death 9 years ago
scrawl 426a6fdcc2 Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
9 years ago
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
Marc Zinnschlag d5067201d0 Merge branch 'move' 9 years ago
Marc Zinnschlag 900378a31e changed 'not implemented' warning message for object movement 9 years ago
Marc Zinnschlag d6b8033b46 handle cell transitions when moving objects 9 years ago
Marc Zinnschlag 5c587fe93e Merge remote-tracking branch 'scrawl/cs_waterlevel' 9 years ago
scrawl d840c7d5eb Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
9 years ago
scrawl 97526284f5 Allow setting the water level of an interior cell with sky (Fixes #3244) 9 years ago
Marc Zinnschlag fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 9 years ago
Marc Zinnschlag 6a2fe564ef Merge branch 'master' into move 9 years ago
scrawl 85bd4f52f0 Improve occlusion query geometry rendering 9 years ago
scrawl 93ec289b1d Improve setting of occlusion query state 9 years ago
scrawl 14e1911820 Fix memory leaks 9 years ago
scrawl f898bf493f Don't use Geodes 9 years ago
scrawl 137dde7cf8 Include cleanup 9 years ago
ae-g-i-s c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
ae-g-i-s 2f1c6c740c Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e.
9 years ago
ae-g-i-s 9585a12fb1 Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check 9 years ago
Marc Zinnschlag b2181fae20 safer handling of command macros 9 years ago
scrawl 3e6cf17665 Warn about cellrefs with an empty refId (Bug #3238) 9 years ago
scrawl d0aba0d9ee Catch exceptions thrown during reference loading (Bug #3238) 9 years ago
ae-g-i-s 000597236e Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233) 9 years ago
scrawl 0fc65db6bb Remove parts before setting the new object root 9 years ago
scrawl 0df975a4d7 Properly detach nodes in CopyRigVisitor (Fixes #3234) 9 years ago
scrawl 60a12b3dee Use MyGUI's castType function 9 years ago
scrawl 763f647412 Add ItemModel::allowedToInsertItems 9 years ago
scrawl 373c1e7602 Assign the PageDisplay on initialization 9 years ago
scrawl 5ea7446eeb Change a dynamic_cast to static_cast 9 years ago
scrawl c085e503c6 Pass the btCollisionObject as const 9 years ago
scrawl 004f0d37d5 Fix the projectile launch position for spells cast from objects (Fixes #3235) 9 years ago
scrawl 910e41e3c4 Allow an Object to be specified as ignore parameter for castRay 9 years ago
Marc Zinnschlag b5005f7812 keep sub mode over mode changes 9 years ago
Marc Zinnschlag a63453846b properly clear drag mode at the end of a drag 9 years ago
Marc Zinnschlag 51a4e3fa7d properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind) 9 years ago
Marc Zinnschlag 70745487f3 cancel instance move on editing lock becoming active 9 years ago
Marc Zinnschlag b1fb64bf68 added missing drag mode resets 9 years ago
Marc Zinnschlag dd564daba0 do not start move drags while the document is locked for editing 9 years ago
Marc Zinnschlag 1726393963 cancel instance move on edit mode change 9 years ago
Marc Zinnschlag 25effc4222 cancel instance move on sub mode change 9 years ago
Marc Zinnschlag 1240e0c716 cancel instance move on drag abort 9 years ago
scrawl 76b47c6d5d PlaceAt: don't correct spawn points for non-actors 9 years ago
scrawl 16dca126dd PlaceAt: don't use actor's X/Y rotation 9 years ago
Marc Zinnschlag d57021b23c some code simplification 9 years ago
Marc Zinnschlag c2a8be9048 confine move marker drags to a single axis 9 years ago
Marc Zinnschlag 4cd24715cb Merge remote-tracking branch 'pi03k/bug_2570' 9 years ago
Marc Zinnschlag 563f44b823 Merge remote-tracking branch 'origin/master' 9 years ago
pi03k 128508882a Changed some zeros to NULLs in view.cpp 9 years ago
pi03k 3bfab9c2c9 extracted creation of scroll area to separate method 9 years ago
pi03k 9539925f3e Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers. 9 years ago
pi03k bf9aa2e131 Extracted resizing of window's width to separate method 9 years ago
Marc Zinnschlag 9c1b4c671d Merge remote-tracking branch 'aesylwinn/cell_borders' 9 years ago
Aesylwinn 9d985d883b added grid icon 9 years ago
Aesylwinn fa1bd72bc0 fix usage of deprecated function 9 years ago
Aesylwinn 7fb6807e65 cell border markers 9 years ago
scrawl 3d6323f13a Force-enable hasWater() for exterior cells (Fixes #3222) 9 years ago
scrawl 67c8faec75 Infinite loop fix 9 years ago
scrawl 08f06c6c2d Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223). 9 years ago
Marc Zinnschlag a19ac72215 render marker 9 years ago
Marc Zinnschlag 6f619ea85f Merge branch 'master' into move
Conflicts:
	apps/opencs/view/render/object.cpp
9 years ago
Marc Zinnschlag c1f4448547 Merge remote-tracking branch 'origin/master' into createfix 9 years ago
scrawl 2821f46a18 Corpse clearing fix 9 years ago
Marc Zinnschlag e4f341d4ba Merge remote-tracking branch 'origin/master' into createfix 9 years ago
Marc Zinnschlag 7d8bd56e11 create new records with basic data in the same step without updates inbetween (Fixes #3207) 9 years ago
scrawl 87871d7d54 Don't add RotateController to an uncontrolled node 9 years ago
scrawl 36bb255bc0 Use safePlaceObject in spawnRandomCreature 9 years ago
scrawl 7485abe5c3 Use safePlaceObject for summoned creature spawning 9 years ago
scrawl be62ae758a Fall back to sides first 9 years ago
scrawl 6df71f6250 Factor out safePlaceObject function 9 years ago
scrawl 11f00e3aa9 Rename safePlaceObject to placeObject 9 years ago
scrawl be2f20f564 PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925) 9 years ago
scrawl 04d51d5871 Always update the ingredient icons (Fixes #3220) 9 years ago
scrawl 27577ce765 Add ESM::Land::DEFAULT_HEIGHT 9 years ago
scrawl fc3de3302e Create a collision shape for the default terrain 9 years ago
scrawl 84e9d346ef Remove duplicate include 9 years ago
Marc Zinnschlag ebaeabc962 Merge remote-tracking branch 'scrawl/respawn' 9 years ago
scrawl 3a2dccad4b Implement 'Show' script instruction 9 years ago
scrawl f2f601b958 Implement corpse clearing (Fixes #2363) 9 years ago
scrawl c3ef387208 Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
Marc Zinnschlag 290da132b1 Merge remote-tracking branch 'scrawl/activate' 9 years ago
Rob Cutmore d60786b5da Do not show cell markers for interior cells 9 years ago
scrawl a97eae864d Fix the ObstacleCheck time step (Fixes #3211) 9 years ago
scrawl f99cd15f00 Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
Marc Zinnschlag 01497ac8db Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag 9f14247562 Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements' 9 years ago