David Cernat
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a20e7890a2
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Fix formatting
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2016-08-30 10:52:30 +03:00 |
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Koncord
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cf1a0113a1
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Time API
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2016-08-30 13:24:42 +08:00 |
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Koncord
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11eae277a9
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Characters Class API
Added some new functions
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2016-08-30 11:18:19 +08:00 |
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David Cernat
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d612cbcc7b
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Revert "Disable CharGen custom class choice until we can handle custom classes"
This reverts commit e81bf7318c .
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2016-08-29 21:04:32 +08:00 |
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Koncord
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a03c2f5019
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Now server & client sensitive to version
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2016-08-27 15:36:22 +08:00 |
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Koncord
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8a5e32c631
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Show the InputBox only if queue is free
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2016-08-27 13:58:06 +08:00 |
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Koncord
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4c2415e9db
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Fix focus for InputDialog
Created a special pipe for future GUI modes.
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2016-08-27 13:40:11 +08:00 |
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David Cernat
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e81bf7318c
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Disable CharGen custom class choice until we can handle custom classes
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2016-08-27 04:47:35 +03:00 |
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David Cernat
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00e7810428
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Add script functions for saving and loading non-custom player classes
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2016-08-27 00:14:50 +03:00 |
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David Cernat
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7bb6020e51
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Display message boxes when client is disconnected.
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2016-08-25 02:58:03 +03:00 |
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David Cernat
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4d2ca20445
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Resolve conflicts in pull request #43
# Conflicts:
# README.md
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2016-08-24 22:03:35 +03:00 |
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Koncord
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1b403719f5
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Merged branch master into master
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2016-08-24 16:15:56 +08:00 |
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Koncord
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997c62cc52
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Add --connect option to client
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2016-08-24 16:15:34 +08:00 |
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David Cernat
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abaa8cac72
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Spawn players in Pelagiad on startup
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2016-08-24 06:23:32 +03:00 |
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David Cernat
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77aff346e9
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Fix typo in method name "getGUIConroller", part 2
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2016-08-24 05:55:02 +03:00 |
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David Cernat
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63eebd3d18
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Respawn players in Fort Pelagiad instead of ToddTest for the time being
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2016-08-24 05:32:40 +03:00 |
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David Cernat
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d830937f4e
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Fix typo in method name "getGUIConroller"
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2016-08-24 04:48:35 +03:00 |
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David Cernat
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f93e382b8b
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Use tes3mp icon for executable, part 2
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2016-08-24 04:01:05 +03:00 |
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David Cernat
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5385563972
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Let players inform others about Lua script-induced cell & pos changes
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2016-08-24 02:53:39 +03:00 |
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David Cernat
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d24b4d0a2d
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Disable New, Save and Load buttons in main menu
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2016-08-24 00:46:32 +03:00 |
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David Cernat
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7b187d0295
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Fix visual glitch when jumping without adjusting camera afterwards
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2016-08-23 22:27:12 +03:00 |
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Allofich
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7db31ab58a
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Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
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Allofich
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9b0e5d6b59
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Loop mid-animation idles when loading a save game
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2016-08-23 19:50:56 +09:00 |
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David Cernat
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03d6e0cb62
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Send attributes and skills to server whenever they change
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2016-08-23 02:24:10 +03:00 |
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David Cernat
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ce5553cda6
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Get hand-to-hand attack victim's stats if there actually is a victim
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2016-08-23 01:23:09 +03:00 |
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scrawl
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0fd810707e
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Remove unused stopLooping()
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2016-08-22 23:33:26 +02:00 |
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scrawl
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b0dc625b18
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Run setLoopingEnabled after the anim queue is updated
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2016-08-22 23:33:24 +02:00 |
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scrawl
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719e884b7c
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Remove duplicate code
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2016-08-22 23:25:00 +02:00 |
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scrawl
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0c9882956a
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Add AnimState::shouldLoop()
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2016-08-22 23:25:00 +02:00 |
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scrawl
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6450c9be27
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Simplify condition
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2016-08-22 23:22:58 +02:00 |
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Allofich
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bf9dc45b2b
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Emulate vanilla animation loops more closely
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2016-08-23 01:42:36 +09:00 |
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David Cernat
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c4f49e05e3
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Remove manual newlines for logger
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2016-08-19 07:54:10 +03:00 |
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Koncord
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b67789aa6a
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Rename openmw to tes3mp
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2016-08-19 09:38:06 +08:00 |
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Koncord
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90215f4e7c
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Fix log messages for GCC compatibility
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2016-08-19 09:37:24 +08:00 |
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David Cernat
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2337a0becb
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Add LOG_APPEND method for writing to log without timestamp and level
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2016-08-18 23:17:46 +03:00 |
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David Cernat
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f4744f8547
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Add additional log info
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2016-08-18 22:29:54 +03:00 |
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David Cernat
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97f944dde7
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Use logger for most console messages
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2016-08-18 20:20:17 +03:00 |
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Allofich
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b332a13b4e
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Don't restart looped animations on repeated calls
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2016-08-18 23:23:38 +09:00 |
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David Cernat
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436548413e
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Resolve conflicts in pull request #39
# Conflicts:
# CMakeLists.txt
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2016-08-18 15:10:52 +03:00 |
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David Cernat
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a2dbeb6c95
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Share skills and attributes correctly upon logging in, and fix grammar
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2016-08-18 05:21:25 +03:00 |
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Koncord
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35991fcd15
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Add logger to client
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2016-08-18 07:58:37 +08:00 |
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David Cernat
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e5cb58e7c4
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Add debug info about ID_GAME_BASE_INFO packets
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2016-08-17 21:18:04 +03:00 |
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David Cernat
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8eda381016
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Make formatting consistent, part 2
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2016-08-17 18:20:36 +03:00 |
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David Cernat
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1363c4c5b6
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Make formatting consistent
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2016-08-17 18:04:35 +03:00 |
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David Cernat
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1bbd7c271f
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Add fail-safes to DedicatedPlayer cell updating to narrow down problems
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2016-08-17 07:27:40 +03:00 |
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David Cernat
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aa69c156c7
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Fix race-related graphical glitches when players spawn
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2016-08-17 01:06:50 +03:00 |
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scrawl
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dda5bfbc9f
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CharacterPreview no longer depends on osgViewer
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2016-08-16 22:47:45 +02:00 |
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scrawl
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8bfcf259a3
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LocalMap no longer depends on osgViewer
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2016-08-16 22:37:44 +02:00 |
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scrawl
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b2ae45f0eb
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Remove unneeded setGraphicsContext() calls
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2016-08-16 19:33:09 +02:00 |
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scrawl
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0209c70583
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Improve performance by skipping update if transform is unchanged
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2016-08-16 17:50:59 +02:00 |
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