Allofich
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a36f7babc1
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Double scaling of spell explosions
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2016-09-05 02:18:57 +09:00 |
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scrawl
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7859e378df
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Merge pull request #1045 from Allofich/attack
Fix AI melee attack
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2016-09-04 00:22:59 +02:00 |
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Allofich
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5c2bc515fe
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Remove overridden code in aicombat
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2016-09-04 02:13:09 +09:00 |
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scrawl
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8c0dc5e1cf
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Merge pull request #1040 from jorgesumle/master
Added link to GPLv3 in README.md
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2016-09-03 18:44:12 +02:00 |
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Allofich
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0d63d75bb0
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Remove no longer used parameter
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2016-09-03 22:40:24 +09:00 |
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Allofich
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286e4bb98f
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Remove attacktype movement
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2016-09-03 21:16:59 +09:00 |
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scrawl
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bde25c8299
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Merge pull request #1043 from ace13/win-ci
Include the OpenAL32.dll file into Windows builds
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2016-09-02 11:20:12 +02:00 |
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Alexander "Ace" Olofsson
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123e57a65c
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Include the OpenAL32.dll file into builds
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2016-09-02 06:57:36 +02:00 |
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scrawl
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bdf55927e1
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Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
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2016-09-02 02:57:22 +02:00 |
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Allofich
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154dcc942c
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Let NPCs use attack type regardless of movement
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2016-09-01 22:43:33 +09:00 |
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Marc Zinnschlag
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316cf40f12
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Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
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2016-09-01 11:51:34 +02:00 |
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Allofich
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b99c2c54d8
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Allow Water Walking on non-submerged creatures
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2016-09-01 03:53:53 +09:00 |
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Aesylwinn
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c0d53a2557
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Fix CellRefs being teleported from interior to exterior cells.
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2016-08-31 11:02:04 -04:00 |
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Allofich
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22b11c5947
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Move Water Walking check into checkEffectTarget()
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2016-08-31 23:56:31 +09:00 |
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Allofich
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f25c65260c
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Limit sMagicinvalidEffect to self-cast spells
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2016-08-31 17:22:45 +09:00 |
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Allofich
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6c3cad238b
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Use castByPlayer bool
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2016-08-31 17:18:23 +09:00 |
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Allofich
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a6216d883f
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Don't allow casting Water Walking in deep water
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2016-08-31 04:37:50 +09:00 |
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Bret Curtis
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b39516466f
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lib was unnecessary, deps for travis included openthreads20 which is now built on ppa with osg-3.4 package. translation: fixed on ppa side
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2016-08-30 20:09:28 +02:00 |
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Bret Curtis
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b67d7ec1e0
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apparently the lib needs to go in as well
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2016-08-30 19:12:18 +02:00 |
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Bret Curtis
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b944c8716e
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bump OSG to 3.4
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2016-08-30 19:00:27 +02:00 |
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Jorge
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139cd190d4
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Added link to GPLv3 in README.md
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2016-08-30 16:52:40 +02:00 |
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scrawl
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b92a4f1a32
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Merge pull request #1038 from ace13/win-package-fix
Install Qt5 platform DLLs on Windows
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2016-08-29 19:21:15 +02:00 |
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Alexander "Ace" Olofsson
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c9d4ff35c4
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Install Qt5 platform DLLs on Windows
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2016-08-29 18:40:40 +02:00 |
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scrawl
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20da3bc240
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Merge pull request #1037 from ace13/appveyor
Visual Studio 2015 support
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2016-08-29 12:40:09 +02:00 |
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scrawl
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4322e76cb6
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Fix shadowing warnings
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2016-08-29 12:38:24 +02:00 |
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scrawl
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a5da3a269e
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Fix shadowing warnings
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2016-08-29 12:20:00 +02:00 |
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Alexander "Ace" Olofsson
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bcaf160eab
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Add some missing Qt DLLs
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2016-08-29 07:07:50 +02:00 |
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Alexander "Ace" Olofsson
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c93f7b90c5
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Disable the version changing on AppVeyor
Apparently it breaks the build detail links on GitHub, not really
acceptable that.
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2016-08-29 00:37:20 +02:00 |
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Alexander "Ace" Olofsson
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61d9729767
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A final bit of script cleanup and caching
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2016-08-29 00:29:30 +02:00 |
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Alexander "Ace" Olofsson
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6abc3c04bd
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One letter wrong, oops
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2016-08-28 23:26:02 +02:00 |
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Alexander "Ace" Olofsson
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d781846f53
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Fix the /bigobj issue and some script cleanup
Surprisingly specific problem I must say, 32-bit vs2015 unity builds
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2016-08-28 23:23:44 +02:00 |
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Alexander "Ace" Olofsson
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aa28166f2e
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And finally fix the build path
Forgot how AppVeyor runs the builds, so fixed it in the wrong place
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2016-08-28 21:59:13 +02:00 |
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Alexander "Ace" Olofsson
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bc6aa86b8a
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And escaping the printf input
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2016-08-28 21:56:53 +02:00 |
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Alexander "Ace" Olofsson
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e47f4a9016
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Missing STEP variable
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2016-08-28 21:54:41 +02:00 |
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Alexander "Ace" Olofsson
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83de1f2de9
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And use the correct OpenAL version
Should really have run these on a clean dir locally, but time
constraints...
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2016-08-28 21:52:32 +02:00 |
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Alexander "Ace" Olofsson
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81a9258de9
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Don't reset the APPVEYOR and CI variables
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2016-08-28 21:48:00 +02:00 |
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Alexander "Ace" Olofsson
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dd5b6a46f5
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Visual Studio 2015 support
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2016-08-28 21:42:48 +02:00 |
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scrawl
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c32f6a46dd
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Merge pull request #1036 from Allofich/travis-ci_fix
Link Clang paths
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2016-08-28 16:02:18 +02:00 |
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Allofich
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c89293770f
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Link Clang paths
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2016-08-28 21:25:09 +09:00 |
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scrawl
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92d096f466
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Merge pull request #1035 from Allofich/anim
Fix for weapon idles
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2016-08-26 23:36:07 +02:00 |
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Allofich
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9e1bfde46f
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Add comment
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2016-08-26 02:42:56 +09:00 |
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Allofich
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67bd882bc7
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Disable current idle when an action is taken
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2016-08-25 23:42:09 +09:00 |
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Allofich
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6190ff1f0d
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Update idle if current idle finishes playing
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2016-08-25 21:45:56 +09:00 |
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Allofich
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f4cc5d0399
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Sometimes play 1st-person weapon idle to Stop key
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2016-08-25 21:34:45 +09:00 |
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Marc Zinnschlag
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cc7b1f8543
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Merge branch 'openmw-40'
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2016-08-24 09:59:50 +02:00 |
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scrawl
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7e167ab7e2
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Merge pull request #1034 from Allofich/telekinesis
Correct telekinesis glow length
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2016-08-23 20:03:16 +02:00 |
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Allofich
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7db31ab58a
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Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
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scrawl
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346f5a19a3
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Merge pull request #1029 from Allofich/anim
Improvements for playgroup and loopgroup
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2016-08-23 14:14:36 +02:00 |
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Allofich
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9b0e5d6b59
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Loop mid-animation idles when loading a save game
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2016-08-23 19:50:56 +09:00 |
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scrawl
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0fd810707e
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Remove unused stopLooping()
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2016-08-22 23:33:26 +02:00 |
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