David Cernat
a3f304107b
Add OpenMW commits up to 2 May 2021
...
# Conflicts:
# components/CMakeLists.txt
2021-05-02 20:55:49 +02:00
elsid
3e67f5ffa5
Detect and ignore updates for oscillating objects
...
To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.
Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent
The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh.
2021-04-18 23:00:13 +02:00
elsid
62f32f4543
Do not replace equivalent navmesh tiles
2021-04-18 20:04:41 +02:00
elsid
ab8d1c02d4
Set idle priority for navmesh generation thread
...
Support Linux, Windows, FreeBSD.
2021-04-14 21:39:06 +02:00
David Cernat
59cb31e0a7
Add OpenMW commits up to 20 Mar 2021
...
# Conflicts:
# apps/openmw/CMakeLists.txt
# apps/openmw/mwmechanics/aipursue.cpp
# components/CMakeLists.txt
2021-03-20 16:44:11 +02:00
psi29a
cc6f08930b
Merge branch 'alpha-meddling' into 'master'
...
Replace deprecated alpha test in shader visitor
Closes #4899
See merge request OpenMW/openmw!473
2021-03-13 08:13:19 +00:00
AnyOldName3
450b971bb0
Merge branch 'gl4es-patch' into 'master'
...
gl4es: Delay feature detection until a context exists
See merge request OpenMW/openmw!626
2021-03-10 19:01:39 +00:00
Gleb Mazovetskiy
455be9dbbb
Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON
...
1. CMake's built-in OSG finder does not use pkgconfig, so we have to
manually ensure the order is correct for inter-library dependencies.
https://gitlab.kitware.com/cmake/cmake/-/issues/21701
2. OSG plugin pkgconfig files are missing dependencies on the underlying
libraries (e.g. freetype, png, jpeg), so we have to link them manually.
https://github.com/openscenegraph/OpenSceneGraph/issues/1052
2021-03-06 21:17:52 +00:00
Gleb Mazovetskiy
044e784072
gl4es: Delay feature detection until a context exists
...
gl4es feature detection does not work reliably with EGL.
If a context already exists, gl4es can instead reliably detect
the underlying GLES features from the context itself.
This requires gl4es to be configured with:
-DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON
This also requires gl4es to have this fix: https://github.com/ptitSeb/gl4es/pull/271
2021-02-28 07:59:48 +00:00
psi29a
937549c99e
Merge branch 'fix_still_actors' into 'master'
...
Make actor flee from a combat when cannot reach a target (#5851 )
See merge request OpenMW/openmw!601
2021-02-26 23:25:05 +00:00
David Cernat
39dc6fc355
Add OpenMW commits up to 24 Feb 2021
...
# Conflicts:
# CI/before_script.linux.sh
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
# components/CMakeLists.txt
2021-02-24 13:02:57 +02:00
AnyOldName3
4f510d85ba
Merge remote-tracking branch 'upstream/master' into alpha-meddling
2021-02-14 22:42:55 +00:00
elsid
8dba61f7ae
Use navmesh raycast to find reachable position around target
2021-02-14 04:14:22 +01:00
Gleb Mazovetskiy
99ba45a308
Optional static builds of OSG, MyGUI, Bullet
2021-01-26 19:00:55 +00:00
David Cernat
da3316daf8
Add OpenMW commits up to 4 Jan 2021
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwmechanics/npcstats.hpp
# apps/openmw/mwphysics/actor.cpp
# apps/openmw/mwphysics/mtphysics.hpp
# components/CMakeLists.txt
2021-01-05 07:25:31 +02:00
wareya
18ef32ca82
values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
2020-12-27 22:16:11 +00:00
AnyOldName3
5e004356a2
Merge remote-tracking branch 'upstream/master' into alpha-meddling
2020-12-27 02:48:42 +00:00
AnyOldName3
ce2bcba5d4
Replace deprecated alpha test in shader visitor
2020-12-17 14:57:43 +00:00
CedricMocquillon
73afc55462
Fork the current process to monitor exe, generate minidump on crash
2020-12-12 20:17:26 +01:00
David Cernat
4620adc662
Add OpenMW commits up to 30 Nov 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwphysics/actor.cpp
2020-12-01 01:15:39 +02:00
Nelsson Huotari
6e77ad1f6a
OSG-Collada animation support
2020-11-19 01:11:56 +02:00
David Cernat
676481d061
Add OpenMW commits up to 14 Nov 2020
...
# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/tickableeffects.cpp
2020-11-14 19:59:59 +02:00
David Cernat
7f435ceeac
Add OpenMW commits up to 1 Nov 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
2020-11-01 23:17:59 +02:00
David Cernat
9dcb0f4c32
[General] Implement ObjectDialogueChoice packet
2020-10-26 19:48:40 +02:00
AnyOldName3
f7dddb8857
Merge branch '3' of https://gitlab.com/bzzt/openmw into shadows-bin
...
This won't actually work.
2020-10-23 17:55:15 +01:00
Bret Curtis
82431b752d
removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd
2020-10-20 23:38:05 +02:00
Alexei Dobrohotov
1492ba4a53
Link against LZ4::LZ4
2020-10-19 22:36:02 +03:00
Alexei Dobrohotov
66d2b9c195
Add Skyrim SE BSA version support
...
Fix embedded file name loading
2020-10-19 22:31:42 +03:00
fredzio
4ea07639b8
Unbreak build with cmake < 3.12
...
This reverts commit 3cadc16f88
.
2020-10-14 06:15:23 +02:00
fredzio
3cadc16f88
Convert components to an OBJECT library. It saves space in the object
...
directory (about 1G on an optimized build on Windows and BSD).
Build should run somewhat fast as well.
2020-10-13 14:10:52 +02:00
David Cernat
0eedf8fd9f
Add OpenMW commits up to 30 Sep 2020
...
# Conflicts:
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwmechanics/summoning.cpp
# components/CMakeLists.txt
2020-09-30 13:32:15 +02:00
AnyOldName3
441c09578a
Merge remote-tracking branch 'origin/khr_debug' into khr_debug
2020-09-19 23:09:11 +01:00
David Cernat
baa9446cd1
Add OpenMW commits up to 4 Aug 2020
2020-08-04 17:41:01 +02:00
Capostrophic
a61267f57d
Replace NodeUserData with a custom transform node
2020-07-26 09:57:43 +03:00
David Cernat
39e429c9eb
Add OpenMW commits up to 11 Jul 2020
...
# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
2020-07-11 21:42:01 +02:00
Bret Curtis
f47d2bb8af
make sure we use case-sensative BULLET_ prefix
2020-07-10 15:01:44 +02:00
David Cernat
3b2eb6f62c
Add OpenMW commits up to 22 Jun 2020
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
2020-06-22 20:50:55 +03:00
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
2020-06-22 12:17:06 +02:00
psi29a
1724099d34
Merge branch 'mingw' into 'master'
...
Fix mingw Windows build
See merge request OpenMW/openmw!213
2020-06-17 09:19:02 +00:00
David Cernat
e5b1843089
Add OpenMW commits up to 11 Jun 2020
...
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/activespells.cpp
# apps/openmw/mwmechanics/aiactivate.cpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/creaturestats.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/statsextensions.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
2020-06-11 13:21:58 +03:00
David Cernat
36a2308acd
Add OpenMW commits up to 30 May 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwbase/windowmanager.hpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwscript/interpretercontext.cpp
2020-06-09 17:50:26 +03:00
David Cernat
62df188fd4
Add OpenMW commits up to 16 May 2020
...
# Conflicts:
# CI/before_script.linux.sh
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwscript/globalscripts.cpp
# apps/openmw/mwscript/interpretercontext.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/cellstore.hpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
# components/interpreter/context.hpp
2020-06-06 22:38:28 +03:00
elsid
d35ccc39c6
Fix build tests with double precision bullet
2020-06-03 21:34:05 +02:00
laikh
d6e4fbe085
Fix mingw Windows build
2020-05-24 08:53:43 +08:00
Alexei Dobrohotov
a68a4338a0
Merge pull request #2841 from Assumeru/consistent-refs
...
Script reference consistency
2020-05-22 12:48:50 +03:00
David Cernat
297a254210
[General] Rename unused ScriptMemberFloat packet to ObjectMiscellaneous
2020-05-15 13:29:30 +03:00
Andrei Kortunov
add42830d9
Add a flag to use double-precision functions from Bullet
2020-05-15 12:48:47 +04:00
Evil Eye
f0e2ee45fa
reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript
2020-05-13 21:17:08 +02:00
Andrei Kortunov
b33c4c920c
Move all OICS handling to the separate file
2020-05-09 11:27:02 +04:00
David Cernat
a20f8e77dc
Add OpenMW commits up to 25 Apr 2020
...
# Conflicts:
# .travis.yml
# apps/openmw/mwclass/container.cpp
# apps/openmw/mwclass/door.cpp
2020-04-25 09:52:58 +03:00