Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
7 years ago
David Cernat
80be664139
[Server] Fix skill-related script functions
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Add getSkillIncrease() and setSkillIncrease() script functions to get and set the attribute bonuses received at the next level up as a result of skill increases.
Previously, getSkill() and setSkill() attempted to return and set the attribute bonuses, respectively. However, they mistakenly used a skill ID as a parameter for the attribute bonuses, when in fact npcStats.mSkillIncrease is an integer array of size 8 where the key stands for an attribute's ID. As a result, setSkill() had the unexpected side effect of messing up a player's major and minor skills because of the invalid values it was setting for npcStats.mSkillIncreases.
7 years ago
David Cernat
57a0415ba3
[Server] Send level packets in Player's update() at the appropriate time
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Previously, trying to send a level packet after base info and character class packets in a script actually led to the level packet being sent first and then being overridden by the others, with the player ending up at level 1 on their client.
7 years ago
David Cernat
494b10b97e
[Server] Send player packets in a more appropriate order
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Previously, the fact that a character class packet got sent after a dynamic stats packet caused the dynamic stats to get overridden on the client by the class change.
7 years ago
David Cernat
ba161ddddd
[Server] Make a few function names more consistent and fix typos
7 years ago
David Cernat
7788821a69
Merge pull request #340 from TES3MP/master
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Add master commits up to 17 Nov 2017
7 years ago
David Cernat
28e1947f23
Merge pull request #339 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/engine.cpp
7 years ago
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
7 years ago
David Cernat
068f733d1e
Merge pull request #338 from TES3MP/master
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Add master commits up to 16 Nov 2017
7 years ago
David Cernat
5aff515d3f
Merge pull request #337 from OpenMW/master
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Add OpenMW commits up to 15 Nov 2017
7 years ago
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
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Change abs to std::abs
7 years ago
scrawl
60fba7acd8
Fix reorder warning
7 years ago
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
7 years ago
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
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Regression from 0.42.
7 years ago
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
7 years ago
David Cernat
1272b03f25
[Server] Fix typo in player script function
7 years ago
David Cernat
b4e8560698
[Client] Send cell states correctly after inputting name
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Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
7 years ago
David Cernat
926106cf8c
[General] Rework CharGen slightly for clarity purposes
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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
7 years ago
David Cernat
a21f5d18d6
Merge pull request #336 from TES3MP/master
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Add master commits up to 12 Nov 2017
7 years ago
David Cernat
2ba1c84cf7
Merge pull request #335 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
7 years ago
David Cernat
a8261bb385
[General] Fix printing of packet identifiers after changes to logger
7 years ago
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
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use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
7 years ago
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
7 years ago
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
7 years ago
rexelion
f0649849b8
changed variable name to be more descriptive
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
99517d83ea
Bound items detection refactoring
7 years ago
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
7 years ago
David Cernat
700e4d032e
Merge pull request #334 from TES3MP/master
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Add master commits up to 11 Nov 2017
7 years ago
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
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Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
David Cernat
4dbada69bf
Merge pull request #332 from TES3MP/master while resolving conflicts
7 years ago
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
7 years ago
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
7 years ago
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
7 years ago
Koncord
ca7f3f7450
[Client] Disable focus on <tab> for chat window
7 years ago
Koncord
64b531aa3c
[Server] Remove redundant argument
7 years ago
Koncord
f377164db9
[Client] Fix build
7 years ago
Koncord
d15c674584
[General] Move getFilenameTimestamp() to Utils
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
48ec680f23
use game time instead of real time
7 years ago
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
7 years ago
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
7 years ago
rexelion
ee2f3db9a8
fixed randomness
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
de83ad0116
use real time; wait random number of seconds
7 years ago
Koncord
0da44f69ad
[Server] Isolate getModFolder() & getDataFolder()
7 years ago
Koncord
062d6a1824
[Server] Add sandboxed import() function
7 years ago
rexelion
5b8610b34b
knocked out characters wait some time before getting up
7 years ago
David Cernat
29cb51cdce
[Server] Enable SOL_SAFE_USERTYPE for both Debug and RelWithDebInfo
7 years ago
Koncord
bd7082f57e
[Server] Use custom Lua error handler not only on Windows
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For some reason sol's default error handler does not wroking properly
7 years ago
David Cernat
71c921faa7
[Server] Rename property cell into description, initialize Cells type
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
David Cernat
5653d07c7b
[Server] Fix build on Windows
7 years ago
Koncord
948090676a
[Server] Impove Lua Error handler for Windows
7 years ago
Miloslav Číž
ff1265c0e7
refactor jump animation
7 years ago
David Cernat
61db22f5ae
Merge pull request #329 from TES3MP/master
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Add master commits up to 31 Oct 2017
7 years ago
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
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Add OpenMW commits up to 31 Oct 2017
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
David Cernat
b7e5e77166
[Server] Fix getCaseInsensitiveFilename, simplify Players.size()
7 years ago
David Cernat
378d30834b
[Server] Add special error handler for Sol back in, but only for Windows
7 years ago
Koncord
14d47213ef
[Server] Add Players.size() to Lua API
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
Koncord
3495fd43f4
[Client] Add network statistics (CTRL+F2)
7 years ago
Koncord
e7a5919477
[Server] Fix path to native libs
7 years ago
Koncord
1aa630e4a9
[Server] Add StackWalker for Windows
7 years ago
Koncord
e8915f8ec5
[Client] Fix build
7 years ago
Koncord
14fdec2478
[Server] Add forgotten stacktrace.cpp
7 years ago
David Cernat
b801cf2c9e
Merge pull request #327 from TES3MP/master
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Add master commits up to 26 Oct 2017
7 years ago
David Cernat
37304655da
Merge pull request #326 from OpenMW/master
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Add OpenMW commits up to 25 Oct 2017
7 years ago
David Cernat
878294e4fe
Merge branch 'new-script-api' of https://github.com/TES3MP/openmw-tes3mp into new-script-api
7 years ago
Koncord
d44848ecbb
[Server] Fix build
7 years ago
Koncord
05abb8ace3
[Server] Add Log level constants to lua
7 years ago
Koncord
04a844a9c0
[Server] Use sol's default_handler
7 years ago
Koncord
dad0b38f25
[Server] Add custom terminate handler with stacktrace
7 years ago
Koncord
a3d5fbbdcd
[Server] Add stacktrace
7 years ago
Koncord
916ada108f
[General] Modernize Log utility
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* Reverse Log levels
* Add LOG_TRACE
* Spawn instance of Log in Get() function
7 years ago