AnyOldName3
a6493ce329
Don't exit prebuild script on nonzero exit code when we already check it
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We have `set -e` enabled, so normally exit the script if a command fails.
We also had explicit exit code checks in a few places with user-friendly
error messages. These were never printed as the script exited before we
could check the exit code due to a bad exit code.
2020-06-13 01:51:27 +01:00
Bret Curtis
87dba1fcfc
Merge pull request #2906 from elsid/navmesh_pathgrid
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Add pathgrid to navmesh
2020-06-12 23:26:45 +02:00
elsid
d863267d5c
Do not fallback to direct path without pathgrid
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Assume this might happen only due buildPath call when navmesh can't
provide path.
2020-06-12 21:46:10 +02:00
elsid
c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection
2020-06-12 21:04:02 +02:00
elsid
095a45c714
Remove unused PathgridGraph::mIsExterior
2020-06-11 21:43:51 +02:00
Bret Curtis
e6231f67e6
Merge pull request #2904 from Capostrophic/sound
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Revert the changes for "bug" #4551
2020-06-11 00:39:07 +02:00
Capostrophic
4a2fd1e140
Revert the changes for "bug" #4551
2020-06-11 00:06:37 +03:00
Bret Curtis
bfe3f13c90
Merge pull request #2903 from akortunov/refactoring
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Use more C++11 in tools code
2020-06-10 16:28:33 +02:00
Andrei Kortunov
0d66369efb
Use overrides, when needed
2020-06-10 12:58:15 +04:00
Andrei Kortunov
aacb569acb
Use more C++11 in tools code
2020-06-10 10:30:37 +04:00
Andrei Kortunov
e2a4493fc0
Merge pull request #2902 from Capostrophic/shaders
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Don't deliberately do redundant assignments in shaders
2020-06-10 08:18:15 +04:00
Capostrophic
91514aed5d
Don't deliberately do redundant assignments
2020-06-09 22:08:43 +03:00
Chris Djali
720700e957
Merge pull request #2901 from Capostrophic/shaders
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Minor shader fixes
2020-06-09 17:16:49 +01:00
Capostrophic
1c50d25853
Minor shader fixes
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Don't initialize uniform bool to false explicitly
Attempt not to calculate specular lighting if the material specular color is black
2020-06-09 15:27:38 +03:00
Roman Siromakha
048713d9b1
Merge pull request #2900 from akortunov/defs
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Use FourCC to declare all ESM record names
2020-06-09 10:46:40 +02:00
Andrei Kortunov
d997842f8d
Use FourCC to declare all ESM record names
2020-06-09 10:07:37 +04:00
AnyOldName3
be22e80d33
Merge branch 'always-say-what-to-do' into 'master'
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Print MSVC activation info in verbose mode, too.
See merge request OpenMW/openmw!212
2020-06-08 21:42:28 +00:00
Bret Curtis
6bc04507ef
Merge pull request #2715 from akortunov/cleanup
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Remove custom data for disposed actors
2020-06-08 12:29:28 +02:00
Bret Curtis
946cf859db
Merge pull request #2892 from Capostrophic/automove
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Don't save to or read automove state from saved games (#5452 )
2020-06-08 11:45:04 +02:00
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove
2020-06-08 11:42:05 +02:00
Andrei Kortunov
3741355dca
Merge pull request #2898 from akortunov/master
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Update active spells during rest
2020-06-08 13:30:16 +04:00
Andrei Kortunov
0c3b12c40f
Merge pull request #2893 from Capostrophic/projectile
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Clean up magic bolts casted by actors that are gone (bug #5451 )
2020-06-08 13:26:58 +04:00
Bret Curtis
857f4bd232
Merge pull request #2896 from akortunov/rendermanager
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Add a FogManager
2020-06-08 11:20:51 +02:00
Bret Curtis
d23bbe755c
Merge pull request #2897 from foobar13372/patch-1
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Update CHANGELOG.md
2020-06-08 11:10:05 +02:00
Andrei Kortunov
3dd4023e8d
Update active spells during rest
2020-06-08 11:29:38 +04:00
Roman Siromakha
27a113167c
Merge pull request #2890 from akortunov/position
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Do not store object position, if it is the same as in CellRef
2020-06-08 01:12:47 +02:00
Alexei Dobrohotov
d5d385fe9e
Merge pull request #2891 from elsid/ai_packages_options
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Replace AiPackage virtual methods by options
2020-06-08 02:06:38 +03:00
Alexei Dobrohotov
3f0cf65335
Merge pull request #2895 from elsid/esm_objectstate_final
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Add final for derived and overriden from ESM::ObjectsState
2020-06-08 02:02:57 +03:00
Andrei Kortunov
4afc332a0c
Add a FogManager
2020-06-07 15:51:03 +04:00
foobar13372
5d17a4c66e
Update CHANGELOG.md
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Correctly name change (was probably a copy paste error)
2020-06-07 10:10:33 +02:00
Andrei Kortunov
52d27dee5c
Merge pull request #2894 from Capostrophic/disable
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Ignore bogus string arguments for Disable/Enable again
2020-06-07 10:15:12 +04:00
Andrei Kortunov
75e7a3e8b1
Do not store object position, if it is the same as in CellRef
2020-06-07 09:25:46 +04:00
elsid
5209f5ff6d
Mark all derived classes from ESM::ObjectsState and overriden functions as final
2020-06-06 23:00:53 +02:00
Capostrophic
e02b66cdf4
Ignore bogus string arguments for Disable/Enable again
2020-06-06 20:04:09 +03:00
Capostrophic
456f0f9f44
Clean up magic bolts of actors that are gone ( #5451 )
2020-06-06 19:11:22 +03:00
Alexei Dobrohotov
05884e690f
Merge pull request #2880 from akortunov/rendermanager
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Remove redundant variables from the RenderingManager
2020-06-06 16:09:44 +03:00
Capostrophic
1873da4c91
Don't save to or read automove state from saved games ( #5452 )
2020-06-06 15:58:21 +03:00
Alexei Dobrohotov
587b540c98
Merge branch 'fix-skill-lvlup-message' into 'master'
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Make sure the skill level up message box displays the value correctly
See merge request OpenMW/openmw!217
2020-06-06 12:33:17 +00:00
Fanael Linithien
48758116d6
Make sure the skill level up message box displays the value correctly
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Fixes regression introduced in 204d2acf25
.
2020-06-06 14:24:33 +02:00
Andrei Kortunov
6de97e6bc2
Remove redundant variables from RenderingManager
2020-06-06 14:10:24 +04:00
elsid
5b34ef224b
Replace AiPackage virtual methods by options
2020-06-06 12:00:17 +02:00
Bret Curtis
3b1c717ab9
Merge pull request #2888 from elsid/ai_packages_const
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Mark not changing AiPackages fields as const
2020-06-05 23:11:10 +02:00
Bret Curtis
204d2acf25
Merge pull request #2092 from akortunov/float_stats
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Store attributes and skills values as floats
2020-06-05 22:38:12 +02:00
psi29a
629e33237e
Merge branch 'AnyOldName3-master-patch-53347' into 'master'
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Warn about fake stub Python
See merge request OpenMW/openmw!216
2020-06-05 20:24:54 +00:00
Bret Curtis
5d019c27ae
Merge pull request #2887 from akortunov/worldmanager
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Introduce a separate class to control world date and time
2020-06-05 13:15:44 +02:00
Andrei Kortunov
81805b7263
Introduce a separate class to control world date and time
2020-06-05 12:07:32 +04:00
elsid
da8ea9d8c7
Mark not changing AiPackages fields as const
2020-06-04 23:12:23 +02:00
Bret Curtis
8cd34dbe15
Merge pull request #2885 from elsid/fix_tests_build
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Fix tests build with BULLET_USE_DOUBLES=ON
2020-06-04 09:00:00 +02:00
AnyOldName3
6e267e398e
Fix copy-paste snafu
2020-06-03 22:38:08 +00:00
AnyOldName3
86c1d0f4be
Warn about fake stub Python
2020-06-03 22:36:55 +00:00