Commit Graph

10780 Commits (ab29f9e13f65e492e972bf9483ccc1c5bf8db8fc)

Author SHA1 Message Date
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 7 years ago
Marc Zinnschlag 1c13256456 Merged pull request #1829 7 years ago
Marc Zinnschlag 0e75e3816a Merged pull request #1830 7 years ago
Marc Zinnschlag 0c507b74bc Merge pull request #1832 7 years ago
Capostrophic be2e7e9e09 Make casting caster-linked on-self effects no-op (bug #4378) 7 years ago
Andrei Kortunov 5b92910829 Limit difficulty scaling, as mentioned in docs 7 years ago
Andrei Kortunov 0f2c3ecb17 Rescale player avatar (bug #4539) 7 years ago
Capostrophic c79f96d0d2 Implement ranged crits (feature #3703) 7 years ago
Andrei Kortunov 1d463d129d Finish AiTarget package, if destination is blocked by other actor 7 years ago
Andrei Kortunov 75835c8326 Prevent NPC from chosing farther pathgrid node 7 years ago
Marc Zinnschlag 9e6cba09a6 Merged pull request #1827 7 years ago
Marc Zinnschlag 78121c1774 Merged pull request #1823 7 years ago
Marc Zinnschlag 3ba9229f47 Merged pull request #1815 7 years ago
Capostrophic 9c8e284ead Fix quick key activation delay code (regression #4536) 7 years ago
Andrei Kortunov 6d5d0039ec Make sure we apply OT_Murder only once 7 years ago
Andrei Kortunov bc82dbbd1b Do not try to find missing animated collision shape again and again 7 years ago
Marc Zinnschlag b7c159e5b6 Merged pull request #1816 7 years ago
Marc Zinnschlag c508938674 Merged pull request #1817 7 years ago
Marc Zinnschlag bbb22643e8 Merge remote-tracking branch 'capostrophic/warning' 7 years ago
Capostrophic f7887ab05f
Fix MSVC C4456 warning: declaration of 'stats' hides previous local declaration 7 years ago
Capostrophic 51d369d4da Add resumeGame method 7 years ago
Andrei Kortunov 23d917df9c Do not use magic numbers in capacity calculations 7 years ago
Capostrophic cac2bc768e
Fix NPC "can't teach more" message (bug #4494) 7 years ago
Andrei Kortunov 8281fd903f Set movement speed to 0 when unconscious (bug #4519) 7 years ago
Marc Zinnschlag 78a2725169 Merged pull request #1806 7 years ago
Marc Zinnschlag 326a3e61f4 Merged pull request #1807 7 years ago
Andrei Kortunov 38fa4e0a8a Do not play un-equipping animation when we switch to hand-to-hand 7 years ago
Andrei Kortunov edd5769022 Show magic items count in spells window (feature #4509) 7 years ago
Andrei Kortunov 30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 7 years ago
Andrei Kortunov 3d1daaebab Rework manual spellcasting (e.g. via scripts) 7 years ago
Bret Curtis 99e4d49e7c
Merge pull request #1787 from akortunov/profilierfont
Use the DejaVuLGCSansMono.ttf for profiler output
7 years ago
Andrei Kortunov 70b6d4983d Use the DejaVuLGCSansMono.ttf in profilier output 7 years ago
Marc Zinnschlag ee759effce Merged pull request #1798 7 years ago
Andrei Kortunov c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
Capostrophic 5cb9dc9d12 Use SpellTurnLeft/TurnRight animation groups 7 years ago
Bret Curtis df1576fcf5
Merge branch 'master' into crossbowfix 7 years ago
Andrei Kortunov 1c35e20fcc Use 1h animations as fallback for crossbows 7 years ago
Andrei Kortunov 75dcbea365 Apply weapon reload animations only for upper body 7 years ago
terrabyte25 48296a7452
Update trainingwindow.cpp 7 years ago
Alexander Stillich 725cc94210 Renamed cc_install to something less cryptic (crashCatcherInstall) 7 years ago
Doc West 467989cdd5 Moved crashcatcher to a component and also use it in CS
Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
7 years ago
Capostrophic d09c327b20 Update changelog 7 years ago
Capostrophic 14d3b213a1
Fix double call of addContainerScripts on player in moveObject (fixes #4490) 7 years ago
Capostrophic bded697f07
Make Goodbye block using hyperlinks 7 years ago
Marc Zinnschlag d9de8ccb5b Merged pull request #1781 7 years ago
Capostrophic 9abfabb065
Ensure forward-compatibility of death animations in old saves (fixes #4274) 7 years ago
Capostrophic faf3e9ba5a Make spellcasting stance transition more smooth (fixes #4358)
If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
7 years ago
Thunderforge 7cbc4eeb49 Adding missing override keywords
Prevents compiler warnings such as this:

```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
        virtual void onOpen();
                     ^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
        virtual void onOpen() {}
                     ^
```
7 years ago
Finbar Crago 5d9035c6b2 [Fixes #4482] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480)
because apparently i can't count to ten...
7 years ago
Marc Zinnschlag 2ea85d0bb6 Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt' 7 years ago