Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
2017-09-08 00:51:46 -04:00
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
2017-09-04 15:13:45 -04:00
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
2017-08-26 19:29:12 +00:00
Kyle Cooley
42b948dffe
Fix pathgrid segfault
2017-08-23 11:35:26 -04:00
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
2017-08-22 15:06:56 -04:00
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
2017-08-21 18:58:38 -04:00
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
2017-08-20 22:34:41 -04:00
Kyle Cooley
d4a722067d
Reload water
2017-08-20 20:55:56 -04:00
Kyle Cooley
5950b26912
Update scene assets
2017-08-19 19:36:45 -04:00
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
2017-08-13 19:26:32 -04:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
2017-06-09 16:49:25 +02:00
Rob Cutmore
0ff56677f6
Remove unused code
2017-04-06 19:56:18 -04:00
Rob Cutmore
84bad9316d
Editor: flag orbit camera for re-initialization
...
After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
2017-04-06 19:40:26 -04:00
Rob Cutmore
f7664d4bb9
Editor: reset camera after cell drag and drop
...
When replacing a viewed cell via drag and drop the camera position is
not updated to better view the new cell. This flags the camera position
as not being set so a better default is set.
2017-04-04 18:54:58 -04:00
scrawl
6a745cb2cc
Fix text colorMode (Bug #3815 ) and render bin
2017-03-29 07:10:55 +02:00
scrawl
14225a42c6
Remove unused pointer to IncrementalCompileOperation
2017-03-14 19:27:55 +01:00
scrawl
5eff286c71
Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
2017-03-14 19:27:55 +01:00
scrawl
5fb854036d
Use a forward declaration to avoid having to workaround Qt MOC
...
Don't think that guard was still needed, but a forward declaration is better anyways.
2017-03-14 19:27:55 +01:00
scrawl
80a0398f9d
Load LandData into the LandObject to avoid threading conflicts when the same data is being loaded by two threads
2017-03-14 19:27:55 +01:00
scrawl
35d53acc65
Factor out terrain chunk loading/caching into a new resource manager
2017-03-14 19:27:55 +01:00
scrawl
9a3a64f0c4
Add resource manager for ESM::Land to allow data to be unloaded when no longer required
2017-03-14 19:27:55 +01:00
scrawl
625c5040ce
Fix build
2017-02-01 15:49:20 +01:00
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
2017-02-01 06:00:14 +01:00
Leon Krieg
c7b4b2cdd7
Fixed multiple spelling mistakes
2016-12-14 16:39:33 +01:00
Allofich
ccacad51be
Fix shadowing warnings
2016-10-16 01:34:54 +09:00
Allofich
1c54f54ab8
Fix shadowing warnings
2016-10-15 00:12:46 +09:00
scrawl
95a67bf0c2
Disable OSG 3.5.5 thread affinity setting in the scenewidget due to the interference with QT threads
...
Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158
2016-10-10 18:23:06 +02:00
Aesylwinn
ee432690e6
Make it easier to place objects in the scene editor.
...
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
2016-09-03 17:37:13 -04:00
Marc Zinnschlag
316cf40f12
Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
2016-09-01 11:51:34 +02:00
Aesylwinn
c0d53a2557
Fix CellRefs being teleported from interior to exterior cells.
2016-08-31 11:02:04 -04:00
Aesylwinn
91fd966146
Fix some issues detected by coverity for the editor.
2016-08-18 12:42:35 -04:00
Marc Zinnschlag
2fef8948f1
Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale'
2016-08-18 09:13:43 +02:00
Aesylwinn
7125775648
Change free axis rotation.
2016-08-15 15:07:43 -04:00
Aesylwinn
3e4ac0c662
Potential fix for context sensitive select mode issues.
2016-08-14 14:43:29 -04:00
scrawl
2f6075329b
Clang warning fixes
2016-08-14 15:10:50 +02:00
Aesylwinn
101c3cc90d
Rotate around center of selection.
2016-08-12 17:12:10 -04:00
Aesylwinn
571969cd65
Scale from center of selection.
2016-08-12 17:11:37 -04:00
Aesylwinn
388917df89
Base editor rotate/scale commit.
2016-08-10 19:31:34 -04:00
Aesylwinn
0963adb2f4
Fix pointer being deleted twice.
2016-08-08 14:36:50 -04:00
Aesylwinn
16d0580ce8
Fix struct/class mismatch.
2016-08-05 15:39:08 -04:00
Aesylwinn
1f32f1eef5
Add water texture.
2016-08-05 14:55:40 -04:00
Aesylwinn
9454f4f2e7
Use shared water geometry + state generation,
...
Fix water position and render bin,
Fix passed cell parameter being ignored
2016-08-05 13:49:44 -04:00
Aesylwinn
3904a24e6c
Add missing include.
2016-08-05 00:30:28 -04:00
Aesylwinn
5674e0da24
Render water in editor.
2016-08-04 23:01:43 -04:00
LohikaarmeHAV
19c74a4d6e
Part two
2016-08-03 20:39:46 +03:00
LohikaarmeHAV
7309be8592
First part
2016-08-03 20:20:55 +03:00
lohikaarme
e8ef5c233f
Miss info
2016-08-03 14:24:21 +03:00
lohikaarme
0592d1cdcf
Commnent?
2016-08-03 14:22:25 +03:00