scrawl
40c29abe20
ESSImport: convert other references (non-creature/npc/container)
2015-01-20 00:42:26 +01:00
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
...
This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
8e1eeccbe1
ESSImport: container state
2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
2015-01-19 12:22:51 +01:00
scrawl
f7e32a24c9
Fix terrain assertion
2015-01-19 12:03:30 +01:00
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
2015-01-19 11:36:00 +01:00
scrawl
ad398f0c65
ESSImport: convert kill counter
2015-01-19 09:29:30 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
2015-01-18 23:15:36 +01:00
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
scrawl
c8ed24cc84
ESSImport: creature CellRefs work, need probing to find ref type
2015-01-18 16:13:52 +01:00
Marc Zinnschlag
e9af9b991d
Merge remote-tracking branch 'dteviot/master'
2015-01-18 09:50:56 +01:00
dteviot
71700d2cb1
Bugfix: OpenCS segfault when plug-in dependency not found.
...
When a file that a plug-in depends on cannot be found, the OpenCS file dialog crashes.
Similar problem exists in omwlauncher's "Data Files" dialog.
2015-01-18 11:55:58 +13:00
dteviot
017e4cd4ef
OpenCS shows plug-ins with load order issues.
...
1. FileDiaog in OpenCS now shows warning icon beside .esm./.esp files with load order problems.
2. omwlaucher -> replaced "stop" icon with "warning" icon for files with load order problems.
2015-01-17 18:11:03 +13:00
dteviot
b66937d630
add #include <stdint.h>
...
Required to get build to work on my configuration.
2015-01-17 15:35:58 +13:00
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
2015-01-17 03:07:24 +01:00
scrawl
031eec4550
Starting ESS importer for Morrowind save files
2015-01-17 00:16:49 +01:00
scrawl
fc663addfa
Fix null character issue in ESMReader::getString
2015-01-17 00:10:49 +01:00
scrawl
14aacf9a72
Add comment
2015-01-17 00:10:49 +01:00
scrawl
b77558726a
Disable collision for placeable objects ( Fixes #1634 )
2015-01-17 00:10:49 +01:00
scrawl
1869d37cfc
Remove unused mLastDrowningHit
2015-01-17 00:10:45 +01:00
scrawl
714b19015c
Fix unknown record error message
2015-01-15 20:31:08 +01:00
Marc Zinnschlag
9603325b99
Merge remote-tracking branch 'origin/master'
2015-01-15 17:33:20 +01:00
Marc Zinnschlag
640d473866
Merge remote-tracking branch 'scrawl/master'
2015-01-15 17:33:08 +01:00
scrawl
fc6aa256bf
Add comment
2015-01-15 16:05:25 +01:00
scrawl
6146a3843c
Merge remote-tracking branch 'upstream/coverity_scan' into HEAD
2015-01-15 15:59:57 +01:00
Marc Zinnschlag
c55e9b9c58
one more potential 0-pointer fix
2015-01-15 15:00:16 +01:00
Marc Zinnschlag
ba5d2851a1
Merge remote-tracking branch 'origin/coverity_scan' into coverity_scan
2015-01-15 12:14:14 +01:00
Marc Zinnschlag
706df3f881
silenced a coverity warning
2015-01-15 12:13:53 +01:00
Marc Zinnschlag
7b8e6f9dda
addressed potential 0-pointer issue
2015-01-15 12:04:23 +01:00
Marc Zinnschlag
f3c7532660
cleaned up some enum confusion
2015-01-15 12:01:59 +01:00
Marc Zinnschlag
375d426dd0
check for premature end of scripts more consistently
2015-01-15 11:35:17 +01:00
scrawl
bf915d929a
Update idle voices according to research
2015-01-15 03:35:46 +01:00
scrawl
b39cc0c8c8
Fix OpenCS window opening issue when config file doesn't exist
...
It would attempt to create a zero-sized window (or even negative-sized, after subtracting the frame dimensions).
2015-01-15 02:49:54 +01:00
scrawl
6b2df95167
Fix for some coverity defects
2015-01-15 02:03:27 +01:00
scrawl
edbac30a57
Change another dynamic_cast to static_cast (coverity)
2015-01-15 01:23:58 +01:00
scrawl
cef72385d4
Fix extreme frame drop when running into certain corners ( Fixes #2023 )
2015-01-15 00:58:12 +01:00
scrawl
03c3e3e1ff
3 jobs
2015-01-15 00:33:20 +01:00
scrawl
fb6dd736cf
Reducing number of jobs in .travis.yml to see if this fixes out of memory issues with coverity build
2015-01-14 20:43:15 +01:00
scrawl
d387c207d1
Fix initial scaling for btCompoundShape children ( Fixes #2234 )
2015-01-14 18:49:25 +01:00
scrawl
52ed3d92a8
Fix btCompoundShape scaling ( Fixes #1683 )
2015-01-14 17:59:04 +01:00
scrawl
a3c861b7fa
Idle voice fix
2015-01-14 00:07:14 +01:00
scrawl
2ac4a74a34
Fix running AI for dead actors
2015-01-13 18:13:02 +01:00
scrawl
f11ec653d0
Add setting for showing MRK nodes to NIF loaders
...
This makes marker objects show up in OpenCS.
2015-01-13 17:29:25 +01:00
scrawl
883f7ec7ce
Move workaround for hiding markers from NIF loader to Scene
2015-01-13 17:19:39 +01:00
Marc Zinnschlag
7cc1ebc05b
Merge remote-tracking branch 'scrawl/master'
2015-01-13 10:38:02 +01:00
scrawl
3ce22d31d8
Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up
2015-01-13 05:37:44 +01:00
scrawl
7b4665c623
Terrain: documentation update
2015-01-13 05:37:44 +01:00
scrawl
fafc14d5a0
Add proper air movement mechanics ( Fixes #2077 )
2015-01-13 05:37:43 +01:00
scrawl
261da8dd0a
Terrain: use 32-bit indices if necessary
2015-01-13 05:37:43 +01:00