scrawl
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6a1fd05074
|
Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440)
|
9 years ago |
scrawl
|
aa5a643e3b
|
Fix incorrect multiplication order of TBN matrix (Bug #3440)
|
9 years ago |
Allofich
|
c2b51112f2
|
AI package cleanups
|
9 years ago |
scrawl
|
693d3cea4a
|
Float to surface fix
|
9 years ago |
scrawl
|
b5cb11ff07
|
Split refreshCurrentAnims into multiple functions
|
9 years ago |
scrawl
|
824cd3be22
|
Do not set _boundingBoxComputed which is no longer used
|
9 years ago |
scrawl
|
372f2e2f18
|
Merge pull request #962 from Allofich/AIPackageFixes
Duration fixes for Follow and Escort
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9 years ago |
Allofich
|
3bebbab78e
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Duration fixes for Follow and Escort
|
9 years ago |
scrawl
|
3ec4ee6290
|
Make a copy of map key to work around it being invalidated (Fixes #3329)
|
9 years ago |
Roman Proskuryakov
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28c63aea72
|
Uses FindTinyXML to find package
|
9 years ago |
Roman Proskuryakov
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4d0544e61a
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Adds FindTinyXML.cmake
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9 years ago |
Roman Proskuryakov
|
57b75d2cd1
|
Teaches LibFindMacros to find version from 'const int NAME = 42;'
|
9 years ago |
scrawl
|
197e81206a
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Assume mDeathAnimationFinished is true for older save files
|
9 years ago |
scrawl
|
63784bfb50
|
Merge pull request #963 from kpp/find_unshield
Find unshield
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9 years ago |
Roman Proskuryakov
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edb41b5b08
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Rewrites FindLIBUNSHIELD using LibFindMacros
Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
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9 years ago |
scrawl
|
4acfe1a7e4
|
Move cleanupSummonedCreature to the mechanics manager (Bug #3439)
|
9 years ago |
scrawl
|
910ad76e29
|
Remove spell effects when a summoned creature expires (Bug #3439)
|
9 years ago |
scrawl
|
b7e45b046d
|
When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439)
|
9 years ago |
scrawl
|
a825882c6b
|
Process death events at the end of the death animation (Fixes #1873)
|
9 years ago |
scrawl
|
37afe966cf
|
Update comment
|
9 years ago |
scrawl
|
b6230bd31f
|
Reject weather dialogue conditions when in an interior cell (Fixes #3437)
|
9 years ago |
scrawl
|
844cbc5a14
|
Add isNullAction() method to fix compiler warning
|
9 years ago |
scrawl
|
7a30ef5cc1
|
Do not consider actors following the player as hostiles
|
9 years ago |
scrawl
|
cb8daaaee1
|
Do not query the texture's image in osgMyGUI::OSGTexture
Doing so could result in a race condition if the draw thread is about to delete the image (UnRefImageDataAfterApply enabled)
|
9 years ago |
Marc Zinnschlag
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148f2c9539
|
Merge remote-tracking branch 'aesylwinn/QTimerFix'
|
9 years ago |
scrawl
|
a85932a62b
|
Ignore the collision box offset when launching projectiles (Fixes #3201)
|
9 years ago |
scrawl
|
c6601ab2ab
|
Do not use the collision box offset for combat hit tests (Fixes #3201)
|
9 years ago |
scrawl
|
8fcc1911d9
|
Use fCombatDistance as the creature attack range
|
9 years ago |
Aesylwinn
|
f6c3b44cfb
|
Fix QTimer not being stopped in right thread
|
9 years ago |
scrawl
|
07abaf8777
|
Merge pull request #959 from svaante/master
Slowfall now stops momentum when jumping
|
9 years ago |
Daniel Pettersson
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943d9d97dc
|
Slowfall now stops momentum when jumping
|
9 years ago |
scrawl
|
a00e4de5c3
|
Fix another bug related to vanity mode toggle
|
9 years ago |
scrawl
|
c47a679ac9
|
Fix queueing of vanity mode toggle (Bug #3421)
|
9 years ago |
scrawl
|
ce91637cf9
|
Do not use/assign the camera distance in first person mode (Fixes #3421)
|
9 years ago |
scrawl
|
24f43f6272
|
Update AUTHORS.md
|
9 years ago |
scrawl
|
166cced22f
|
Merge pull request #957 from svaante/master
Added 1.5 bonus for ranged weapons when weapons are rated
|
9 years ago |
scrawl
|
a14f1bc222
|
Merge pull request #954 from Allofich/AIWanderDuration
Improve duration calculations in Wander AI
|
9 years ago |
Aesylwinn
|
ae50300053
|
Add ability to remove multiple rows in subrecords.
|
9 years ago |
Allofich
|
55ac1fab68
|
Change Wander duration to run on a counter
|
9 years ago |
Daniel Pettersson
|
256439f884
|
Added 1.5 bonus for ranged weapons when weapons are rated
|
9 years ago |
Marc Zinnschlag
|
3dce406829
|
Merge remote-tracking branch 'aesylwinn/FixFocus'
|
9 years ago |
scrawl
|
abcd2219e8
|
Ignore the calling actor in getEnemiesNearby / getActorsFighting
|
9 years ago |
Aesylwinn
|
2f39a6e20d
|
Fix camera input not being reset when focus for widget is lost.
|
9 years ago |
Marc Zinnschlag
|
447ba08be5
|
Merge remote-tracking branch 'aesylwinn/FixTracking'
|
9 years ago |
scrawl
|
165f048792
|
Do not count dead NPCs as observers (Fixes #3434)
|
9 years ago |
Aesylwinn
|
7657684dad
|
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
when the mouse is moved.
|
9 years ago |
scrawl
|
12eea9ed69
|
Remove magic number in getMaxActivationDistance
|
9 years ago |
Marc Zinnschlag
|
b079db7913
|
Merge remote-tracking branch 'aesylwinn/EditPathgrid'
|
9 years ago |
scrawl
|
8fb8c2bae5
|
Fix "part has no parents" warning message caused by nodes being destroyed in the incorrect order
|
9 years ago |
scrawl
|
f417d7780a
|
Fix the enemy nearby check (Bug #3423)
|
9 years ago |