dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
10 years ago
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
scrawl
cf22d2fa36
Make Potions reveal two effects for every fWortChanceValue of alchemy skill ( Fixes #1792 )
11 years ago
Marc Zinnschlag
c9cd7fb6b7
Merge branch 'scripts'
11 years ago
scrawl
75366b2e37
Implement CellRef's faction rank (rank requirement to use item)
11 years ago
scrawl
2b57c7fa67
Use CellRef's global variable to disable owner ( Fixes #1677 )
11 years ago
Marc Zinnschlag
4fb897f2f8
added missing getId functions to classes derived from MWWorld::Class
11 years ago
scrawl
8ac019611d
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
11 years ago
scrawl
91ed5183c8
Show base item value in tooltip, not real value ( Fixes #1469 )
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
Marc Zinnschlag
83ded18af0
encapsulated reference collections
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
scrawl
0285d18fc2
Respect items belonging to a faction
11 years ago
scrawl
cd756a8a39
Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips.
11 years ago
scrawl
61ab6e1739
Use fWortChanceValue for making ingredient/potion effects visible
11 years ago
Emanuel Guevel
10abb9d297
Call ContainerStore::remove() to remove items from inventory
...
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
11 years ago
Chris Robinson
89c7f5bc70
Handle object activation as a werewolf
12 years ago
Chris Robinson
076e7d8e16
Make insertBegin internal
12 years ago
Chris Robinson
0458fd5531
Remove unused/unneeded parameters
12 years ago
scrawl
0c4a963132
Container UI rewrite
12 years ago
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
12 years ago
scrawl
84afd87321
Placeable objects should not collide unless they have a NiRootCollisionNode
12 years ago
scrawl
e1957e4ee9
Potion effects should be hidden until discovered
12 years ago
scrawl
00db13be32
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
12 years ago
Marc Zinnschlag
918316168f
Merge remote-tracking branch 'greye/store' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
12 years ago
emoose
7a7825577a
Changed: use MWWorld::Ptr for PhysicsSystem arguments
12 years ago
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
12 years ago
greye
2fa4ac177a
initial resolving
12 years ago
greye
721324c1db
rm record inheritance, rework esmtool accordingly
12 years ago
scrawl
1cb1259e18
fixing some unrelated warnings
12 years ago
scrawl
9f2668b45b
Task #400 Review GMST access
12 years ago
greye
7606ebafd6
resolving conflicts, minor update
12 years ago
scrawl
432c089434
fix the spell tooltips to show the spell target
12 years ago
Douglas Diniz
82e7c04c0a
Changing sounds to Action.
...
Adding onActor to Action to choose between playSound and playSound3D.
13 years ago
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
13 years ago
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
13 years ago
Marc Zinnschlag
0da3f2cb59
Issue #314 : Playing drink sound when using a potion
13 years ago
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
13 years ago
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
13 years ago
greye
e7666d3a7f
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
13 years ago
greye
6a3a728a56
Class::getModel implementation
13 years ago
Marc Zinnschlag
573d7e7e45
Issue #314 : fix to potion use function (was mixing up potion with potion user)
13 years ago
Marc Zinnschlag
782d417d5b
Issue #314 : potion usage
13 years ago
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
13 years ago
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
13 years ago
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
13 years ago
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
13 years ago
scrawl
a3a22e9096
ingredient tooltip shows possible effects
13 years ago