scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f99cd15f00 
								
							 
						 
						
							
							
								
								Vanilla-compatible activate / onActivate ( Fixes   #1629 )  
							
							 
							
							... 
							
							
							
							See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635  
							
						 
						
							2016-02-26 13:08:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e05d975020 
								
							 
						 
						
							
							
								
								Change the way that texture filtering settings are applied at runtime  
							
							 
							
							
							
						 
						
							2016-02-18 19:37:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1cda2bf796 
								
							 
						 
						
							
							
								
								Preload sky & water from the main menu  
							
							 
							
							
							
						 
						
							2016-02-09 01:28:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e5225bb6f 
								
							 
						 
						
							
							
								
								Do not unref a Texture's image data after applying it  
							
							 
							
							
							
						 
						
							2016-02-05 23:21:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b972ee777 
								
							 
						 
						
							
							
								
								Move texture filtering settings to SceneManager  
							
							 
							
							... 
							
							
							
							Practical benefits:
- Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture.
- The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them. 
							
						 
						
							2016-02-05 21:03:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc3563359e 
								
							 
						 
						
							
							
								
								Refactor local script iteration ( Fixes   #2806 ,  Fixes   #3108 )  
							
							 
							
							... 
							
							
							
							This should be much safer. Don't use recursion. Don't fail if mIgnore happens to be in the list twice. Don't rely on preconditions / assertions. 
							
						 
						
							2016-02-03 16:16:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7f7e8c63bf 
								
							 
						 
						
							
							
								
								Correct path to gamecontrollerdb.txt ( Fixes   #3112 )  
							
							 
							
							
							
						 
						
							2015-12-31 00:37:47 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f1faeeae3a 
								
							 
						 
						
							
							
								
								Use separate config options for min and mag texture filters  
							
							 
							
							
							
						 
						
							2015-12-13 17:05:19 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5c0a847eaf 
								
							 
						 
						
							
							
								
								Combine some duplicate code  
							
							 
							
							
							
						 
						
							2015-12-13 16:51:27 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b830a413d3 
								
							 
						 
						
							
							
								
								Rename the texture filter options  
							
							 
							
							... 
							
							
							
							To avoid compatibility issues with upgrading from or downgrading to older
builds. 
							
						 
						
							2015-12-13 16:02:09 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								646092ce3a 
								
							 
						 
						
							
							
								
								Add warnings when loading unknown texture options  
							
							 
							
							
							
						 
						
							2015-12-13 15:20:59 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								76bde5ee13 
								
							 
						 
						
							
							
								
								Separate and expand texture filtering options  
							
							 
							
							
							
						 
						
							2015-12-13 11:25:01 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05f1fbf593 
								
							 
						 
						
							
							
								
								WindowManager: explicitely pass the ESMStore  
							
							 
							
							... 
							
							
							
							Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.
Possibly related to Bug #2854 . 
							
						 
						
							2015-12-09 01:09:09 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d894d54e41 
								
							 
						 
						
							
							
								
								Improve path conversions  
							
							 
							
							
							
						 
						
							2015-11-26 17:15:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								67c4b17581 
								
							 
						 
						
							
							
								
								Commit files that I thought wre in the previous commit.  :-[ I'm  
							
							 
							
							... 
							
							
							
							accustomed to the hg behavior of commiting all modified files by
default. 
							
						 
						
							2015-11-25 13:17:03 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05498ad592 
								
							 
						 
						
							
							
								
								Refactor: InputManager no longer depends on Engine  
							
							 
							
							
							
						 
						
							2015-11-14 03:01:24 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								13c7235b6b 
								
							 
						 
						
							
							
								
								Remove old FPS setting code  
							
							 
							
							
							
						 
						
							2015-11-07 00:13:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e13eb625d3 
								
							 
						 
						
							
							
								
								New water WIP  
							
							 
							
							... 
							
							
							
							Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments... 
							
						 
						
							2015-10-29 00:25:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								481f23d955 
								
							 
						 
						
							
							
								
								Implement framerate limit setting  
							
							 
							
							... 
							
							
							
							The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync. 
							
						 
						
							2015-09-07 16:05:51 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d11952c48a 
								
							 
						 
						
							
							
								
								Stop rendering when the window is minimized  
							
							 
							
							
							
						 
						
							2015-09-04 03:44:14 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								4fd00a75d5 
								
							 
						 
						
							
							
								
								Merge advanceTime and advanceTimeByFrame  
							
							 
							
							
							
						 
						
							2015-08-27 14:53:52 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								54fa5273dc 
								
							 
						 
						
							
							
								
								Refactor weather transitions to act more like MW  
							
							 
							
							... 
							
							
							
							Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved 
							
						 
						
							2015-08-26 22:59:21 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a52b947efe 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'  
							
							 
							
							
							
						 
						
							2015-08-23 12:11:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								af3b0cd883 
								
							 
						 
						
							
							
								
								Improve some error messages  
							
							 
							
							
							
						 
						
							2015-08-21 00:31:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								ff5ef7055e 
								
							 
						 
						
							
							
								
								extracted function CreatureStats::isParalyzed()  
							
							 
							
							
							
						 
						
							2015-08-20 18:12:37 +12:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jordan Ayers 
								
							 
						 
						
							
							
							
							
								
							
							
								be7bd9529d 
								
							 
						 
						
							
							
								
								Classes shouldn't use MWBase::Environment to access their own members.  
							
							 
							
							
							
						 
						
							2015-08-16 16:56:44 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b01abe4d19 
								
							 
						 
						
							
							
								
								Stop title music when the game starts ( Fixes   #2468 )  
							
							 
							
							
							
						 
						
							2015-07-19 02:08:24 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b3ad983f1f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/version'  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp 
							
						 
						
							2015-07-18 12:22:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									slothlife 
								
							 
						 
						
							
							
							
							
								
							
							
								f8f0380413 
								
							 
						 
						
							
							
								
								Fix for loading window icon on Windows  
							
							 
							
							
							
						 
						
							2015-07-17 21:41:53 -05:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f09e4620b6 
								
							 
						 
						
							
							
								
								Move OpenMW version information to a textfile instead of compiling it in  
							
							 
							
							... 
							
							
							
							Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes. 
							
						 
						
							2015-07-18 03:09:04 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9fc2c2e8ee 
								
							 
						 
						
							
							
								
								Don't advertise an alpha channel in GraphicsContext::traits (Bug  #2677 )  
							
							 
							
							
							
						 
						
							2015-06-14 16:32:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								195e1a8410 
								
							 
						 
						
							
							
								
								Fix the Viewer's FrameStamp not being set correctly during Engine::frame  
							
							 
							
							
							
						 
						
							2015-06-14 15:28:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7407bbdac9 
								
							 
						 
						
							
							
								
								Add a function for SDL error handling  
							
							 
							
							
							
						 
						
							2015-06-12 01:08:58 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								800bd511f6 
								
							 
						 
						
							
							
								
								Set a sensible value for SDL_GL_DEPTH_SIZE (Bug  #2649 )  
							
							 
							
							
							
						 
						
							2015-06-12 00:12:12 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								700000cbca 
								
							 
						 
						
							
							
								
								Error handling fix  
							
							 
							
							
							
						 
						
							2015-06-05 02:57:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								403ce30a35 
								
							 
						 
						
							
							
								
								Graceful handling for failing to create SDL window  
							
							 
							
							
							
						 
						
							2015-06-05 02:53:10 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e642f20a65 
								
							 
						 
						
							
							
								
								Restore screenshot key functionality  
							
							 
							
							
							
						 
						
							2015-06-03 17:25:18 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9ee63dc3f4 
								
							 
						 
						
							
							
								
								Change stats viewer key to f3  
							
							 
							
							
							
						 
						
							2015-05-28 16:28:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3dcb167066 
								
							 
						 
						
							
							
								
								Map rendering  
							
							 
							
							
							
						 
						
							2015-05-26 16:40:44 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								da24e298ee 
								
							 
						 
						
							
							
								
								Fix -Wreorder warnings  
							
							 
							
							
							
						 
						
							2015-05-23 22:44:00 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b8e2e9db3 
								
							 
						 
						
							
							
								
								Port MWRender::Camera  
							
							 
							
							
							
						 
						
							2015-05-22 00:29:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								737c2114dc 
								
							 
						 
						
							
							
								
								Change viewer stats keybinding to F9  
							
							 
							
							
							
						 
						
							2015-05-15 19:43:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b7fa645530 
								
							 
						 
						
							
							
								
								Don't destroy a NULL window  
							
							 
							
							
							
						 
						
							2015-05-15 19:34:18 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								24bb2e152c 
								
							 
						 
						
							
							
								
								Apply texture filter setting changes  
							
							 
							
							
							
						 
						
							2015-05-14 21:42:04 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e3b1707bbd 
								
							 
						 
						
							
							
								
								Pause simulationTime when the GUI is up  
							
							 
							
							
							
						 
						
							2015-05-14 02:26:19 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9ea416b852 
								
							 
						 
						
							
							
								
								Readded HW cursor manager (no image rotation yet)  
							
							 
							
							
							
						 
						
							2015-05-13 18:56:14 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								39fb46601a 
								
							 
						 
						
							
							
								
								Readded input & event handling  
							
							 
							
							
							
						 
						
							2015-05-13 16:50:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								298b3ed2ef 
								
							 
						 
						
							
							
								
								Create the GraphicsWindowSDL2 directly  
							
							 
							
							
							
						 
						
							2015-05-13 15:08:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0498e6e5f0 
								
							 
						 
						
							
							
								
								Readded window icon  
							
							 
							
							
							
						 
						
							2015-05-13 15:03:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								36e0cfbc9d 
								
							 
						 
						
							
							
								
								Cleanup  
							
							 
							
							
							
						 
						
							2015-05-13 03:36:20 +02:00