scrawl
0cd40294a2
Fixed ranged combat for creatures
11 years ago
cc9cii
ce8d327e8e
Debug MSVC build of openmw needs number of sections beyond 2^16
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
pvdk
f263acdac6
Merge remote-tracking branch 'upstream/master' into versioninfo
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
scrawl
39d86a9468
Improvements to smooth NPC steering
11 years ago
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
11 years ago
pvdk
c95b8bcb39
Moved the generated version header stuff into components
11 years ago
scrawl
16f5f5862d
Feature #956 : Implement blocking melee attacks
11 years ago
scrawl
805843d7ff
Closes #1086 : Implement blood effects
11 years ago
scrawl
90b92a8f41
Move levelled list code out of ContainerStore
11 years ago
scrawl
728365b48d
Remove an unused hook
11 years ago
scrawl
780bf5a2cd
Implement pickpocket detection. Play a voiced dialogue entry when detected.
11 years ago
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
11 years ago
scrawl
be2ebc5cac
Closes #1081 : Implement disease contraction
11 years ago
Scott Howard
2f082ef796
remove unneeded libraries
11 years ago
scrawl
1c60a781a5
Add header to CMakeLists
11 years ago
scrawl
eb5e4ecec2
Remove more unused code
11 years ago
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
11 years ago
Marc Zinnschlag
8190fdb16c
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
5e64888227
added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
11 years ago
Marc Zinnschlag
11e254aac8
Merge remote-tracking branch 'gus/AICombat'
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
11 years ago
scrawl
cab535dd69
Implement magic item recharging via soulgem use
11 years ago
Alexander "Ace" Olofsson
4baaf9463e
Remove crashcatcher.cpp from windows builds, it can't be built or used there.
11 years ago
Marc Zinnschlag
985ce7c552
Merge remote-tracking branch 'scrawl/crashcatcher'
11 years ago
scrawl
b9899696e3
Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace.
11 years ago
Marc Zinnschlag
79b7fa258b
added new mwstate subsystem
11 years ago
scrawl
b1a29eb27e
Implement Resist & Weakness effects
11 years ago
scrawl
9b0e82a37f
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
11 years ago
Marc Zinnschlag
a198751f21
Merge remote-tracking branch 'scrawl/magic'
11 years ago
scrawl
3ea7d58ca8
Advance skill on successfull spell cast
11 years ago
Marc Zinnschlag
d85360e7fd
Merge remote-tracking branch 'scrawl/ui'
11 years ago
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
11 years ago
gus
d587f3c946
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/docs/vmformat.txt
11 years ago
gus
5b20cce849
CMake fix
11 years ago
Lukasz Gromanowski
9c2145eda1
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
9637e1641b
fix for building with system tinyxml
11 years ago
scrawl
13afcc9324
Don't link to OgreTerrain
12 years ago
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
scrawl
5c8950f91c
Merge branch 'master' of git://github.com/zinnschlag/openmw
12 years ago
Sebastian Wick
b43f41c2bd
use a mygui controller for scrollbar repeat
12 years ago
scrawl
123a60581f
Only link to SDL2main on windows
12 years ago
Alexander "Ace" Olofsson
0a2ed8b0d7
Make OpenMW able to initialize SDL in windows builds
12 years ago
Nikolay Kasyanov
5984a15846
We don't need Carbon on OS X anymore
12 years ago
scrawl
ab3634d692
Removed some remains of OIS
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
scrawl
daab4f55a3
Use Morrowind's fonts
12 years ago
scrawl
7a2d1cd8ce
Security skill
12 years ago
scrawl
0c4a963132
Container UI rewrite
12 years ago
scrawl
c6edb0288a
Remove unused file
12 years ago