Commit Graph

276 Commits (b2a52a5b6c1ba97ee3d5bab99cfb66a675e3ad78)

Author SHA1 Message Date
Marc Zinnschlag fe38b806e7 Merged pull request #1882 6 years ago
Andrei Kortunov ff241fb787 Optimize skinning (task #4605) 6 years ago
Andrei Kortunov c6dcfd1fce Do not apply scale twice for animated collision nodes (bug #4607) 6 years ago
Chris Robinson 77bdd0ea66 Update changelog 6 years ago
Marc Zinnschlag c2c595407c Merged pull request #1883 6 years ago
Marc Zinnschlag f25a9a6fb3 Merged pull request #1885 6 years ago
Marc Zinnschlag e203159d70 Merged pull request #1889 6 years ago
Marc Zinnschlag 9816643bef Merged merge request !39 6 years ago
Andrei Kortunov de08c1cb1b Make Move and MoveWorld console commands move actors standing on moving object (bug #2274) 6 years ago
Thunderforge 67055b18c4 Adding Changelog entry 6 years ago
Andrei Kortunov a560a9e00d Allow messageboxes arguments to have newline characters (bug #3836) 6 years ago
Andrei Kortunov 3d4f5536d2 Check for impact immediately when launch a projectile (bug #3059) 6 years ago
Bret Curtis 78d9787212
Merge pull request #1880 from Capostrophic/landing
Play landing sound manually and ignore land soundgen textkeys (bug #2256)
6 years ago
Capostrophic 3f76f1d3ed Fix gold count calculation in pickupObject (bug #4604) 6 years ago
Capostrophic 2b45fd84ea Play landing sound manually and ignore land soundgen textkeys (bug #2256) 6 years ago
Capostrophic a06c9c767d Treat <> and << operators as < and >< and >> as > in scripts
(bug #4597)
6 years ago
Bret Curtis 3c827da702
Merge branch 'master' into combat_anims 6 years ago
Andrei Kortunov 31f8bea1dd Rework spell effects management 6 years ago
Marc Zinnschlag 088463ebe6 Merged pull request #1868 6 years ago
Marc Zinnschlag ebdb991225 Merged pull request #1875 6 years ago
Marc Zinnschlag 3489951410 Merged pull request #1866 6 years ago
Capostrophic 372697489b Fix Equip command infinite loop (bug #3072) 6 years ago
Andrei Kortunov b7a448cf42 Update idle animations after reset of mIdleState (bug #4531) 6 years ago
Andrei Kortunov 66a8402cdf Add missing changelog entries 6 years ago
Yohaulticetl 4ff6f64ecd Added entry to the changelog. 6 years ago
Capostrophic 52f70642d0
Update changelog 6 years ago
Bret Curtis d25147a930
Merge pull request #1863 from Capostrophic/aiming
Use the correct spell projectile speed GMST in AI aiming (bug #3948)
6 years ago
Bret Curtis 6a32a4aed0
Merge pull request #1810 from akortunov/weaponfix
Use fallbacks for missing weapon animations
6 years ago
Allofich 94d941cabc Update changelog 6 years ago
Bret Curtis 61b34124e2
Merge pull request #1847 from akortunov/extended_logging
Improve console logging
6 years ago
Andrei Kortunov 4003fa1296 Keep jailing state for one frame after leaving jail (bug #3788) 6 years ago
Andrei Kortunov 8de3383612 Add zero-duration spells effects to effect list (bug #3533) 6 years ago
Andrei Kortunov 307e0103dc Use fallbacks for missing weapon animations (bug #4470) 6 years ago
Andrei Kortunov 7d6e3673e0 Implement advanced logging system (feature #4581) 6 years ago
Capostrophic 3527f3800e Use the correct spell projectile speed GMST in AI aiming 6 years ago
Marc Zinnschlag 1cfc1f9bdb Merged pull request #1666 6 years ago
Marc Zinnschlag 0aedb3aada Merged puil request #1808 6 years ago
Marc Zinnschlag b67b17010d Merged pull request #1826 6 years ago
Andrei Kortunov ec9a1b0d05 Handle RootCollisionNode, attached to non-root node (bug #4311) 6 years ago
Andrei Kortunov 780648b584 Do not reset idle animations if we do not have ammo 6 years ago
Andrei Kortunov df577babe9 Increase priority of 1st-person weapon animations to avoid issues with animation blending 6 years ago
Andrei Kortunov 6a03aa6fdb Reduce jittering during turning animations for player 6 years ago
Marc Zinnschlag a2a57cf694 Merged pull request #1858 6 years ago
Marc Zinnschlag 0f510011b3 Merged pull request #1852 6 years ago
Marc Zinnschlag cb62936949 Merged pull request #1853 6 years ago
Andrei Kortunov 51af729305 Do not use headtracking in the 1st-person view (bug #4573) 6 years ago
Capostrophic 85208eff7f Revert untextured shapes rendering changes 6 years ago
Andrei Kortunov b7859b3fa9 Cap underwater view distance (bug #4565) 6 years ago
Capostrophic bcd9cc4baa Check the actor cell instead of the destination cell in fast travel price logic 6 years ago
Capostrophic a1e3b2e586 Don't render NiTriShapes without NiTexturingProperty (bug #4483) 7 years ago
Marc Zinnschlag b75b5d139a Merged pull request #1845 7 years ago
Marc Zinnschlag 7a93d118d2 Merged pull request #1846 7 years ago
Capostrophic 7087bad580 Use special behavior for all topics with reserved names (bug #4557) 7 years ago
Andrei Kortunov 1f4dd3b393 Make partial binary search case insensitive, as it supposed to be (bug #4558) 7 years ago
Andrei Kortunov b0f2e00e7f Make forcegreeting a non-op for non-actor objects (bug #4553) 7 years ago
Marc Zinnschlag b6a919a2d1 Merged pull request #1838 7 years ago
Capostrophic 725a9323c4
Merge branch 'master' into sound 7 years ago
Capostrophic 1d1eedc001
Update changelog 7 years ago
Capostrophic 2f44acafe2
Fix changelog 7 years ago
Capostrophic 4c7f3cf626
Merge branch 'master' into weaponpriority 7 years ago
Capostrophic 433c24562e
Update changelog 7 years ago
Marc Zinnschlag d7718aae9b Merged pull request #1840 7 years ago
Marc Zinnschlag eb5f558f6f Merged pull request #1839 7 years ago
Capostrophic 80f3bd9f86 Don't apply iWereWolfFleeMod to creatures 7 years ago
Capostrophic fa6c205e5d Make tab autocompletion work with explicit reference calls 7 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 7 years ago
Marc Zinnschlag 1c13256456 Merged pull request #1829 7 years ago
Marc Zinnschlag 0e75e3816a Merged pull request #1830 7 years ago
Capostrophic be2e7e9e09 Make casting caster-linked on-self effects no-op (bug #4378) 7 years ago
Andrei Kortunov 0f2c3ecb17 Rescale player avatar (bug #4539) 7 years ago
Capostrophic c79f96d0d2 Implement ranged crits (feature #3703) 7 years ago
Andrei Kortunov 1d463d129d Finish AiTarget package, if destination is blocked by other actor 7 years ago
Marc Zinnschlag 84de55fb46 Merged puil request #1824 7 years ago
Marc Zinnschlag 3ba9229f47 Merged pull request #1815 7 years ago
Capostrophic 84a871cac7 Actually enable is_pod test 7 years ago
Andrei Kortunov 7e0df01c83 Do not optimize animated shapes (bug #3950) 7 years ago
Marc Zinnschlag c508938674 Merged pull request #1817 7 years ago
Capostrophic 51d369d4da Add resumeGame method 7 years ago
Capostrophic e55f49be45
Fix issue 4494 number 7 years ago
Andrei Kortunov 8281fd903f Set movement speed to 0 when unconscious (bug #4519) 7 years ago
Marc Zinnschlag 78a2725169 Merged pull request #1806 7 years ago
Marc Zinnschlag 111407c282 Merged merge request !24 7 years ago
Miloslav Číž 3ff2740e59 Update CHANGELOG 7 years ago
Andrei Kortunov edd5769022 Show magic items count in spells window (feature #4509) 7 years ago
Andrei Kortunov 30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 7 years ago
Andrei Kortunov 6ddf6eb885 Use editor markers for lights and creatures levelled lists 7 years ago
Andrei Kortunov 32bd294a8a Add missing changelog entries 7 years ago
Marc Zinnschlag 2d919ba215 changelog cleanup 7 years ago
Marc Zinnschlag 5080a65910 Merged pull request #1796 7 years ago
Marc Zinnschlag ee759effce Merged pull request #1798 7 years ago
elsid 686830a6e3
Update changelog 7 years ago
Andrei Kortunov c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
Capostrophic 3186edc630
Update changelog 7 years ago
Bret Curtis df1576fcf5
Merge branch 'master' into crossbowfix 7 years ago
Bret Curtis fde46f03b3
Merge pull request #1801 from terabyte25/terabyte25-trainingskill
Update trainer skill cap based off modified skill instead of based skill
7 years ago
terrabyte25 76fa8a163d
Update CHANGELOG.md 7 years ago
Andrei Kortunov 1c35e20fcc Use 1h animations as fallback for crossbows 7 years ago
Capostrophic 21403f8920 Update changelog 7 years ago
Marc Zinnschlag 0bdd8f7d03 Merged merge request !19 7 years ago
Alex S d4d2077174 Fixed changelog entry 7 years ago