David Cernat
|
b6111d16cc
|
Add and implement ID_WORLD_VIDEO_PLAY
|
2016-10-24 17:52:19 +03:00 |
|
David Cernat
|
c54af2b02b
|
Make DedicatedPlayer's setMarkerState method actually enable markers
|
2016-10-24 16:26:51 +03:00 |
|
David Cernat
|
1e4d625c99
|
Make player markers show up in exterior cells
|
2016-10-24 15:29:10 +03:00 |
|
David Cernat
|
04eb051df6
|
Make markers get removed when their players quit, rename marker methods
|
2016-10-24 15:10:32 +03:00 |
|
David Cernat
|
aed884949c
|
Send ID_WORLD_OBJECT_LOCK from ingame scripts
|
2016-10-24 13:22:46 +03:00 |
|
David Cernat
|
3fd93896f2
|
Add and implement ID_WORLD_OBJECT_LOCK
|
2016-10-24 13:20:04 +03:00 |
|
David Cernat
|
3a5a5e73a1
|
Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
|
2016-10-24 11:43:27 +03:00 |
|
David Cernat
|
08ea5163c4
|
Add and implement ID_WORLD_OBJECT_UNLOCK
|
2016-10-24 11:26:31 +03:00 |
|
David Cernat
|
94c5d6d2f9
|
Don't use autoEquip on player-controlled NPCs
|
2016-10-24 11:15:09 +03:00 |
|
David Cernat
|
47ebd24b4a
|
Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
|
2016-10-24 09:18:21 +03:00 |
|
David Cernat
|
a6fa0073a0
|
Find items by mRefNum.mIndex instead of mRefNum for WorldPackets
|
2016-10-23 23:13:42 +03:00 |
|
David Cernat
|
6bfaf3be50
|
Send an ID_WORLD_OBJECT_PLACE whenever ingame scripts place objects
|
2016-10-23 20:48:24 +03:00 |
|
David Cernat
|
3380c482c0
|
Fix errors remaining from merge with tes3mp-packetexpansion, part 2
|
2016-10-23 19:32:39 +03:00 |
|
David Cernat
|
b06a2f3119
|
Fix part about Breakpad in server's CMakeLists
|
2016-10-23 19:28:35 +03:00 |
|
David Cernat
|
e7567020bb
|
Fix debug for ID_WORLD_OBJECT_DELETE in client's Networking
|
2016-10-23 19:10:21 +03:00 |
|
David Cernat
|
d85a1ee1a9
|
Fix errors remaining from merge with tes3mp-packetexpansion
|
2016-10-23 18:32:03 +03:00 |
|
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
2016-10-23 17:57:38 +03:00 |
|
David Cernat
|
025a847fd1
|
Send an ID_WORLD_OBJECT_DELETE whenever ingame scripts delete objects
|
2016-10-23 17:03:47 +03:00 |
|
David Cernat
|
0a44bea91d
|
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
|
2016-10-23 16:55:30 +03:00 |
|
David Cernat
|
cbc132612a
|
Use mRefNum.mIndex instead of just mRefNum and add extra debug
|
2016-10-23 16:33:53 +03:00 |
|
David Cernat
|
17f66e4e90
|
Implement ID_WORLD_OBJECT_PLACE
|
2016-10-23 13:30:32 +03:00 |
|
David Cernat
|
d0027ae3e7
|
Set correct packetID for ID_WORLD_OBJECT_PLACE
|
2016-10-23 12:53:49 +03:00 |
|
Koncord
|
a6467c9c47
|
Add breakpad to server
|
2016-10-23 17:07:46 +08:00 |
|
Koncord
|
df3886168f
|
Word wrapping in chat
|
2016-10-23 14:33:43 +08:00 |
|
Koncord
|
77257b0721
|
Build fix
|
2016-10-23 14:05:12 +08:00 |
|
Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
2016-10-23 02:57:49 +08:00 |
|
David Cernat
|
2b98e349ce
|
Fix include for WorldEvent
|
2016-10-22 20:15:32 +03:00 |
|
David Cernat
|
6e43baf73e
|
Send Cell instead of CellId because of problems with the latter
|
2016-10-22 20:09:13 +03:00 |
|
David Cernat
|
103b1e3f72
|
Send CellId in ID_WORLD_OBJECT_DELETE
|
2016-10-22 18:44:13 +03:00 |
|
David Cernat
|
2e57e25675
|
Only delete object from ID_WORLD_OBJECT_DELETE if it actually exists
|
2016-10-22 18:19:57 +03:00 |
|
David Cernat
|
3c49157ed7
|
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
|
2016-10-22 18:05:32 +03:00 |
|
David Cernat
|
40f1db2d86
|
Create SearchByRefNumCustomVisitor in CellStore that returns entire Ptr
|
2016-10-22 17:47:21 +03:00 |
|
David Cernat
|
b3d6dad0c5
|
Send ID_WORLD_OBJECT_REMOVAL from actiontake.cpp and not worldimp.cpp
|
2016-10-22 17:10:57 +03:00 |
|
David Cernat
|
cc98a25dcf
|
Add searchByRefNum method to OpenMW's CellStore
|
2016-10-22 16:47:11 +03:00 |
|
David Cernat
|
92463c4a03
|
Fix Windows server crash caused by printing event->CellRef()->mRefID
|
2016-10-22 14:13:16 +03:00 |
|
David Cernat
|
8080cceac6
|
Add some placeholder code so Stanislav can test it
|
2016-10-22 12:45:19 +03:00 |
|
Stanislav Zhukov
|
81dfd21d9a
|
Merge pull request #76 from TES3MP/tes3mp-minimap
Show dedicated players on minimap
|
2016-10-22 17:21:02 +08:00 |
|
Koncord
|
b704519078
|
Show dedicated players on minimap
|
2016-10-22 17:06:26 +08:00 |
|
David Cernat
|
565e7e4b9f
|
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
|
2016-10-21 21:57:05 +03:00 |
|
David Cernat
|
32dc8cf63f
|
Read contents of ID_WORLD_OBJECT_REMOVAL on client
|
2016-10-21 20:44:15 +03:00 |
|
David Cernat
|
36f218876a
|
Add ProcessPlayerPacket and ProcessWorldPacket to client's Networking
|
2016-10-21 19:23:56 +03:00 |
|
David Cernat
|
ac666edebd
|
Add a CellRef to WorldEvent
|
2016-10-20 22:15:47 +03:00 |
|
scrawl
|
efa35e9222
|
Merge pull request #1110 from MiroslavR/controls-state
Save controls state
|
2016-10-20 16:51:53 +02:00 |
|
MiroslavR
|
cd9de94c0c
|
Import teleporting and levitation disabled state from vanilla savegames (Fixes #3420)
|
2016-10-20 14:38:18 +02:00 |
|
David Cernat
|
b2845cd17c
|
Create and start using WorldEvent class
|
2016-10-20 14:28:19 +03:00 |
|
David Cernat
|
a42d5f2429
|
Make client send placeholder ID_WORLD_OBJECT_REMOVAL to server
|
2016-10-20 12:53:48 +03:00 |
|
MiroslavR
|
f3ce0840be
|
Import controls state from vanilla savegames
|
2016-10-20 02:14:36 +02:00 |
|
MiroslavR
|
301dd77efb
|
Save controls state (Fixes #3598)
|
2016-10-20 02:12:01 +02:00 |
|
scrawl
|
5580123880
|
Merge pull request #1109 from MiroslavR/autoequip-weap2
Fix auto-equipping of blunt weapons
|
2016-10-20 00:39:00 +02:00 |
|
MiroslavR
|
407abc605f
|
Fix auto-equipping of blunt weapons
|
2016-10-19 22:37:45 +02:00 |
|