Evil Eye
f1caeea444
Don't return negative values from GetMagicka
2021-02-07 11:58:23 +01:00
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
Andrei Kortunov
5468fcb29f
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
Andrei Kortunov
3dce225f28
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
2020-06-03 12:58:17 +04:00
Capostrophic
f9f0299c27
Make ModCurrentFatigue KO the actor when necessary (bug #4523 )
2020-02-21 00:05:13 +03:00
Capostrophic
77f076ff11
Make sure instant FX abilities get detected when supposed
2019-11-27 17:15:48 +03:00
Andrei Kortunov
6450d84473
Improve resurrection handling
2019-09-21 20:22:45 +04:00
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
2019-08-02 21:26:47 +03:00
Andrei Kortunov
f775f7977b
Fix RaiseRank/LowerRank script functions (feature #4316 )
2019-05-14 21:43:19 +04:00
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
2019-04-20 09:52:15 +04:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
Capostrophic
92d7f21926
Don't interrupt compilation when spell/effect functions are used for non-actors
2019-01-06 21:45:56 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Capostrophic
6c47f95677
Make RemoveSpellEffects affect permanent spells (bug #3920 )
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Also make it remove the effects but not the spells themselves
2018-08-29 13:52:03 +03:00
Bret Curtis
dcd381049c
Merge pull request #1872 from akortunov/extended_logging
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Use new logging system
2018-08-16 11:38:29 +02:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
Allofich
2cc1b52baf
Drain and fortify fixes for dynamicStats
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(Fixes #3049 )
2018-08-13 21:59:26 +09:00
Capostrophic
51d369d4da
Add resumeGame method
2018-07-26 20:35:34 +03:00
Andrei Kortunov
c6fd75bf42
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
2017-09-10 22:05:58 +04:00
Allofich
57aeec59d5
Change bounds behavior of stat script commands
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Fixes (#3776 )
2017-03-22 15:17:44 +09:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
scrawl
e6619c5306
Rebuild actor animations on resurrection ( Fixes #3124 )
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A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
2016-01-04 20:27:38 +01:00
scrawl
f052c05018
Move werewolf functions from World to MechanicsManager
2015-12-26 18:23:13 +01:00
scrawl
2bd8d60e9f
Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
2015-12-18 16:33:54 +01:00
scrawl
271fcb80c6
Remove container scripts before deleting container
2015-12-14 02:57:55 +01:00
scrawl
07b064f616
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
Alexander "Ace" Olofsson
7d4125d97f
Fixes for building with unity build
2015-09-24 15:21:42 +02:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
dteviot
0ee7407101
extracted common sub-expressions.
2015-08-20 18:17:02 +12:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
c819180aa1
Minor cleanup
2015-05-11 16:38:16 +02:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Alexander "Ace" Olofsson
fce404acc5
Remove some including of mwbase/world.hpp
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Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
2015-02-09 17:45:48 +01:00
scrawl
ae77eacd7e
Skill progress refactoring
2015-02-06 01:27:16 +01:00
scrawl
431f540791
ESSImport: fix NPC factions
2015-01-27 23:12:21 +01:00
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
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Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
scrawl
2952a0e2aa
Make Resurrect function reset most of the runtime state ( Fixes #2181 )
2014-12-06 19:53:24 +01:00
scrawl
d7220cdc2f
Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth ( Fixes #2158 )
2014-11-28 15:16:53 +01:00
scrawl
dab05471be
Reset crime when bounty is reset to 0 by a script ( Fixes #2057 )
2014-10-25 21:09:37 +02:00
Marc Zinnschlag
984b586bb1
fix for implicit references
2014-10-15 16:27:03 +02:00
Marc Zinnschlag
8afdf0f46b
dagoth fix
2014-10-15 16:12:57 +02:00
scrawl
69bbbefc09
setDynamic workaround for broken endgame scripts ( Fixes #2016 )
2014-10-15 15:00:45 +02:00
scrawl
c4fa671381
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
2014-10-05 16:47:55 +02:00
Marc Zinnschlag
80d39780ae
same fix for a couple of additional instructions
2014-08-23 18:50:53 +02:00
Marc Zinnschlag
7de49a66e2
fix for PCJoinFaction and for getPcRank without explicit reference
2014-08-23 18:45:06 +02:00
Marc Zinnschlag
0d8bfbfa9b
getpcrank did not read the explicit reference in some cases ( Fixed #1767 )
2014-08-23 18:23:14 +02:00
scrawl
2db50da8dd
Implement magic effect script instructions (Feature #1489 )
2014-08-17 05:09:14 +02:00
scrawl
eb1888a540
Fix GetPcRank and PcExpelled not accepting Faction IDs properly ( Fixes #1709 )
2014-08-03 00:31:25 +02:00
scrawl
205e039a39
Allow modCurrent instructions to decrease below zero (Bug #1589 )
2014-06-30 17:58:08 +02:00
scrawl
2506c16bf5
Add a dummy GetStat function returning 0 ( Fixes #1589 )
2014-06-30 17:49:01 +02:00