Nathan Jeffords
1af4e11414
apply MSVC warning settings to shiny projects
2013-02-23 10:24:18 -08:00
Nathan Jeffords
44b1c66c4b
fixed various warnings about converting size_t to int
2013-02-23 10:23:38 -08:00
Chris Robinson
d208422ca7
Add a method to update an Animation's Ptr object
2013-02-23 10:12:36 -08:00
Marc Zinnschlag
61fc8ad6e4
updated credits files
2013-02-23 18:56:07 +01:00
Marc Zinnschlag
d98ec67671
Merge remote-tracking branch 'graffy76/recentfiles'
2013-02-23 18:53:33 +01:00
Chris Robinson
a2eaec7878
Avoiding holding the InventoryStore in the NpcAnimation class
2013-02-23 08:03:52 -08:00
Chris Robinson
0d0e75fe0b
Don't set animation sources for models that don't have a skeleton
2013-02-23 07:36:11 -08:00
graffy76
89dace3cc3
Fix for operations widget - hides when no operations are running.
2013-02-23 09:07:13 -06:00
Chris Robinson
0148db8ccf
Merge remote-tracking branch 'zini/master' into animation2
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/npcanimation.hpp
2013-02-23 05:59:35 -08:00
Marc Zinnschlag
3472a6f180
workaround for infinite recursion during local variable access
2013-02-23 14:40:56 +01:00
Chris Robinson
e6da9dfae5
Specify the animation key to stop playing at
2013-02-23 05:15:10 -08:00
Marc Zinnschlag
59748a7647
Merge remote-tracking branch 'greye/cross-cell'
2013-02-23 13:55:31 +01:00
Sergey Shambir
a3adcf752d
TradeWindow: fixed coding style
...
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
2013-02-23 13:51:21 +01:00
greye
ac7095537f
remove insertMesh() call on object cell change
2013-02-23 16:50:37 +04:00
greye
d983ed5c78
fix invalid SceneNode pointer on cell change
2013-02-23 16:45:55 +04:00
greye
9659b4a95e
update NpcAnimation inventory reference on cell change
2013-02-23 16:45:55 +04:00
Marc Zinnschlag
868916a9a2
added add-on global variables in the same way add-on GMSTs were added
2013-02-23 12:51:45 +01:00
Marc Zinnschlag
6f5a772d02
fixed another case handling problem
2013-02-23 12:35:05 +01:00
Chris Robinson
b8f5813609
Set all animation sources at once
2013-02-23 03:34:03 -08:00
Marc Zinnschlag
c9ca565462
removed a redundant function call
2013-02-23 12:05:09 +01:00
Marc Zinnschlag
8be789a81f
Merge remote-tracking branch 'graffy76/master'
2013-02-23 11:48:20 +01:00
Chris Robinson
f841576bba
Don't override animations played with playgroup
2013-02-23 01:54:46 -08:00
ChrisKCat
3ef40676bc
Merge pull request #4 from scrawl/lights
...
Fix light positions
2013-02-23 00:49:42 -08:00
scrawl
7e816c826b
Fix lights without a mesh
2013-02-23 09:17:12 +01:00
graffy76
6f89d453a5
Operations widget height fix and abort button feature. Successfully
...
tested resizing of Operations QDockWidget for multiple concurrent
operations.
2013-02-22 21:53:32 -06:00
scrawl
f17ea109ca
Fix light positions
2013-02-23 04:06:05 +01:00
Chris Robinson
b12c6a4c16
Fix character preview
2013-02-22 11:16:00 -08:00
Chris Robinson
ecbf1568a1
Fix NPC part attachment
2013-02-22 10:15:29 -08:00
Chris Robinson
3eaf937a1f
Merge remote-tracking branch 'zini/master' into animation2
2013-02-22 09:23:07 -08:00
Chris Robinson
9dee2a72cd
Use a separate method to calculate animation velocity
2013-02-22 09:22:06 -08:00
Nathan Jeffords
5e1ec9e128
improved book window layout
2013-02-22 08:32:54 -08:00
Chris Robinson
3c0b29de45
Merge remote-tracking branch 'zini/master' into animation2
2013-02-22 01:34:22 -08:00
Chris Robinson
84227caa0c
Cleanup Npc::getSpeed a little
2013-02-22 01:30:06 -08:00
Chris Robinson
7ec73c29f2
Do not return the player's Animation object for non-players
2013-02-22 01:27:26 -08:00
Chris Robinson
9c3af5f344
Do not interpret noclip mode as flying
2013-02-22 01:26:30 -08:00
Marc Zinnschlag
0c8c28e10c
Merge remote-tracking branch 'lazydev/master'
2013-02-22 08:46:41 +01:00
lazydev
71e5369f04
Loading translation data for all the plugin files, not only for the first one
2013-02-22 02:18:54 +04:00
greye
82595e66b2
another missing header for #576
2013-02-21 22:47:18 +04:00
Marc Zinnschlag
a56e6d9422
Merge remote-tracking branch 'hasufell/master'
2013-02-21 19:30:17 +01:00
Marc Zinnschlag
9b7957cf20
fixed a missing inlcude
2013-02-21 19:27:07 +01:00
hasufell
56468eaecf
Add install rule for opencs
2013-02-21 19:19:53 +01:00
Marc Zinnschlag
ccf5c04706
updated credits files
2013-02-21 12:10:56 +01:00
Chris Robinson
7fcca180b6
Implement rudimentary jumping
2013-02-20 20:08:04 -08:00
Chris Robinson
bbde0146a7
Merge remote-tracking branch 'zini/master' into animation2
2013-02-20 08:27:40 -08:00
Chris Robinson
4eb8ea0c95
Fix stepping and vertical force accumulation
2013-02-20 07:51:36 -08:00
Marc Zinnschlag
6ebd0aa56a
Merge remote-tracking branch 'potatoesmaster/pinned' into next
2013-02-20 14:26:53 +01:00
Chris Robinson
b14def7c09
Set the character as being on the ground when colliding with a shallow enough slope
2013-02-20 05:24:38 -08:00
Marc Zinnschlag
f5445a8ce4
Merge remote-tracking branch 'scrawl/next' into next
2013-02-20 14:14:47 +01:00
Chris Robinson
fe6fa9ebe7
Simplify newtrace a bit
2013-02-20 04:14:52 -08:00
Chris Robinson
617158afcd
Ensure updated skeleton bone placement matches in world space
...
Objects attached to actors (shirts, robes, etc) do not require the same node
hierarchy as the character root. So to ensure proper placement, we need to set
the bone target's derived transformation using the source bone's derived
transformation (which in turn means we need to work up from the root, to ensure
the bone's parents are properly placed).
2013-02-20 02:41:46 -08:00