Andrei Kortunov
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7d703a13a3
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Fix a crash in the World::isUnderwater() if the cell is empty
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7 years ago |
Andrei Kortunov
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9b04a7c1e6
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Fix idle animations playing
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7 years ago |
scrawl
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2a14af2e27
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Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
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7 years ago |
scrawl
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22222f07ae
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Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
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7 years ago |
scrawl
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2494c22d66
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Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
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7 years ago |
Andrei Kortunov
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91adfc9fc0
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AiWander: reset spawn position, if an actor was moved to another cell (bug #4010)
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7 years ago |
MiroslavR
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b5f5268ff3
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Clean up faraway projectiles
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7 years ago |
Andrei Kortunov
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a57f6ac2af
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Fix a typo in attack animation name
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7 years ago |
Andrei Kortunov
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bcad431cc5
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Implement SwimTurnLeft/Right animations
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7 years ago |
Andrei Kortunov
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1c6cfad3cc
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Implement SwimHit animation
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7 years ago |
Andrei Kortunov
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3eb1308c0d
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Implement SwimKnockdown/out animations
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7 years ago |
Andrei Kortunov
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6260bb1366
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Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
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7 years ago |
scrawl
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0e648222b8
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Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
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7 years ago |
Andrei Kortunov
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4580024d76
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Unequip all items from dead corpse when take all items (bug #4095)
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7 years ago |
scrawl
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75c047a6e0
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Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
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7 years ago |
Andrei Kortunov
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5da532a36c
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Do not play draw weapon animation when equip a new weapon (bug #4056)
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7 years ago |
scrawl
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f004622530
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Fix global map arrow/button not showing for a split second when the window is opened for the first time
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7 years ago |
scrawl
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fa364726b8
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Merge pull request #1468 from akortunov/itemsorting
Improve item sorting in inventory and containers
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7 years ago |
MiroslavR
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f15de6d3ca
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ESS-Importer: Convert magic projectiles (Closes #2320)
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7 years ago |
Andrei Kortunov
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771f58ce58
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Remove unwanted warnings
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7 years ago |
scrawl
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5ebb43a422
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Merge pull request #1467 from akortunov/guifixes
Restack soulgems when use SoulTrap
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7 years ago |
Andrei Kortunov
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9d826b2deb
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Improve item sorting in inventory and containers
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7 years ago |
Andrei Kortunov
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9342a0254f
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Restack soulgems when use SoulTrap
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7 years ago |
scrawl
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26e3de1025
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Merge pull request #1464 from akortunov/guifixes
Fixed padding of MessageBox buttons
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7 years ago |
scrawl
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5688257837
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Merge pull request #1462 from kcat/master
Minor animation fixes
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7 years ago |
scrawl
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ed5b6320f3
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Merge pull request #1463 from akortunov/getdetected
Allow to use GetDetected without a reference
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7 years ago |
Andrei Kortunov
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2806a35a61
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Fixed padding of MessageBox buttons
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7 years ago |
Andrei Kortunov
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65d8e2ff5d
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Allow to use GetDetected without a reference (bug #3110)
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7 years ago |
Chris Robinson
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917a3b5dff
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Avoid creating temp strings when looking for an animation stop key
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7 years ago |
Chris Robinson
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b770c1493f
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Don't spam about missing animations
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7 years ago |
Chris Robinson
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074be7d7c6
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Remove a function from the sound manager interface
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7 years ago |
Marc Zinnschlag
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e6caacec04
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Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
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7 years ago |
scrawl
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d294d7e284
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Fix possible fall damage when switching from falling to flying
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7 years ago |
scrawl
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00034192dc
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Fix player Ptr in RenderingManager not being updated on cell changes
Noticed that 'setpos' wasn't working in the console with the player selected.
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7 years ago |
scrawl
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fcb815f2c7
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Move fall height reset into PhysicsSystem (Fixes #4049)
To avoid using onGround before it's actually set.
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7 years ago |
scrawl
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a560841705
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Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
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7 years ago |
scrawl
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242d085da0
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Merge pull request #1455 from kcat/master
Print sound init info and preload sound buffer info
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7 years ago |
scrawl
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c39c29722b
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Merge pull request #1459 from akortunov/cyclingfix
Cycle only through weapons which player can equip
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7 years ago |
AnyOldName3
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0be7e2a5a5
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Fix really obvious flaw with ignored records not being skipped that I missed
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7 years ago |
Andrei Kortunov
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10a0136b4a
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Cycle only through weapons which can be equipped by player (bug #4104)
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7 years ago |
AnyOldName3
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5a5cb1a160
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Check death counts are for valid actors before loading them
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7 years ago |
Andrei Kortunov
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3fb3c4c20f
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Add scrollbar to a birth effect lists (bug #4105)
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7 years ago |
PlutonicOverkill
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5e60fb7c10
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Fix preferences pane width
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7 years ago |
Chris Robinson
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41bb35655b
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Avoid an extra call to get the buffer size
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7 years ago |
Chris Robinson
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5c53ee42a1
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Prepare all Sound_Buffers when retrieving the first one
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7 years ago |
Chris Robinson
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4b448c74d2
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Use range-for loops instead of for_each
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7 years ago |
Chris Robinson
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1e729e8da9
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Avoid more explicit loops
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7 years ago |
Chris Robinson
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9dbb713b7c
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Print a bit more information for sound initialization
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7 years ago |
Chris Robinson
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acd6d9cd72
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Try opening the default device fallback in OpenAL_Output
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7 years ago |
scrawl
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f594eda574
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Reset attackStrength when starting a new attack (Fixes #3935)
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7 years ago |