Commit Graph

13666 Commits (be7bdec2ed6856cc36a86813071d536793bc60fd)

Author SHA1 Message Date
Andrei Kortunov 7d703a13a3 Fix a crash in the World::isUnderwater() if the cell is empty 7 years ago
Andrei Kortunov 9b04a7c1e6 Fix idle animations playing 7 years ago
scrawl 2a14af2e27 Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
7 years ago
scrawl 22222f07ae Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
7 years ago
scrawl 2494c22d66 Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
7 years ago
Andrei Kortunov 91adfc9fc0 AiWander: reset spawn position, if an actor was moved to another cell (bug #4010) 7 years ago
MiroslavR b5f5268ff3 Clean up faraway projectiles 7 years ago
Andrei Kortunov a57f6ac2af Fix a typo in attack animation name 7 years ago
Andrei Kortunov bcad431cc5 Implement SwimTurnLeft/Right animations 7 years ago
Andrei Kortunov 1c6cfad3cc Implement SwimHit animation 7 years ago
Andrei Kortunov 3eb1308c0d Implement SwimKnockdown/out animations 7 years ago
Andrei Kortunov 6260bb1366 Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations 7 years ago
scrawl 0e648222b8 Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
7 years ago
Andrei Kortunov 4580024d76 Unequip all items from dead corpse when take all items (bug #4095) 7 years ago
scrawl 75c047a6e0 Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
7 years ago
Andrei Kortunov 5da532a36c Do not play draw weapon animation when equip a new weapon (bug #4056) 7 years ago
scrawl f004622530 Fix global map arrow/button not showing for a split second when the window is opened for the first time 7 years ago
scrawl fa364726b8 Merge pull request #1468 from akortunov/itemsorting
Improve item sorting in inventory and containers
7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
Andrei Kortunov 771f58ce58 Remove unwanted warnings 7 years ago
scrawl 5ebb43a422 Merge pull request #1467 from akortunov/guifixes
Restack soulgems when use SoulTrap
7 years ago
Andrei Kortunov 9d826b2deb Improve item sorting in inventory and containers 7 years ago
Andrei Kortunov 9342a0254f Restack soulgems when use SoulTrap 7 years ago
scrawl 26e3de1025 Merge pull request #1464 from akortunov/guifixes
Fixed padding of MessageBox buttons
7 years ago
scrawl 5688257837 Merge pull request #1462 from kcat/master
Minor animation fixes
7 years ago
scrawl ed5b6320f3 Merge pull request #1463 from akortunov/getdetected
Allow to use GetDetected without a reference
7 years ago
Andrei Kortunov 2806a35a61 Fixed padding of MessageBox buttons 7 years ago
Andrei Kortunov 65d8e2ff5d Allow to use GetDetected without a reference (bug #3110) 7 years ago
Chris Robinson 917a3b5dff Avoid creating temp strings when looking for an animation stop key 7 years ago
Chris Robinson b770c1493f Don't spam about missing animations 7 years ago
Chris Robinson 074be7d7c6 Remove a function from the sound manager interface 7 years ago
Marc Zinnschlag e6caacec04 Merge remote-tracking branch 'plutonicoverkill/pref-pane-width' 7 years ago
scrawl d294d7e284 Fix possible fall damage when switching from falling to flying 7 years ago
scrawl 00034192dc Fix player Ptr in RenderingManager not being updated on cell changes
Noticed that 'setpos' wasn't working in the console with the player selected.
7 years ago
scrawl fcb815f2c7 Move fall height reset into PhysicsSystem (Fixes #4049)
To avoid using onGround before it's actually set.
7 years ago
scrawl a560841705 Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
7 years ago
scrawl 242d085da0 Merge pull request #1455 from kcat/master
Print sound init info and preload sound buffer info
7 years ago
scrawl c39c29722b Merge pull request #1459 from akortunov/cyclingfix
Cycle only through weapons which player can equip
7 years ago
AnyOldName3 0be7e2a5a5 Fix really obvious flaw with ignored records not being skipped that I missed 7 years ago
Andrei Kortunov 10a0136b4a Cycle only through weapons which can be equipped by player (bug #4104) 7 years ago
AnyOldName3 5a5cb1a160 Check death counts are for valid actors before loading them 7 years ago
Andrei Kortunov 3fb3c4c20f Add scrollbar to a birth effect lists (bug #4105) 7 years ago
PlutonicOverkill 5e60fb7c10 Fix preferences pane width 7 years ago
Chris Robinson 41bb35655b Avoid an extra call to get the buffer size 7 years ago
Chris Robinson 5c53ee42a1 Prepare all Sound_Buffers when retrieving the first one 7 years ago
Chris Robinson 4b448c74d2 Use range-for loops instead of for_each 7 years ago
Chris Robinson 1e729e8da9 Avoid more explicit loops 7 years ago
Chris Robinson 9dbb713b7c Print a bit more information for sound initialization 7 years ago
Chris Robinson acd6d9cd72 Try opening the default device fallback in OpenAL_Output 7 years ago
scrawl f594eda574 Reset attackStrength when starting a new attack (Fixes #3935) 7 years ago