Marc Zinnschlag
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beb1858a57
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Merge remote-tracking branch 'glorf/bugfix'
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2013-04-10 17:39:19 +02:00 |
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Glorf
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ad49d1ecab
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Sixth minor fix
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2013-04-10 15:24:20 +02:00 |
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Tom Mason
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6ca2b1af74
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fix for turning animations playing when in vanity mode
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2013-04-09 19:24:41 +01:00 |
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Glorf
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bd93e63150
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Fifth minor fix
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2013-04-09 19:46:27 +02:00 |
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Glorf
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248fff6eb7
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Fourth minor fix
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2013-04-09 19:41:03 +02:00 |
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Glorf
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44ef02eb99
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Third minor fix
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2013-04-09 19:04:59 +02:00 |
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Glorf
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46925e93a6
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Second minor fix
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2013-04-09 16:14:08 +02:00 |
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Glorf
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623c2c8201
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Minor fix
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2013-04-09 07:45:07 +02:00 |
|
scrawl
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01ae91f640
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Fix several NPCs spawning in the ground
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2013-04-09 01:24:17 +02:00 |
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Glorf
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7c22e123f4
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
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scrawl
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9e08497f02
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Initial container content should inherit the owner of its container
|
2013-04-07 22:07:04 +02:00 |
|
scrawl
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f3c8cd2065
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
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scrawl
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2d2196b0d6
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Implemented levelled items
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2013-04-07 21:01:02 +02:00 |
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Glorf
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48d9885554
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
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Marc Zinnschlag
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034ebf8ffd
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Merge remote-tracking branch 'scrawl/master'
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2013-04-04 19:57:55 +02:00 |
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scrawl
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2e7d5377f4
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Fix crash when moving npcs to an inactive cell
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2013-04-04 16:51:22 +02:00 |
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Marc Zinnschlag
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62d70f17c8
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removed another redundant include
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2013-04-04 12:42:38 +02:00 |
|
Marc Zinnschlag
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5244362fba
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some cleanup
|
2013-04-04 12:23:06 +02:00 |
|
Marc Zinnschlag
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8c7d578ddc
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moved the CellRef struct to its own header
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2013-04-04 12:13:15 +02:00 |
|
Marc Zinnschlag
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e8c32d0c3d
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MWWorld::Player cleanup
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2013-04-04 12:05:03 +02:00 |
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scrawl
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ebaf80d539
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
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Glorf
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900c2cfa81
|
Minor bugfix #646 change
|
2013-04-02 14:08:59 +02:00 |
|
Glorf
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d25c838e1d
|
Bugfix #646
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2013-04-02 11:42:29 +02:00 |
|
Marc Zinnschlag
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751c679255
|
Merge remote-tracking branch 'glorf/enchanting'
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2013-04-01 17:35:04 +02:00 |
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Glorf
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d29a42dcbe
|
Fixed enchanting mechanics
|
2013-03-31 23:18:23 +02:00 |
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scrawl
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1a2daa3bc1
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Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
|
2013-03-31 14:50:03 +02:00 |
|
Chris Robinson
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13c098266c
|
Pass player rotation through the movement settings
|
2013-03-31 02:57:22 -07:00 |
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scrawl
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69099c11a2
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Merge branch 'enchanting' into companion
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2013-03-31 11:52:55 +02:00 |
|
Chris Robinson
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18e8ff7198
|
Actually rotate the object when updating physics
|
2013-03-31 02:24:44 -07:00 |
|
Chris Robinson
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7b02ec411b
|
Apply the rotation when updating the character controller
|
2013-03-31 01:29:24 -07:00 |
|
scrawl
|
13be61812a
|
Made the "Unknown class key" exception slightly more helpful
|
2013-03-31 10:16:02 +02:00 |
|
Chris Robinson
|
466c0086b8
|
Use a full Movement to hand off to the world physics update
|
2013-03-31 00:13:56 -07:00 |
|
Chris Robinson
|
0ce188b7cc
|
Store the position and rotation in MWMechanics::Movement
|
2013-03-30 19:00:46 -07:00 |
|
Chris Robinson
|
63af72c315
|
Avoid converting to and from quaternions
|
2013-03-30 17:31:16 -07:00 |
|
scrawl
|
0079f62180
|
Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
|
2013-03-30 16:27:06 +01:00 |
|
scrawl
|
51204f098e
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
|
scrawl
|
e7af718b55
|
Remove unnecessary WindowManager::messageBox arguments
|
2013-03-30 12:56:37 +01:00 |
|
Marc Zinnschlag
|
573368849b
|
Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
apps/openmw/CMakeLists.txt
|
2013-03-29 16:48:21 +01:00 |
|
Glorf
|
86275e5bd4
|
Some enchanting fixes
|
2013-03-29 12:00:09 +01:00 |
|
Glorf
|
eb88463b94
|
Some enchanting fixes
|
2013-03-28 23:39:20 +01:00 |
|
Glorf
|
6643fe789c
|
Enchanting system
|
2013-03-28 17:41:00 +01:00 |
|
scrawl
|
6f1575d42a
|
CELL record corrections
|
2013-03-27 17:27:43 +01:00 |
|
Marc Zinnschlag
|
6c76e97bbc
|
fixed day count in rest dialogue
|
2013-03-25 11:53:02 +01:00 |
|
scrawl
|
a2ca679beb
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
|
scrawl
|
20774f8f81
|
Added merchant repair feature
|
2013-03-22 14:13:10 +01:00 |
|
scrawl
|
8e2f9f5186
|
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
|
2013-03-22 12:24:09 +01:00 |
|
Marc Zinnschlag
|
feaf2b43fb
|
disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active
|
2013-03-22 09:44:59 +01:00 |
|
scrawl
|
918cdcffc2
|
Split up components/esm/loadlocks
|
2013-03-22 05:50:54 +01:00 |
|
Marc Zinnschlag
|
775f9e8402
|
Merge remote-tracking branch 'potatoesmaster/dialogue' into next
|
2013-03-20 20:53:14 +01:00 |
|
Emanuel Guevel
|
6783ff6748
|
Workaround to have dialogues until actor detection is implemented for NPCs
|
2013-03-20 20:10:55 +01:00 |
|