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1080 commits

Author SHA1 Message Date
Marc Zinnschlag
beb1858a57 Merge remote-tracking branch 'glorf/bugfix' 2013-04-10 17:39:19 +02:00
Glorf
ad49d1ecab Sixth minor fix 2013-04-10 15:24:20 +02:00
Tom Mason
6ca2b1af74 fix for turning animations playing when in vanity mode 2013-04-09 19:24:41 +01:00
Glorf
bd93e63150 Fifth minor fix 2013-04-09 19:46:27 +02:00
Glorf
248fff6eb7 Fourth minor fix 2013-04-09 19:41:03 +02:00
Glorf
44ef02eb99 Third minor fix 2013-04-09 19:04:59 +02:00
Glorf
46925e93a6 Second minor fix 2013-04-09 16:14:08 +02:00
Glorf
623c2c8201 Minor fix 2013-04-09 07:45:07 +02:00
scrawl
01ae91f640 Fix several NPCs spawning in the ground 2013-04-09 01:24:17 +02:00
Glorf
7c22e123f4 Bugfix #691 changes 2013-04-08 22:10:55 +02:00
scrawl
9e08497f02 Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
scrawl
f3c8cd2065 Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
scrawl
2d2196b0d6 Implemented levelled items 2013-04-07 21:01:02 +02:00
Glorf
48d9885554 Started bugfix #691 2013-04-05 15:42:05 +02:00
Marc Zinnschlag
034ebf8ffd Merge remote-tracking branch 'scrawl/master' 2013-04-04 19:57:55 +02:00
scrawl
2e7d5377f4 Fix crash when moving npcs to an inactive cell 2013-04-04 16:51:22 +02:00
Marc Zinnschlag
62d70f17c8 removed another redundant include 2013-04-04 12:42:38 +02:00
Marc Zinnschlag
5244362fba some cleanup 2013-04-04 12:23:06 +02:00
Marc Zinnschlag
8c7d578ddc moved the CellRef struct to its own header 2013-04-04 12:13:15 +02:00
Marc Zinnschlag
e8c32d0c3d MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
scrawl
ebaf80d539 Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
Glorf
900c2cfa81 Minor bugfix #646 change 2013-04-02 14:08:59 +02:00
Glorf
d25c838e1d Bugfix #646 2013-04-02 11:42:29 +02:00
Marc Zinnschlag
751c679255 Merge remote-tracking branch 'glorf/enchanting' 2013-04-01 17:35:04 +02:00
Glorf
d29a42dcbe Fixed enchanting mechanics 2013-03-31 23:18:23 +02:00
scrawl
1a2daa3bc1 Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 2013-03-31 14:50:03 +02:00
Chris Robinson
13c098266c Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
scrawl
69099c11a2 Merge branch 'enchanting' into companion 2013-03-31 11:52:55 +02:00
Chris Robinson
18e8ff7198 Actually rotate the object when updating physics 2013-03-31 02:24:44 -07:00
Chris Robinson
7b02ec411b Apply the rotation when updating the character controller 2013-03-31 01:29:24 -07:00
scrawl
13be61812a Made the "Unknown class key" exception slightly more helpful 2013-03-31 10:16:02 +02:00
Chris Robinson
466c0086b8 Use a full Movement to hand off to the world physics update 2013-03-31 00:13:56 -07:00
Chris Robinson
0ce188b7cc Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
Chris Robinson
63af72c315 Avoid converting to and from quaternions 2013-03-30 17:31:16 -07:00
scrawl
0079f62180 Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references. 2013-03-30 16:27:06 +01:00
scrawl
51204f098e Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
Marc Zinnschlag
573368849b Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
	apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Glorf
86275e5bd4 Some enchanting fixes 2013-03-29 12:00:09 +01:00
Glorf
eb88463b94 Some enchanting fixes 2013-03-28 23:39:20 +01:00
Glorf
6643fe789c Enchanting system 2013-03-28 17:41:00 +01:00
scrawl
6f1575d42a CELL record corrections 2013-03-27 17:27:43 +01:00
Marc Zinnschlag
6c76e97bbc fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
scrawl
8e2f9f5186 Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips 2013-03-22 12:24:09 +01:00
Marc Zinnschlag
feaf2b43fb disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active 2013-03-22 09:44:59 +01:00
scrawl
918cdcffc2 Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
Marc Zinnschlag
775f9e8402 Merge remote-tracking branch 'potatoesmaster/dialogue' into next 2013-03-20 20:53:14 +01:00
Emanuel Guevel
6783ff6748 Workaround to have dialogues until actor detection is implemented for NPCs 2013-03-20 20:10:55 +01:00