1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 01:49:54 +00:00
Commit graph

62 commits

Author SHA1 Message Date
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Andrei Kortunov
d1a3cc98ff Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
bzzt
ed4ce4609b Do not re-render maps for all active cells during cell transitions 2019-03-30 09:10:48 +04:00
bzzt
231e629e66 Store map widgets and textures in one vector instead of 4 different ones 2019-03-23 07:46:41 +04:00
bzzt
c2176945bd Do not use the delayed map cells update 2019-03-22 18:58:34 +04:00
Capostrophic
216e1ab16f Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
scrawl
4fff2e2e34 Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
scrawl
01391b7eed Rename WindowBase's open/close to onOpen/onClose 2017-09-24 19:08:12 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
def
785b3c3d01 Hide WorldButton when in game mode 2017-04-03 09:40:12 +03:00
scrawl
72c6b11cf8 Move global map render to the worker thread 2017-02-14 07:58:16 +01:00
MiroslavR
ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 2016-08-12 03:14:36 +02:00
scrawl
7d647088ab Make the local map cell distance configurable 2016-02-05 01:19:45 +01:00
scrawl
bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
2016-02-05 01:19:45 +01:00
scrawl
ef20962fc5 Disable fog of war rendering on the HUD map by default 2016-01-11 22:58:08 +01:00
scrawl
ca4e859f61 Remove unused argument 2016-01-11 22:58:01 +01:00
scrawl
e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 2015-08-13 17:08:21 +02:00
scrawl
6e493500c9 Show custom map markers on the tooltip of the world map marker (Fixes #2711) 2015-07-18 00:14:11 +02:00
scrawl
41bed4c7d9 Use multimap to speed up custom map marker code 2015-07-17 20:49:10 +02:00
scrawl
bf9c62fa42 Fix for some coverity scan defects 2015-07-02 20:46:34 +02:00
scrawl
7a1408cfed Restore display of global map overlay, no exploration yet 2015-05-28 18:49:24 +02:00
scrawl
72d0a69132 Fix global map markers not being cleared on a new game 2015-05-28 18:44:34 +02:00
scrawl
c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
2015-05-28 03:50:49 +02:00
scrawl
3dcb167066 Map rendering 2015-05-26 16:40:44 +02:00
scrawl
75ace9f8b5 Global map base layer 2015-05-16 14:48:20 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
scrawl
7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 2015-01-31 22:40:41 +01:00
scrawl
c883a73d30 Several warning fixes 2015-01-23 15:34:47 +01:00
scrawl
f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
scrawl
5d7dcafa53 Make local map widget size configurable 2014-12-24 15:45:14 +01:00
scrawl
7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
2014-10-02 16:50:10 +02:00
scrawl
790e0150b1 Fix global map markers being duplicated when cell is visited again 2014-09-26 16:51:48 +02:00
scrawl
18be152ab1 Allow dragging map even when a marker is hovered 2014-09-26 14:27:52 +02:00
Marc Zinnschlag
9b7f61b4ba Merge remote-tracking branch 'scrawl/myguiplugin' 2014-09-14 10:45:26 +02:00
Marc Zinnschlag
94a7e38194 Merge remote-tracking branch 'ragora/fixglobalcompassorient' 2014-09-13 15:55:06 +02:00
scrawl
2c58a879ec Fix minor exploit when map window is shown with transparency 2014-09-13 07:59:29 +02:00
Ragora
282e7abd16 Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is 2014-09-12 18:26:38 -04:00
Ragora
25f99c5d5a Discarded use of a static variable and renamed event function to be less ambiguous 2014-09-12 15:06:37 -04:00
Ragora
4ecac31752 Map keeps focus on wherever it was last moved when resizing map window 2014-09-12 05:16:33 -04:00
scrawl
271c921cf8 Add missing confirmation dialog for deleting map notes 2014-09-07 18:55:59 +02:00
scrawl
4f92044d71 Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
scrawl
44b517f66d Implement hiding inventory windows by double click on caption (Fixes #1690) 2014-08-06 20:13:58 +02:00
scrawl
1244da85df Make Detect Life spell detect NPCs when in werewolf form (Fixes #1527) 2014-06-17 16:27:33 +02:00
scrawl
028e00c98f Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
scrawl
961c4d4dc4 Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible 2014-05-11 18:01:47 +02:00
scrawl
d86585b153 Fix clearing of local map markers
destroyWidget changes the child count, so the for loop is flawed.
2014-05-10 01:07:40 +02:00
scrawl
27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
scrawl
30666f2cce Fixes #1297: Store global map markers in savegame 2014-04-26 13:42:32 +02:00
Bret Curtis
ab224f93c9 remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00