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17207 commits

Author SHA1 Message Date
scrawl
c0faeea938 RigGeometry check if mesh has normals (Fixes #3667) 2016-12-15 22:39:21 +01:00
scrawl
81b9b07820 Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
2016-12-15 16:10:52 +01:00
scrawl
0168c55c2d Merge pull request #1159 from lkrieg/spelling_fixes
More spelling fixes
2016-12-15 16:10:25 +01:00
Leon Krieg
739cd5ba45 Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
Aussiemon
369272fc70 Handle SDL event 0x302 by doing nothing 2016-12-14 21:08:20 -07:00
scrawl
2eb6ef50ca Revert "[OS X] Reenable CI"
This reverts commit c99d9a47e8.
2016-12-14 20:03:42 +01:00
scrawl
e6332d7c12 Merge pull request #1157 from lkrieg/spelling_fixes
Multiple spelling fixes
2016-12-14 17:56:51 +01:00
Leon Krieg
c7b4b2cdd7 Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
scrawl
8bdd5d1131 Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
2016-12-14 14:33:09 +01:00
mrohrlach
71e74f5a93 Moved projectile light calculation to separate method 2016-12-13 18:04:20 -07:00
Bret Curtis
582acc8c71 Merge pull request #1156 from jeffreyhaines/patch-2
Minor grammar and sentence changes
2016-12-13 22:05:50 +01:00
Bret Curtis
3f9b36dc3d Merge branch 'master' into patch-2 2016-12-13 21:57:54 +01:00
jeffreyhaines
829f684899 Removed Oxford comma 2016-12-13 15:39:30 -05:00
jeffreyhaines
6fadcc6748 Replaced "prior" with "previous" 2016-12-13 13:29:22 -05:00
jeffreyhaines
2fe2b57faa Replaced choose with select 2016-12-13 13:27:43 -05:00
Bret Curtis
49e6232de5 Merge pull request #1155 from jeffreyhaines/patch-1
Minor spelling correction
2016-12-13 19:18:12 +01:00
jeffreyhaines
d95a663510 Minor grammar and sentence changes 2016-12-13 11:11:21 -05:00
jeffreyhaines
2d928fac36 Minor spelling correction 2016-12-13 10:46:16 -05:00
scrawl
88e07640d5 Merge pull request #1154 from MiroslavR/swish
Fix swish sound ID and play swish sound effects for all creatures
2016-12-11 21:18:55 +01:00
MiroslavR
76ee5845ac Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653) 2016-12-11 19:35:53 +01:00
scrawl
7e797eeda0 Merge pull request #1153 from MiroslavR/itemshadow-bug
Remove item shadows properly
2016-12-10 22:25:56 +01:00
MiroslavR
8c97ac269d Remove item shadows properly (Fixes #3652) 2016-12-10 22:22:41 +01:00
scrawl
b7f8b572ae Merge pull request #1152 from Aussiemon/disintegration2
Bug #2777: Fix for disintegration efffects eliminated by framerate (attempt #2)
2016-12-10 18:02:02 +01:00
mrohrlach
f0f78c9d64 Slight adjustments to disintegration fix 2016-12-09 19:55:26 -07:00
mrohrlach
9624d8aade Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
mrohrlach
f5da179a90 Removed two more bad casts 2016-12-09 18:15:40 -07:00
mrohrlach
3b0c791892 Removed bad casts and unnecessary comments 2016-12-09 18:10:06 -07:00
scrawl
876d9c6a84 Merge pull request #1148 from Allofich/aicombat
Require line of sight for AI attacks
2016-12-06 20:02:39 +01:00
scrawl
5f92cc413d Merge pull request #1146 from Allofich/fortify
Fix fortify maximum magicka expiration
2016-12-06 18:02:23 +01:00
Allofich
a6dae51d87 Require line of sight for AI attacks (Fixes #3646) 2016-12-07 01:35:30 +09:00
Allofich
6816e935f1 Fix fortify maximum magicka expiration (Fixes #3648) 2016-12-06 21:00:03 +09:00
scrawl
9febb3e824 Merge pull request #1147 from MiroslavR/NiSphericalCollider
Implement NiSphericalCollider (Closes #3644)
2016-12-06 02:31:11 +01:00
MiroslavR
99bcf47167 Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
scrawl
3ac66ec9d4 Update AUTHORS.md 2016-12-05 00:56:11 +01:00
scrawl
4269a2d140 Merge pull request #1144 from Aussiemon/master
Feature #3523:  Light source on magic projectiles
2016-12-05 00:55:50 +01:00
mrohrlach
c2e5f24e98 Tidying up 2016-12-04 16:31:11 -07:00
mrohrlach
ef5cf76ad8 Implemented retrieval of effect colors for lights, made recommended changes 2016-12-04 16:11:21 -07:00
mrohrlach
e1deb8b1d4 Merge branch 'master' of https://github.com/openmw/openmw 2016-12-04 16:09:22 -07:00
scrawl
1e654ca4c3 Update AUTHORS.md 2016-12-04 15:33:37 +01:00
scrawl
250c862ded Merge pull request #1143 from kurnevsky/crash-fix
Crash fix when item is disabled before it casts spell.
2016-12-04 15:32:41 +01:00
mrohrlach
3816d0f6dc Changed light values to better match vanilla. Still need to pull diffusion properties from spells 2016-12-03 19:44:52 -07:00
mrohrlach
099e79edbe Changed a line that did not need to be changed apparently 2016-12-03 19:12:25 -07:00
mrohrlach
61097d93b9 Replaced tabs with spaces (oops) 2016-12-03 19:09:03 -07:00
mrohrlach
49ce80346c Changed methods slightly to ensure non-magic projectiles do not receive lights 2016-12-03 15:42:24 -07:00
mrohrlach
83945cf280 Added reasonable approximation of magic bolt lights 2016-12-03 15:24:21 -07:00
Kurnevsky Evgeny
28639c3b2f Crash fix when item is disabled before it casts spell. 2016-12-03 17:13:31 +03:00
scrawl
908cc699ce Merge pull request #1141 from MiroslavR/water-sounds
Implement water sounds
2016-12-02 14:40:22 +01:00
scrawl
e0afd6d0f7 Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with. 2016-12-02 02:25:05 +01:00
MiroslavR
c34d85ffc2 Implement water sounds (Closes #451) 2016-11-28 21:34:58 +01:00
scrawl
be14ce414e Update AUTHORS.md 2016-11-27 05:36:48 +01:00