Nikolay Kasyanov
f1abc5d7cb
[macOS, CI] Use Release configuration
8 years ago
Nikolay Kasyanov
672aa80dc5
Revert "Make Travis build test-release-build-on-travis"
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4eb5183d73
8 years ago
Koncord
6076346df4
[Client] Add Networking::preInit() method
8 years ago
Koncord
0c1905e842
[General] Add PreInit packet
8 years ago
Koncord
0d53a6916d
[General] Move repeated code in Packet() to base class
8 years ago
David Cernat
df051a777a
Merge pull request #181 from OpenMW/master
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Add OpenMW commits up to 4 Mar 2017
8 years ago
scrawl
c1b1d502ee
Fix up commit 330e5fefd1
8 years ago
scrawl
4123398cbc
Change no-grab setting to respect the value given
8 years ago
scrawl
7eb48ea83b
Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error
8 years ago
scrawl
4051018862
optimizer: fix FlattenStaticTransformsVisitor not respecting the is permissible callback
8 years ago
scrawl
5866f0f80b
Add OPENMW_OPTIMIZE env variable to help debugging optimizer-related issues
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Example:
OPENMW_OPTIMIZE=OFF
OPENMW_OPTIMIZE="~FLATTEN_STATIC_TRANSFORMS"
8 years ago
scrawl
42a04de37c
Fix a crash that occurred when a carried light fails to be attached.
8 years ago
scrawl
2776727794
Allow gamepad and mouse/keyboard to be used at the same time ( Fixes #3093 )
8 years ago
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
Nikolay Kasyanov
4eb5183d73
Make Travis build test-release-build-on-travis
8 years ago
David Cernat
82dcec5ec5
[Server] Use consistent pattern for script function category names
8 years ago
Koncord
cea1425db1
[Client] Remove redundant newlines & keep ~120 columns
8 years ago
Koncord
4015c3e9a9
[Client] Use constant instead magic value in Lerp function
8 years ago
Koncord
a10cf4360c
[Client] Print all esm/esp files in load queue with idx & CRC32 checksum
8 years ago
Koncord
9199446edd
[Client] Add Files::Collections to Main::init() arguments
8 years ago
Koncord
c353e18645
[General] Move Utils from server to components
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Rewrite CRC32 functions to the Boost equivalent
8 years ago
David Cernat
9cffc1f661
[Client] Don't open up main menu when player's death animation finishes
8 years ago
David Cernat
0d32bf5943
[General] Add extra death debug, don't request data from player on death
8 years ago
David Cernat
c4b11a1251
[Client] Remove now unused sendData() and BitStream declarations
8 years ago
David Cernat
cf6de6c474
[Client] Update old packet-sending code in LocalPlayer and GUIChat
8 years ago
David Cernat
a2ef39c655
Merge pull request #178 from OpenMW/master
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Add OpenMW commits up to 2 Mar 2017
8 years ago
David Cernat
6887930c04
[Client] Let scripts handle respawn point instead of hardcoding it
8 years ago
scrawl
599f0a36eb
Update AUTHORS.md
8 years ago
scrawl
1692b7f38e
Merge pull request #1209 from dhustkoder/master
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Added ConstContainerStoreIterator (Task #3092 )
8 years ago
scrawl
62cc091414
Fix incorrect setting of TexMat in terrain material
8 years ago
scrawl
a759ef5d2e
Leave the MyGUI::PixelFormat as Unknown when loading from file as its not required.
8 years ago
scrawl
8fc7942d64
Refactor osgMyGUI::OSGTexture to store width/height inside the object
8 years ago
David Cernat
db8218545f
Merge pull request #177 from OpenMW/master
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Add OpenMW commits up to 1 Mar 2017
8 years ago
scrawl
d8505e4f48
Fix a multithreading crash caused by modification of live Geometry
8 years ago
scrawl
2873c10284
Clean the object root of StateSets and hidden nodes
8 years ago
scrawl
4e0011bfc8
Improve NPC loading performance by caching the cleaned objectRoot
8 years ago
scrawl
058681ad73
ShaderVisitor: avoid reset of rig geometry when not required
8 years ago
Rafael Moura
6c2ce2b2a1
Porting more ContainerStoreIterator usage to const version #4
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removed const_cast revision
8 years ago
Rafael Moura
7fa2703715
Porting more ContainerStoreIterator usage to const version #3
8 years ago
David Cernat
03984685e5
[Client] Remove unnecessary type specifiers
8 years ago
David Cernat
5c269a5f8d
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
8 years ago
David Cernat
4aaa9ed694
[General] Update version to 0.5.2
8 years ago
Rafael Moura
18a4b64f1a
Porting more ContainerStoreIterator usage to const version #2
8 years ago
David Cernat
e6bc7ad463
[General] Make all flying players fly correctly, including TCL users
8 years ago
David Cernat
48125913c3
Merge pull request #175 from OpenMW/master
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Add OpenMW commits up to 27 Feb 2017
8 years ago
Koncord
0442ebd607
[Server] Remove redundant newlines & keep ~120 columns
8 years ago
Koncord
83d0cbedb2
[Server] Remove redundant type casts
8 years ago
Koncord
8f96ca22c1
[Server] Fix typo in RakNet name
8 years ago
Koncord
aa91126ce3
[Server] Minor cleanup in Networking
8 years ago
David Cernat
02487dce13
[Client] Prevent invalid race used by other player from freezing client
8 years ago