David Cernat
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6eae017561
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Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
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2016-10-06 06:16:09 +03:00 |
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Allofich
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160da0b149
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
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David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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2016-09-30 08:59:58 +03:00 |
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David Cernat
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ce4b326b02
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Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
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2016-09-28 07:50:16 +03:00 |
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David Cernat
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3b7693c719
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Resolve conflicts in pull request #55
# Conflicts:
# README.md
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/combat.cpp
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2016-09-15 08:49:57 +03:00 |
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Allofich
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34851349de
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Pass hitPosition by const reference
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2016-09-13 00:59:56 +09:00 |
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Allofich
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bce0166931
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Don't play blood effects for resisted hits
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2016-09-12 22:46:32 +09:00 |
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David Cernat
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d9cfd5bac2
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Resolve conflicts with OpenMW
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2016-08-15 19:14:13 +03:00 |
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Allofich
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ee2702087c
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Make zero-weight boots play light boot footsteps
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2016-08-14 17:27:47 +09:00 |
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David Cernat
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09d564424f
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Translate Russian code comment into English
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2016-08-01 19:26:42 +03:00 |
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Aesylwinn
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b4a000913c
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Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
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2016-07-17 23:50:52 -04:00 |
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Koncord
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1b259e2d33
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Syncing inventory, animations, position, 8 key attributes
Created Package system
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2016-07-07 23:50:48 +08:00 |
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scrawl
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a825882c6b
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Process death events at the end of the death animation (Fixes #1873)
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2016-06-12 00:04:50 +02:00 |
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scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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2016-02-27 12:53:07 +01:00 |
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scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
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2016-02-22 19:42:54 +01:00 |
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scrawl
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fb219fea17
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Fix respawning of NPCs/creatures when they were moved to a different cell
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2016-02-10 19:07:01 +01:00 |
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scrawl
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1b8e82e929
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Preload NPC body parts
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2016-02-09 00:26:22 +01:00 |
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scrawl
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84dcf59c50
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Fix preloading of equipment parts that don't separate gender
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2016-02-08 22:57:47 +01:00 |
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scrawl
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effe022bb2
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Move preload model list to MWClass, preload NPC head/hair
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2016-02-08 20:52:32 +01:00 |
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scrawl
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32d5dece58
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Add count argument to getToolTipInfo
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2015-12-19 16:29:07 +01:00 |
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scrawl
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0d4729dcd5
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
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scrawl
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b0894ea20d
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
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scrawl
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04f7a8f8eb
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
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scrawl
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303521002d
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Accept a ConstPtr in adjustScale
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2015-12-18 16:46:02 +01:00 |
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scrawl
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09bdb0ad4b
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Accept a ConstPtr in getServices
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2015-12-18 16:44:35 +01:00 |
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scrawl
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3c98f8dde3
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Accept a ConstPtr in isPersistent
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2015-12-18 16:41:37 +01:00 |
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scrawl
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3fe3091275
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Accept a ConstPtr in isEssential
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2015-12-18 16:39:35 +01:00 |
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scrawl
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4a47fc32fa
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Accept a ConstPtr in getBloodTexture
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2015-12-18 16:39:08 +01:00 |
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scrawl
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2bd8d60e9f
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Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
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2015-12-18 16:33:54 +01:00 |
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scrawl
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2ac92012e8
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Accept a ConstPtr in isClass
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2015-12-18 16:29:30 +01:00 |
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scrawl
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5b082be79f
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Accept a ConstPtr in getBaseGold
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2015-12-18 16:28:20 +01:00 |
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scrawl
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da7ebfde99
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Accept a ConstPtr in copyToCell
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2015-12-18 16:27:18 +01:00 |
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scrawl
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b09bdd6af5
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Accept a ConstPtr in isBipedal
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2015-12-18 16:27:18 +01:00 |
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scrawl
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92a3acfa56
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Accept a ConstPtr in getBaseFightRating
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2015-12-18 16:12:35 +01:00 |
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scrawl
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f258c5c508
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Accept a ConstPtr in getModel
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2015-12-18 15:51:05 +01:00 |
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scrawl
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d9bbd83b09
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Accept a ConstPtr in getToolTipInfo
Accept a ConstPtr in functions used by getToolTipInfo
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2015-12-18 15:47:16 +01:00 |
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scrawl
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ed3486e816
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Improve const-correctness in writeAdditionalState
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2015-12-18 00:19:06 +01:00 |
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scrawl
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b48445dea7
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Accept a ConstPtr in getScript
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2015-12-18 00:12:03 +01:00 |
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scrawl
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eb51e2838f
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Utilize the mHasCustomData flag in writeAdditionalState
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2015-12-18 00:07:40 +01:00 |
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scrawl
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271fcb80c6
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Remove container scripts before deleting container
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2015-12-14 02:57:55 +01:00 |
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scrawl
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bdae572264
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Merge pull request #840 from scrawl/movedrefs
Object movement between cells
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2015-12-09 14:10:57 +01:00 |
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Chris Robinson
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91cd6be11b
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Use the correct SoundId for NPC "land" sounds
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2015-12-05 18:00:28 -08:00 |
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scrawl
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fc449233be
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Restore support for inserting objects into a cell
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2015-12-04 18:29:41 +01:00 |
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scrawl
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0975f60d59
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Stub out CellStore::get<T> accessors in preparation of reference movement between cells
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2015-12-04 18:29:41 +01:00 |
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scrawl
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cd4a1ffd16
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Fast version of dynamic_cast for MWClass
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2015-11-29 14:26:52 +01:00 |
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scrawl
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bd9dc58560
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Use the correct scale for actor swim height (Fixes #2833)
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2015-11-01 21:45:58 +01:00 |
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dteviot
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541d7fb4fb
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Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
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2015-08-25 18:19:16 +12:00 |
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dteviot
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bb54bbd273
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Pulled duplicated functions into common base class
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2015-08-24 19:54:02 +12:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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2015-08-18 23:06:12 +02:00 |
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