Jan Borsodi
c45811770a
Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text.
14 years ago
Jan Borsodi
76ab7302b1
Fixed crash when entering the birth dialog two or more times. Array should not have been static.
14 years ago
Jan Borsodi
0cc8f84393
Finished handling of Create Class dialog, now a new class is created and set in the mechanics manager.
14 years ago
Jan Borsodi
232164bfb0
Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat.
14 years ago
Jan Borsodi
b364d47b0b
Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
...
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
14 years ago
Jan Borsodi
efd9def3a8
Added separate skin sub-elements for the dialog skin which does not show the resize pointer.
14 years ago
Jan Borsodi
3af1c66f8d
Switched to correct GMST values in the Create Class dialog.
14 years ago
Jan Borsodi
8acf04fc08
Added dialog for editing description in custom class dialog.
14 years ago
Jan Borsodi
ee101440a2
Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations.
14 years ago
Jan Borsodi
d97dad7a86
Initial work on the Class Create dialog.
14 years ago
Marc Zinnschlag
283e0df3a0
send skill updates to GUI sub-system
14 years ago
Jan Borsodi
404aacae1b
Call setPlayerClass when the class has been chosen.
14 years ago
Jan Borsodi
cd3e976b7c
Added birthsign dialog and spell effect widget.
14 years ago
Jan Borsodi
3e611b5d4c
Added widget for spells, updated race dialog to use that.
14 years ago
Jan Borsodi
cd8b88dea1
Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets.
14 years ago
Jan Borsodi
647129c866
The type used for Stat/DynamicStat templates are now stored as a typedef. Added some convenience constructors for initializing Stat/DynamicStat objects.
14 years ago
Jan Borsodi
eec34e9f0e
Added dialog for picking class from a list.
14 years ago
Jan Borsodi
07b1b21b29
Fixed incorrect comparison with current race, should use the ID not the name.
14 years ago
Jan Borsodi
54996684aa
Merge branch 'master' into gui-windows
14 years ago
Jan Borsodi
64fce8d321
Added an option (USE_DEBUG_CONSOLE) to cmake file to disable the console for debug builds on windows. If set to false all debug output is redirect to the debug output of Visual Studio.
14 years ago
Jan Borsodi
afe545f953
Merge remote branch 'korslund/master'
14 years ago
Jan Borsodi
7bfae798e8
Changed indentation of stats window class from 2 spaces and to 4 spaces.
14 years ago
Jan Borsodi
4f296896e1
Moved code for the stats window from the header file and to the cpp file.
14 years ago
Jan Borsodi
001fc0c6e8
The content of the skill list in the stat window is now scrollable with a vertical scroller.
14 years ago
Jan Borsodi
573917f3e1
Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group.
14 years ago
Jan Borsodi
9a0aea1718
Changed name of function use to set birth sign in stats window.
14 years ago
Jan Borsodi
cf20233d7e
Merge remote branch 'zini/newchar' into gui-windows
14 years ago
Jan Borsodi
ccdff570ad
Factions now has a rank value in the stats window.
14 years ago
Jan Borsodi
6f1a41c1bd
The skill values are now stored in the stats window instead of fetching the current player stats. Values can be set with setValue().
14 years ago
Marc Zinnschlag
7cd40fc7e4
made engine framelistener more crash-resistant
14 years ago
Jan Borsodi
41ef0bc08f
Added possibility to configure stat page to show factions, birth sign as well as reputation and bounty.
14 years ago
Jan Borsodi
9683a7094d
Added faction, birth sign, reputation and bounty to stat screen. All values are currently hardcoded.
14 years ago
Jan Borsodi
46e828dbd9
Split code for generating skill list into reusable methods, this makes it easier to add other items to the list.
14 years ago
Jan Borsodi
0868e76ffb
Added display of skills in stat window, the skills are configured with MWGui::WindowManager::configureSkills().
14 years ago
Jan Borsodi
3d01e51254
Added text skin SandBrightText which is a slightly brighter version of SandText, used for group labels in skill list.
14 years ago
Jan Borsodi
b05236250a
Added skin MW_HLine which is used to display a horizintal line separator.
14 years ago
Marc Zinnschlag
be8f852663
implemented skill value handling during character creation (untested)
14 years ago
Nicolay Korslund
3e170002e2
Merge remote branch 'zinnschlag/cell'
14 years ago
Nicolay Korslund
71e5a15298
Minor improvement to to_utf8
14 years ago
Marc Zinnschlag
bd983717de
fixed compile problem (gcc related?)
14 years ago
Marc Zinnschlag
8de9619579
Merge commit 'amos/gui-windows' into newchar
14 years ago
Jan Borsodi
ff6315a8a6
Improved parameter name for size sent to text input dialog.
14 years ago
Jan Borsodi
3cf8472ddc
Centre race dialog on screen.
14 years ago
Jan Borsodi
31a728bf07
Made sure name and race dialog is properly reset when opening again.
14 years ago
Jan Borsodi
1d69689f77
Uppercase OK.
14 years ago
Jan Borsodi
dbc3a43f13
Adjusting y coord of ok button is wrong, should be width.
14 years ago
Jan Borsodi
8770e4bc92
Made sure text edit widget gets focus when dialog is reopened.
14 years ago
Jan Borsodi
84acab03ec
Avoid delegates being called repeatedly when pressing enter in name dialog.
14 years ago
Jan Borsodi
07dd5e5631
Race and name dialog are now kept in memory after ok/next is clicked, this avoids a crash where MyGUI would call into the dialog widgets after being destroyed.
14 years ago
Jan Borsodi
5802930500
Text edit field now gets focus when the dialog is shown.
14 years ago