Chris Robinson
2883cdba5c
Initialize the Sound object before modifying the pitch variable
9 years ago
Chris Robinson
a6db96b2d8
Update sound and stream parameters
9 years ago
Chris Robinson
4bd235284b
Rename a couple members to avoid confusion
9 years ago
Chris Robinson
1ce3e7f5b9
Use a separate type for streams
...
They're basically the same, but it's to help avoid accidents with passing non-
streaming sounds to the stream functions, or vice-versa.
9 years ago
Chris Robinson
816015d6e6
Avoid inheriting from Sound for sound types
9 years ago
sandstranger
b0b3192520
delete bad symbol
9 years ago
sandstranger
bd5057aa3c
enable opengl es1
9 years ago
scrawl
647bed7f40
Do not read openmw.cfg from global path if one was found in the local path
9 years ago
scrawl
77965501d4
CMakeLists.txt: set the OPENMW_RESOURCE_FILES before configuring openmw.cfg
9 years ago
scrawl
7d6fa1b65a
CMakeLists.txt: Don't use DATADIR before it's defined
9 years ago
scrawl
87e44bf627
Small fix
9 years ago
scrawl
d3fa8a8602
Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
9 years ago
scrawl
a29aef14f1
Eliminate a dynamic_cast in ParticleSystemController
9 years ago
scrawl
6cf2c35235
Don't rely on the _particles vector implementation details
...
This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg.
9 years ago
scrawl
3d12b2ca9d
Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.
9 years ago
Dmitry Marakasov
84305a1297
Reuse DATADIR in data paths
9 years ago
scrawl
c9d710f334
Use a typedef to avoid conditional compiling
9 years ago
scrawl
c912310c52
Don't add persuasion results to the journal
9 years ago
scrawl
2327a41826
Fix journal freeze
9 years ago
Alexander "Ace" Olofsson
cfcbd20d99
Let's put it as a MSVC-only fix for now
9 years ago
Alexander "Ace" Olofsson
e42f4999bd
Quick fix for building on MSVC
9 years ago
scrawl
ba5433391f
Merge pull request #831 from ace13/win-fix
...
Fix windows builds
9 years ago
scrawl
e5ec4fe042
Add const specifier
9 years ago
scrawl
695fcf41c4
Optimize ValueInterpolator / KeyframeController
...
Cache the current position in the animation track and attempt to reuse it in the next frame.
Decent speed up for the Update phase, about 0.3 ms faster in Balmora.
9 years ago
Alexander "Ace" Olofsson
24340bff95
Add a space
9 years ago
Alexander "Ace" Olofsson
6823298516
Different way to solve the type deduction issue
9 years ago
Alexander "Ace" Olofsson
a69e751089
Revert "Fix windows builds"
...
This reverts commit b085c09f86
.
9 years ago
scrawl
f5f3d18b8e
Add comment
9 years ago
scrawl
576d5111a5
Prefer Intersector::PROJECTION over Intersector::WINDOW
9 years ago
scrawl
14b143231c
Don't crash OpGetTarget when the target disappeared ( Fixes #3048 )
9 years ago
Alexander "Ace" Olofsson
b085c09f86
Fix windows builds
...
Can't instantiate a container (at least with MSVC) without knowing the exact size of the object being stored, forward-declares only work with pointers.
I couldn't see a simple way to remove the forward declare, so pointers and memory management it is.
9 years ago
Marc Zinnschlag
3a81bed001
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
7cc8fbfb3c
Merge remote-tracking branch 'scrawl/dynamic_cast2'
9 years ago
scrawl
0655abcd8b
Fix some character preview raycasting issues (Bug #2769 )
9 years ago
scrawl
8fb328ef4f
Fix updating of character preview size in InventoryWindow::setGuiMode
9 years ago
scrawl
ac366f1603
Fix the rig bounds being updated twice per frame
...
Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
9 years ago
scrawl
e49bce7b40
Share the bvh of btBvhTriangleMeshShape's when possible
...
Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83)
9 years ago
scrawl
d2290a8183
Don't crash when Water_SurfaceFrameCount is 0
9 years ago
scrawl
d5a738bd39
Apply 27e669296e
(locale-unaware tolower) to more code
...
In particular, the one in VFS::normalizeFilename was affecting cell loading performance.
9 years ago
scrawl
f962ce0bbe
Don't link against unnecessary OSG libraries
9 years ago
scrawl
cd4a1ffd16
Fast version of dynamic_cast for MWClass
9 years ago
Marc Zinnschlag
20a076bdba
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
6df626ad71
Merge remote-tracking branch 'scrawl/crashcatcher'
9 years ago
scrawl
db71634a2d
Allow replacing of interactive message boxes ( Fixes #3040 )
9 years ago
scrawl
c9bfe01120
Fix applying of weather changes after serving a jail sentence
9 years ago
Marc Zinnschlag
6facce9d13
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
2bef714d34
Merge remote-tracking branch 'emperorarthur/no_relative'
9 years ago
Marc Zinnschlag
ff5582e318
Merge remote-tracking branch 'scrawl/ltex'
9 years ago
scrawl
a1fa1b2b2e
Don't attempt to open an empty texture
9 years ago
scrawl
d97dda05c9
Don't attempt to play unset weather sounds
9 years ago