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95 commits

Author SHA1 Message Date
emoose
4a9821dc65 fix kdevelop indentation... 2012-11-02 20:43:07 +00:00
emoose
15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
89ad2af1d9 key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
Douglas Diniz
5cbb08fee1 Task 339 - Moving all sounds to actions 2012-08-26 11:47:45 -03:00
Douglas Diniz
82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
78fe6fdce5 Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
greye
26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
greye
e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell 2012-07-25 20:31:39 +04:00
greye
6a3a728a56 Class::getModel implementation 2012-07-25 20:31:39 +04:00
Marc Zinnschlag
5a7b95bf7a Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp 2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
scrawl
1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
2e57cf5730 fixed the tooltip for doors leading to exteriors, fixed map window cell name 2012-04-17 18:47:51 +02:00
scrawl
cdd4d83d9e moved the tooltip info to the appropriate MWWorld::Class classes 2012-04-16 22:58:16 +02:00
Chris Robinson
ae308b9b5f Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
Michael Papageorgiou
703e484a92 Doors and Containers sounds, now in 3D 2012-03-13 14:17:49 +02:00
Michael Papageorgiou
fe977fe313 More container and door trap fixes 2012-02-27 16:59:45 +02:00
Michael Papageorgiou
c6861ed2a9 Added door activation sounds 2012-02-27 09:39:35 +02:00
Marc Zinnschlag
8de6761a79 general cleanup 2012-01-27 15:11:02 +01:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
4dc59dfbdd Scenenode flip 2011-11-17 17:10:27 -05:00
Jason Hooks
bc58ef28cd Made corrections 2011-11-12 15:58:22 -05:00
Jason Hooks
c7dadec840 Updating the rest of mwclass 2011-11-11 23:01:12 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Marc Zinnschlag
4a12be11bf moved PlayerPos class from MWRender to MWWorld and renamed it to Player 2011-01-04 15:58:22 +01:00
Marc Zinnschlag
1dc805d0d4 Merge branch 'master' into exterior
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2010-09-08 15:38:19 +02:00
Marc Zinnschlag
61c4fa0630 blocked using of locked doors (keys are not considered yet) 2010-08-30 12:02:47 +02:00
Marc Zinnschlag
459dd82896 implemented locking/unlocking for doors (can not be invoked by user interaction yet) 2010-08-30 11:56:55 +02:00
Marc Zinnschlag
7bb2041418 made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
Marc Zinnschlag
67a067e49c changed name of teleport doors to the name of the destination cell 2010-08-19 13:19:23 +02:00
Marc Zinnschlag
967f85875d reimplemented class-dependend rendering code in MWClass 2010-08-14 10:02:54 +02:00
Marc Zinnschlag
7a313f24ab integrated activation into script system 2010-08-05 15:40:03 +02:00
Marc Zinnschlag
002345270b implemented teleport doors (only for the player for now) 2010-08-03 18:44:52 +02:00
Marc Zinnschlag
239498bcd4 added getName function 2010-08-03 17:11:41 +02:00
Marc Zinnschlag
f50ced4616 added missing record classes 2010-08-03 15:24:44 +02:00