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24796 commits

Author SHA1 Message Date
Alexei Dobrohotov
3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
2019-08-02 18:07:29 +03:00
David Cernat
300cef0073 [Server] Allow setting of container record flags in SetRecordFlags() 2019-08-01 21:28:03 +03:00
capostrophic
168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 2019-08-01 20:48:58 +03:00
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
2019-08-01 20:39:06 +03:00
Alexei Dobrohotov
3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
2019-08-01 16:33:25 +03:00
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
2019-08-01 15:13:03 +02:00
David Cernat
0189d19d14 [Server] Clear new types of records in ClearRecords() 2019-08-01 15:47:13 +03:00
Alexei Dobrohotov
1fdc5151ca Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)

See merge request OpenMW/openmw!136
2019-08-01 10:02:36 +00:00
Artem Nykolenko
610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 2019-08-01 10:02:35 +00:00
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
2019-08-01 13:10:40 +04:00
capostrophic
5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 2019-08-01 11:47:31 +03:00
David Cernat
247d2fad30 [General] Implement activator & static records for RecordDynamic packets 2019-08-01 09:48:57 +03:00
capostrophic
2affb8ed63 Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
dcbe76d888 [Regression] Avoid confusing inventory doll with player 2019-07-31 17:34:32 +03:00
capostrophic
e2496af5c5 Vanilla-friendly ranged crits (bug #5067) 2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d Use up-to-date magic effects for GetEffect (bug #3894) 2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 2019-07-31 00:45:54 +03:00
capostrophic
15bf05215e Revert questionable input manager decisions
Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
2019-07-30 19:48:46 +03:00
Capostrophic
4e54ed86b3 Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 2019-07-29 15:44:17 +03:00
Alexei Dobrohotov
cad4ba0423 Merge branch 'unity_fix' into 'master'
Fix build with `OPENMW_UNITY_BUILD` enabled

See merge request OpenMW/openmw!132
2019-07-28 18:46:27 +00:00
Grigory
28e54c25ee Add -DMYGUI_DONT_REPLACE_NULLPTR 2019-07-28 21:04:37 +03:00
AnyOldName3
d460e407ab Merge branch 'framelimit' into 'master'
Default framelimit

See merge request OpenMW/openmw!54
2019-07-27 12:54:36 +00:00
wang ryu
d4ec446141 default framelimit 2019-07-27 13:37:00 +00:00
David Cernat
e9336e53fc [General] Implement container and door records for RecordDynamic packets 2019-07-27 03:45:50 +03:00
David Cernat
4183373f53 [General] Update credits 2019-07-20 15:13:10 +03:00
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened 2019-07-20 00:12:05 +03:00
David Cernat
ef68a72ba6 [General] Set hasCellData to true for PacketConsoleCommand 2019-07-19 20:10:28 +03:00
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
2019-07-19 16:16:20 +01:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
2019-07-19 08:03:33 +04:00
Andrei Kortunov
914b28c35a Merge branch 'master' into 'master'
Issue#4276: Character window resizing

See merge request OpenMW/openmw!128
2019-07-17 16:04:30 +00:00
David Cernat
1b1ce1b27a [General] Change version to 0.7.1 2019-07-17 13:39:50 +03:00
Artem Nykolenko
d996b565a5 Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog 2019-07-14 23:57:52 +03:00
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093) 2019-07-14 23:56:38 +03:00
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092) 2019-07-14 23:42:42 +03:00
David Cernat
57f84914c3 [Client] Prevent permanent deletion of player markers on cell changes 2019-07-14 22:42:55 +03:00
Evil Eye
fb9b4a79c1 Update changelog 2019-07-14 20:52:36 +02:00
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations 2019-07-12 12:31:10 +03:00
Andrei Kortunov
98847333c1
Merge pull request #2443 from 8-j/patch-1
Extended.rst: Fix inexistent animation key: `open` -> `start`
2019-07-09 07:53:35 +04:00
8-j
44a01303ed
Extended.rst: Fix inexistent animation key: open -> start 2019-07-08 23:27:11 +02:00
Alexei Dobrohotov
fe52bee41d Merge branch 'master' into 'master'
Fixes Albemic typo in OpenMW-CS

See merge request OpenMW/openmw!133
2019-07-07 12:54:08 +00:00
Alexei Dobrohotov
010cd4987d Merge branch 'fixbuild' into 'master'
Use pathconf() to determine the maximum path length

See merge request OpenMW/openmw!134
2019-07-07 12:53:08 +00:00
fredzio
ca7ac30f6d Use the POSIX pathconf(2) to determine the maximum path length.
It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
2019-07-07 01:02:38 +02:00
David Cernat
48ebdb38c7 [Client] Set LocalPlayer's killer for damage over time spell effects
Simplify related code that sets LocalActors' killers for damage over time spell effects.
2019-07-06 14:44:04 +03:00
Axel Vestin
c0f66ac70c Fixes Albemic typo in OpenMW-CS 2019-07-06 00:13:30 +02:00
Andrei Kortunov
240f76e822
Merge pull request #2440 from jlaumon/sound_crash_fix
Fixed crash with sound disabled (bug #4600)
2019-07-05 11:43:01 +04:00
jeremy
940625b138
Update CHANGELOG.md 2019-07-05 08:46:46 +02:00
jeremy
962462c1c5 Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
2019-07-04 22:54:39 +02:00