Andrei Kortunov
d4a8023e1a
Merge pull request #2485 from Capostrophic/lighting
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Add support for QuadraticMethod/LinearMethod setup (bug #4965 , continuation)
5 years ago
Andrei Kortunov
fe0791d34b
Merge pull request #2486 from Capostrophic/flicker
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Rewrite flickering/pulsing to work like vanilla (bug #4952 )
5 years ago
capostrophic
62fd2d47a5
Rewrite flickering/pulsing to work more like vanilla (bug #4952 )
5 years ago
ArgonianAccount
53facf7baa
Class quiz fixes
5 years ago
Alexei Dobrohotov
e10bbea7c0
Revert 3.4-breaking 8b1ed6c
5 years ago
Alexei Dobrohotov
5640a305e2
Merge pull request #2487 from akortunov/arrows
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Corrections for extended weapon animations feature
5 years ago
Andrei Kortunov
6019f6507d
Corrections for extended weapon animations feature
5 years ago
Alexei Dobrohotov
b7d841deb2
Merge pull request #2488 from mp3butcher/patch-13
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fix Sunglare bug with osg 3.6
5 years ago
Julien Valentin
8b1ed6c357
fix Sunglare bug with osg 3.6
5 years ago
Alexei Dobrohotov
3668473d6d
Fix comment
5 years ago
Alexei Dobrohotov
eaedf34975
Fix ventriloquism
5 years ago
capostrophic
c0d5cbdc8b
Add support for QuadraticMethod/LinearMethod setup (bug #4965 )
5 years ago
Andrei Kortunov
75fc57d1d3
Merge pull request #2483 from akortunov/master
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Revert "Do not use a separate GlowUpdater for every arrow in quiver"
5 years ago
Andrei Kortunov
1f7d2f8da0
Revert "Do not use a separate GlowUpdater for every arrow in quiver"
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This reverts commit b7c214b1bc
.
5 years ago
Andrei Kortunov
b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
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Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
5 years ago
Alexei Dobrohotov
307e9ba666
Merge pull request #2413 from akortunov/weapon
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Refactor weapon types behaviour
5 years ago
capostrophic
26f59e47db
Improve readability
5 years ago
Andrei Kortunov
9355881abc
Merge pull request #2481 from Capostrophic/nitristrips
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Handle NiTriStrips (feature #5121 )
5 years ago
Andrei Kortunov
196f8451b2
Merge pull request #2456 from Capostrophic/spells
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Make sure getSpellSuccessChance() checks mana when necessary (bug #5112 )
5 years ago
capostrophic
a9c4b18d38
Make sure cast chance checks mana when necessary (bug #5112 )
5 years ago
Andrei Kortunov
134631ad72
Merge pull request #2463 from Capostrophic/crit
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Vanilla-friendly ranged crits (bug #5067 )
5 years ago
Andrei Kortunov
fcd6e915d4
Fallback for long animation groups
5 years ago
Andrei Kortunov
123ca175c8
Fallback for short weapon groups
5 years ago
Andrei Kortunov
afaff8231d
Use the Weapon Bone as fallback
5 years ago
Andrei Kortunov
f0cef772fa
Refactor weapon types behaviour
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1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
Alexei Dobrohotov
25dc06db73
Merge pull request #2482 from akortunov/arrows
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Update weapon state when we cancel attack animation
5 years ago
Andrei Kortunov
07cf93f4db
Update weapon state when we cancel attack animation (bug #5124 )
5 years ago
capostrophic
9e93c9ecd2
Fix multiple-strip NiTriStrips loading
5 years ago
capostrophic
fa910299d0
Update changelog
5 years ago
capostrophic
93f73fe87b
Fix comparison
5 years ago
capostrophic
7fc3153f62
Reduce code duplication further
5 years ago
capostrophic
91efdf18a9
Reduce Bullet part code duplication
5 years ago
capostrophic
ed154f0e2c
Fix typo and replace failsave with an assert
5 years ago
capostrophic
7cc70ffb50
Reduce skinned shape code duplication
5 years ago
capostrophic
bd6c455fd4
Reduce code duplication for non-skinned shapes
5 years ago
capostrophic
b4f54651f8
Make sure strips have valid size
5 years ago
capostrophic
6599a28ecf
Generate collision shape based on NiTriStrips
5 years ago
capostrophic
adb06913f7
Add basic NiTriStrips rendering (no physics yet)
5 years ago
capostrophic
8efbdeaa57
Load NiTriStrips/NiTriStripsData (don't do anything yet)
5 years ago
Alexei Dobrohotov
e524771b40
Merge pull request #2478 from Capostrophic/path
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[Regression] Make sure local path includes trailing slash
5 years ago
capostrophic
7b6af4a893
Make sure local path includes trailing slash
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Launcher assumes it does
5 years ago
David Cernat
1d09763bad
[Client] Allow blanking out the enchantment IDs of records using a base
5 years ago
Andrei Kortunov
e03e4495e6
Merge pull request #2472 from Capostrophic/recastdemo
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Purge unnecessary recast stuff
5 years ago
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
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Use magic glow for enchanted arrows
5 years ago
Alexei Dobrohotov
b156be0209
Merge pull request #2477 from Assumeru/script-respawn
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Add script for respawned creatures and NPCs with refcount 0 fixes #5123
5 years ago
unknown
ff41302c69
Add changelog entry
5 years ago
Andrei Kortunov
b7c214b1bc
Do not use a separate GlowUpdater for every arrow in quiver
5 years ago
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
5 years ago
unknown
2a53f6bc3e
Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
5 years ago
David Cernat
14af0be657
[General] Include AI alarm & flee for creatures/NPCs in RecordDynamic
5 years ago