Commit Graph

24669 Commits (ca67587b891285c05d91f6c323112a8e4bc0b169)
 

Author SHA1 Message Date
David Cernat ef432d1419 [General] Include AI services for creatures/NPCs in RecordDynamic 5 years ago
Andrei Kortunov 1eed511b4e Use enchanted glow for pulled arrows 5 years ago
Andrei Kortunov 4c92f0c4e1 Move getEnchantmentColor() from Animation to Class 5 years ago
unknown 6baa5da6c9 Fix scripts not executing on respawn 5 years ago
Andrei Kortunov 06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
5 years ago
capostrophic cac05ef826 Sneaking consistency fixes (bug #5103)
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
Andrei Kortunov b7024c751f
Merge pull request #2471 from Capostrophic/undefined
Prevent front() and operator[] from causing undefined behavior (bug #5118)
5 years ago
capostrophic 1f3740225b Purge unnecessary recast stuff 5 years ago
David Cernat 18e2a14645 [General] Implement tool-related records for RecordDynamic packets 5 years ago
capostrophic 6928adcee1 Prevent front() and operator[] from causing undefined behavior 5 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
5 years ago
Alexei Dobrohotov b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
5 years ago
Alexei Dobrohotov 793016f163 Merge branch 'controller-bindings' into 'master'
Allow user controller bindings

See merge request OpenMW/openmw!135
5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
elsid 6c46d929c2
Build path to first pathgrid node by navmesh 5 years ago
elsid f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
5 years ago
David Cernat 4100d93dea [General] Implement ingredient records for RecordDynamic packets 5 years ago
capostrophic 82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 5 years ago
capostrophic f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 5 years ago
capostrophic e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 5 years ago
Alexei Dobrohotov 56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
Don't clamp semi-final actor fight rating to 0 (bug #5105)
5 years ago
capostrophic ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
5 years ago
Alexei Dobrohotov 3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
5 years ago
David Cernat 300cef0073 [Server] Allow setting of container record flags in SetRecordFlags() 5 years ago
capostrophic 168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 5 years ago
Alexei Dobrohotov 3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
5 years ago
Alexei Dobrohotov 3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
5 years ago
elsid 4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
5 years ago
David Cernat 0189d19d14 [Server] Clear new types of records in ClearRecords() 5 years ago
Alexei Dobrohotov 1fdc5151ca Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)

See merge request OpenMW/openmw!136
5 years ago
Artem Nykolenko 610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 5 years ago
Andrei Kortunov 264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
5 years ago
capostrophic 5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 5 years ago
David Cernat 247d2fad30 [General] Implement activator & static records for RecordDynamic packets 5 years ago
capostrophic 2affb8ed63 Human-readable light source duration (feature #5091) 5 years ago
Alexei Dobrohotov 1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
5 years ago
capostrophic dcbe76d888 [Regression] Avoid confusing inventory doll with player 5 years ago
capostrophic e2496af5c5 Vanilla-friendly ranged crits (bug #5067) 5 years ago
capostrophic e7ec27e45d Use up-to-date magic effects for GetEffect (bug #3894) 5 years ago
capostrophic 6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 5 years ago
capostrophic 15bf05215e Revert questionable input manager decisions
Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
5 years ago
Capostrophic 4e54ed86b3 Fix jumping mechanics framerate dependency (bug #4991) 6 years ago
Capostrophic 0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 6 years ago
Alexei Dobrohotov cad4ba0423 Merge branch 'unity_fix' into 'master'
Fix build with `OPENMW_UNITY_BUILD` enabled

See merge request OpenMW/openmw!132
6 years ago
Grigory 28e54c25ee Add -DMYGUI_DONT_REPLACE_NULLPTR 6 years ago
AnyOldName3 d460e407ab Merge branch 'framelimit' into 'master'
Default framelimit

See merge request OpenMW/openmw!54
6 years ago
wang ryu d4ec446141 default framelimit 6 years ago
David Cernat e9336e53fc [General] Implement container and door records for RecordDynamic packets 6 years ago
David Cernat 4183373f53 [General] Update credits 6 years ago