Kyle Cooley
d030b595f8
Fix potential segfault, cleanup, get rid of warnings.
2017-09-09 11:48:13 -04:00
Kyle Cooley
2eacc2f093
Changes to land creation, add ability to specifically clear terrain cache
2017-09-08 14:37:03 -04:00
Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
2017-09-08 00:51:46 -04:00
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
2017-09-04 15:13:45 -04:00
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
2017-08-26 19:29:12 +00:00
Kyle Cooley
42b948dffe
Fix pathgrid segfault
2017-08-23 11:35:26 -04:00
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
2017-08-22 15:06:56 -04:00
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
2017-08-21 18:58:38 -04:00
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
2017-08-20 22:34:41 -04:00
Kyle Cooley
d4a722067d
Reload water
2017-08-20 20:55:56 -04:00
Kyle Cooley
5950b26912
Update scene assets
2017-08-19 19:36:45 -04:00
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
2017-08-13 19:26:32 -04:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
2017-06-09 16:49:25 +02:00
Rob Cutmore
0ff56677f6
Remove unused code
2017-04-06 19:56:18 -04:00
Rob Cutmore
84bad9316d
Editor: flag orbit camera for re-initialization
...
After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
2017-04-06 19:40:26 -04:00
Rob Cutmore
f7664d4bb9
Editor: reset camera after cell drag and drop
...
When replacing a viewed cell via drag and drop the camera position is
not updated to better view the new cell. This flags the camera position
as not being set so a better default is set.
2017-04-04 18:54:58 -04:00
scrawl
6a745cb2cc
Fix text colorMode (Bug #3815 ) and render bin
2017-03-29 07:10:55 +02:00
scrawl
14225a42c6
Remove unused pointer to IncrementalCompileOperation
2017-03-14 19:27:55 +01:00
scrawl
5eff286c71
Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
2017-03-14 19:27:55 +01:00
scrawl
5fb854036d
Use a forward declaration to avoid having to workaround Qt MOC
...
Don't think that guard was still needed, but a forward declaration is better anyways.
2017-03-14 19:27:55 +01:00
scrawl
80a0398f9d
Load LandData into the LandObject to avoid threading conflicts when the same data is being loaded by two threads
2017-03-14 19:27:55 +01:00
scrawl
35d53acc65
Factor out terrain chunk loading/caching into a new resource manager
2017-03-14 19:27:55 +01:00
scrawl
9a3a64f0c4
Add resource manager for ESM::Land to allow data to be unloaded when no longer required
2017-03-14 19:27:55 +01:00
scrawl
625c5040ce
Fix build
2017-02-01 15:49:20 +01:00
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
2017-02-01 06:00:14 +01:00
Leon Krieg
c7b4b2cdd7
Fixed multiple spelling mistakes
2016-12-14 16:39:33 +01:00
Allofich
ccacad51be
Fix shadowing warnings
2016-10-16 01:34:54 +09:00
Allofich
1c54f54ab8
Fix shadowing warnings
2016-10-15 00:12:46 +09:00
scrawl
95a67bf0c2
Disable OSG 3.5.5 thread affinity setting in the scenewidget due to the interference with QT threads
...
Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158
2016-10-10 18:23:06 +02:00
Aesylwinn
ee432690e6
Make it easier to place objects in the scene editor.
...
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
2016-09-03 17:37:13 -04:00
Marc Zinnschlag
316cf40f12
Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
2016-09-01 11:51:34 +02:00
Aesylwinn
c0d53a2557
Fix CellRefs being teleported from interior to exterior cells.
2016-08-31 11:02:04 -04:00
Aesylwinn
91fd966146
Fix some issues detected by coverity for the editor.
2016-08-18 12:42:35 -04:00
Marc Zinnschlag
2fef8948f1
Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale'
2016-08-18 09:13:43 +02:00
Aesylwinn
7125775648
Change free axis rotation.
2016-08-15 15:07:43 -04:00
Aesylwinn
3e4ac0c662
Potential fix for context sensitive select mode issues.
2016-08-14 14:43:29 -04:00
scrawl
2f6075329b
Clang warning fixes
2016-08-14 15:10:50 +02:00
Aesylwinn
101c3cc90d
Rotate around center of selection.
2016-08-12 17:12:10 -04:00
Aesylwinn
571969cd65
Scale from center of selection.
2016-08-12 17:11:37 -04:00
Aesylwinn
388917df89
Base editor rotate/scale commit.
2016-08-10 19:31:34 -04:00
Aesylwinn
0963adb2f4
Fix pointer being deleted twice.
2016-08-08 14:36:50 -04:00
Aesylwinn
16d0580ce8
Fix struct/class mismatch.
2016-08-05 15:39:08 -04:00
Aesylwinn
1f32f1eef5
Add water texture.
2016-08-05 14:55:40 -04:00
Aesylwinn
9454f4f2e7
Use shared water geometry + state generation,
...
Fix water position and render bin,
Fix passed cell parameter being ignored
2016-08-05 13:49:44 -04:00
Aesylwinn
3904a24e6c
Add missing include.
2016-08-05 00:30:28 -04:00
Aesylwinn
5674e0da24
Render water in editor.
2016-08-04 23:01:43 -04:00
LohikaarmeHAV
19c74a4d6e
Part two
2016-08-03 20:39:46 +03:00
LohikaarmeHAV
7309be8592
First part
2016-08-03 20:20:55 +03:00
lohikaarme
e8ef5c233f
Miss info
2016-08-03 14:24:21 +03:00
lohikaarme
0592d1cdcf
Commnent?
2016-08-03 14:22:25 +03:00
lohikaarme
48bcde8cc9
...
2016-08-02 15:41:52 +03:00
LohikaarmeHav
b0cf276cfc
hups
2016-08-02 15:27:40 +03:00
LohikaarmeHav
7cd991107c
Nah
...
Preview seem to not like removing mCamPositionSet and I have do other things.
2016-08-02 15:26:12 +03:00
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
2016-08-02 14:27:19 +03:00
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
2016-08-02 13:46:43 +03:00
Aesylwinn
f73d60cc73
Make scene controls use configurable speed modifier.
2016-07-31 16:28:03 -04:00
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
2016-07-31 16:07:17 -04:00
Aesylwinn
2f97d6cffb
Move tool tip processing to ShortcutManager,
...
Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
2016-07-29 16:02:46 -04:00
Aesylwinn
96a3c278fd
Added shortcuts for loading a cell relative to the camera,
...
Removed Ctl+V binding for "Verify" because that is associated
with paste.
2016-07-27 21:40:53 -04:00
Aesylwinn
3edc77a32b
Remove QShortcut usage,
...
Add a lot of shortcuts,
Remove debug messages
2016-07-27 00:24:16 -04:00
Aesylwinn
05888e7925
Updated more tool tips to show shortcut configs.
2016-07-25 22:43:37 -04:00
Aesylwinn
8c5fddf150
Fix pathgrid selection mode not being removed from toolbar.
2016-07-25 20:49:28 -04:00
Aesylwinn
051aec2729
Added methods to keep text mentioning shortcuts up to date,
...
fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
2016-07-25 20:49:09 -04:00
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
...
parent widgets. This should be the final design change. Also, some
various bug fixes.
2016-07-23 21:23:02 -04:00
Aesylwinn
455d227f3c
Changed shortcut design to allow a configurable second output. Also
...
re-added shift for temporarily changing camera speed.
2016-07-22 01:58:17 -04:00
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
...
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
2016-07-20 15:00:00 -04:00
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
...
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
2016-07-20 08:25:11 -04:00
Aesylwinn
e8626e588a
Changes in shortcut design.
...
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
2016-07-20 08:25:11 -04:00
Aesylwinn
40297701d0
Base key config/shortcut implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
2f39a6e20d
Fix camera input not being reset when focus for widget is lost.
2016-06-08 13:25:47 -04:00
Aesylwinn
7657684dad
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
...
when the mouse is moved.
2016-06-07 13:22:39 -04:00
Aesylwinn
3409d8a922
Change pathgrid node movement to be visually consistent, some
...
renaming
2016-06-04 12:38:17 -04:00
Aesylwinn
83c86cd1be
Implement context-select functionality.
2016-05-29 13:26:48 -04:00
Aesylwinn
b83f522ecd
Changes to color scheme, slight change to drag indicator,
...
change tooltip description.
2016-05-29 13:26:29 -04:00
Aesylwinn
90620081c7
Fix handling of deleted pathgrids.
2016-05-27 13:15:35 -04:00
Aesylwinn
d0ef95a1e1
Make adjustments to pathgrid modification code.
2016-05-26 22:13:47 -04:00
Aesylwinn
239727531f
Revert "Fix data corruption issues."
...
This reverts commit 6199663bd8
.
2016-05-25 22:53:17 -04:00
Aesylwinn
9a567b3712
Revert "Fix editor undo for nested data."
...
This reverts commit 774e1497b6
.
2016-05-25 22:52:41 -04:00
Aesylwinn
ec90da731c
Redo slight change to pathgrid editing controls, lost in revert
2016-05-25 22:52:02 -04:00
Aesylwinn
bb81e89c08
Revert "Cleanup and slight change to pathgrid editing controls."
...
This reverts commit cc4655e9c7
.
2016-05-25 22:48:43 -04:00
Aesylwinn
cc4655e9c7
Cleanup and slight change to pathgrid editing controls.
...
Now that there is a drag indicator, it is easy to tell if an
operation is active or not.
2016-05-24 18:19:05 -04:00
Aesylwinn
5eaaed05fc
Improve mouse pick culling.
2016-05-24 17:31:00 -04:00
Aesylwinn
774e1497b6
Fix editor undo for nested data.
2016-05-23 15:51:36 -04:00
Aesylwinn
6199663bd8
Fix data corruption issues.
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- Point connection count not being set
- Nested undo not restoring table (for pathgrid scene editing, editor
nested undo is still broken)
2016-05-21 18:59:43 -04:00
Aesylwinn
799ed300ea
Use cell coordinates class, fix undo description.
2016-05-21 14:36:07 -04:00
Aesylwinn
b86250036c
Add ability to add pathgrids.
2016-05-19 18:33:15 -04:00
Aesylwinn
1781aaaa27
Drag indicator.
2016-05-18 12:17:26 -04:00
Aesylwinn
e8e915bcde
Share selection functionality with instance editing mode.
2016-05-18 10:46:25 -04:00
Aesylwinn
ae0d2c3b9c
Refactor edit mode. Remove essentially duplicate function.
2016-05-17 21:24:16 -04:00
Aesylwinn
13c2161b27
Fix memory leak, remove empty if statement, change dynamic_cast
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to static_cast
2016-05-17 16:14:23 -04:00
Aesylwinn
5a7ebab694
Fix forward declaration.
2016-05-16 23:06:36 -04:00
Aesylwinn
9d02286592
Remove unused forward declaration.
2016-05-16 22:17:03 -04:00
Aesylwinn
a3363bc098
Fix and simplify pathgrid update handling, only recreate geometry
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once per frame, and a few naming changes.
2016-05-16 21:06:55 -04:00
Aesylwinn
d2d22e2f23
Clamp node positions in exterior cells.
2016-05-16 19:03:40 -04:00
Aesylwinn
cd3b96b3e8
Change interaction mask back to original and place required masks in
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PathgridMode.
2016-05-16 17:59:52 -04:00
Aesylwinn
aea2380c2b
Add raytrace to dragCompleted. Implement node drag connection,
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node and edge removal, and some fixes.
2016-05-16 17:25:02 -04:00
Aesylwinn
6fbc10dbba
Add ability to get cell, pathgrid, and ability to add nodes.
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Also missing include.
2016-05-16 17:20:07 -04:00