Fil Krynicki
cd693b6d37
Fixed mouse closing containers, and injection/gui test order
...
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.
Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.
And fixed a comment.
11 years ago
Fil Krynicki
1d3a220d94
Added A_Use command to player controls.
11 years ago
Fil Krynicki
4800f2ccbe
Merge branch 'bug1196_alternate' into bug1196jumpdialog
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki
97caa1f8a4
Alternative fix strategy by checking for binding state
11 years ago
Fil Krynicki
13c953cbb2
Made recommended changes
...
Maybe introduced a bug not allowing punching. Testing.
11 years ago
Fil Krynicki
bbb7ceab43
Merge branch 'master' into bug1196jumpdialog
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki
cd131e7f86
1196/1217 fix
...
Fixes an issue where inputs could be processed by both GUI and
gameplay systems. An enabled/disable has been added to OIS
channels, and OpenMW now disables player gameplay hotkeys when
a GUI element has focus. GUI hotkeys are left enabled.
11 years ago
Rohit Nirmal
4f4a37896e
Check if player's CellStore is non-NULL before configuring fog.
...
This prevents an assertion fail in getCell() when changing the
view distance while in the main menu.
11 years ago
Fil Krynicki
6cc6172779
Update in response to comments.
...
It turns out I was erroneous about problem (1) in my original commit
message. I thought that in an edge case the OpenMWGUI could both handle
the same event on the frame the GUI was closed. My test for
this was broken. So after brainstorming many possible unsatisfactory
solutions to this event handling, it's luckily not necessary!
11 years ago
Marc Zinnschlag
ecf3d52b46
Merge remote-tracking branch 'cc9cii/crash-fix-cg-shader'
11 years ago
Marc Zinnschlag
f5e587f566
Merge remote-tracking branch 'puppykevin/master'
11 years ago
cc9cii
11ce093a9e
Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284 .
11 years ago
Marc Zinnschlag
be7f344eca
Merge branch 'refs'
...
Conflicts:
apps/opencs/model/doc/savingstate.cpp
components/esm/cellref.hpp
11 years ago
Marc Zinnschlag
4778c27548
silenced two warnings
11 years ago
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
b81c7d05c6
Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
...
Can still be used by editing the config file, however.
11 years ago
scrawl
afc1fa49f6
Use mouse release instead of press for binding actions
...
Resolves difficulties binding actions to mouse buttons (Fixes #1364 )
11 years ago
Marc Zinnschlag
2f56b11530
Merge remote-tracking branch 'digmaster/master'
11 years ago
scrawl
50a72ed710
Fix ghosts in Cavern Of The Incarnate having -1 health
11 years ago
scrawl
6a882e1e8d
Don't show hidden factions in StatsWindow (e.g. Nerevarine)
11 years ago
Marc Zinnschlag
ae50632774
implemented cell and reference saving int OpenCS
11 years ago
scrawl
3b3b53d665
Support animated main menus (menu_background.bik)
...
Closes #1362
11 years ago
scrawl
a6788cfb0e
Support lights that do not have a model ( Fixes #1361 )
11 years ago
scrawl
95b3026c7e
Fix cells being listed twice in console autocompletion when using --skip-menu=0 and loading a game
11 years ago
Digmaster
03d7137655
Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button
11 years ago
Digmaster
a5cfa8a049
Removes add behavior when pressing escape while waiting.
11 years ago
scrawl
c6a4506ac2
Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2 )
11 years ago
Kevin Poitra
8516b837ff
Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk."
...
This reverts commit b897080156
.
11 years ago
Kevin Poitra
18314b1707
We use spaces, not tabs.
11 years ago
scrawl
41a04b9c65
Slightly adjust menu button position
11 years ago
scrawl
e9ab7c85c6
Fix exception when there are spaces in INI-imported color settings
11 years ago
Kevin Poitra
3f00f00426
Remove some debug code.
11 years ago
scrawl
18e24a2007
Fix old savegames causing the save list to not fill properly (Error in framelistener: Object '$dynamic0' not found)
...
Fixes #1357
11 years ago
Kevin Poitra
8e55eb8009
Fix some formatting.
11 years ago
Kevin Poitra
545c3c312c
Remove a superfluous clear.
11 years ago
Kevin Poitra
16a6edbd0e
Fix a possible crash due to a null pointer.
11 years ago
Marc Zinnschlag
f112c78858
Merge remote-tracking branch 'scrawl/master'
11 years ago
Kevin Poitra
251df73407
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
Kevin Poitra
b897080156
Started implementing sound time tracking so we can have NPCs' mouths move as they talk.
11 years ago
scrawl
e68600eda2
Make Activate instruction work properly even when onActivate was not called in the same frame.
...
There are two major differences to the old implementation:
- Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
- The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.
Fixes #1166 and #1346 .
11 years ago
scrawl
42ea43c3d1
Fix container scripts not getting removed properly on cell change
...
Broken by f99eda1a54
11 years ago
Marc Zinnschlag
bb011f278e
Merge remote-tracking branch 'cc9cii/master'
11 years ago
scrawl
56ff399f30
Say attack voiced dialogue *after* the target is set up
...
Required for the CreatureTargetted filter to function properly
11 years ago
cc9cii
bbe77d656a
Minor fixes from static analysis.
11 years ago
Marc Zinnschlag
d02f7ac775
Merge remote-tracking branch 'emperorarthur/nif_fix'
11 years ago
Marc Zinnschlag
3244f2197a
updated credits file
11 years ago
Arthur Moore
50a4d175da
Read NIF interpolation type 4 (XYZ_ROTATION_KEY)
...
Don't actually do anything with it yet, but without this the "MW Containers Animated" mod made containers inaccessible.
Partly implements Feature #1067
11 years ago
Arthur Moore
9be219beba
Fixes Bug #1348 "Evidence Chest unlocking when arrested."
11 years ago
cc9cii
eb1589fd54
Merge remote-tracking branch 'upstream/master'
11 years ago
Marc Zinnschlag
be39395ce7
Merge remote-tracking branch 'scrawl/master'
11 years ago