scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
7 years ago
Jordan Ayers
b277bd782e
Adjust restock calculations to ignore filled soul gems.
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Bug #3684
8 years ago
Allofich
6e405aed8c
Adjustments to RemoveItem behavior
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(Fixes #3796 )
8 years ago
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
Rafael Moura
9963601484
Porting code to ConstContainerStoreIterator #1
8 years ago
Rafael Moura
ecbde7b11e
Added ConstContainerStoreIterator
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using base template for ContainerStoreIterators
less template arguments for ContainerStoreIteratorBase
8 years ago
scrawl
762460f042
Use negative count when restocking item to ensure that its properly tracked ( Fixes #3635 )
8 years ago
Allofich
1c54f54ab8
Fix shadowing warnings
8 years ago
scrawl
3dce155d96
Fix uninitialized variable
8 years ago
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
8 years ago
Allofich
53e94b7c3f
Fix shadowing warnings
8 years ago
scrawl
ce9a18fb87
Merge pull request #879 from jordan-ayers/bugfix/1544
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Improve Drop Command - Bugfix/1544
9 years ago
Jordan Ayers
c82d9a1e87
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
9 years ago
scrawl
4f2a031f4e
Improve error message
9 years ago
scrawl
ef1a1125e0
Fix an error in restocking logic ( Fixes #3131 )
9 years ago
scrawl
3856f931db
Accept a ConstPtr in ContainerStore::addNewStack
9 years ago
scrawl
e1c6261fee
Accept a ConstPtr in ContainerStore::getType
9 years ago
scrawl
edde5bd065
Accept a ConstPtr in ContainerStore::stacks
9 years ago
scrawl
ed3486e816
Improve const-correctness in writeAdditionalState
9 years ago
MatthewRock
ddd4004c95
Fix: remove space
9 years ago
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
9 years ago
MatthewRock
b0e6a52595
Replace ancestor with parent
9 years ago
MatthewRock
aa721fe1f6
Fix bug 2952 with merchant and levelled items
9 years ago
MatthewRock
a662a00c62
Fixing bug for merchant
9 years ago
scrawl
91bf5ae237
Add new script instance when a container item is unstacked (Bug #2962 )
9 years ago
Emmanuel Anne
2fff6b06cc
removed items by mods do not break cell loading
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like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Koncord
6c3c85f0d4
Fix indent
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Remove misc.hpp in containerstore.cpp
10 years ago
Koncord
a24df8cb66
Revert addImp() and remove()
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add isGold() in MWWorld::Class
10 years ago
Koncord
9485aa5e44
Fix "removeitem gold_100" behavior
10 years ago
Koncord
aefcd1ad07
Fix "additem gold_100" behavior
10 years ago
Koncord
75e5023590
fix code duplication
10 years ago
scrawl
7a3bc69df7
Readded sound listener
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
3879ce6ac1
Get rid of "player" string checks ( Fixes #2216 )
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
10 years ago
scrawl
0fd5575efe
Improve warning message in ContainerStore::readState
10 years ago
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
10 years ago
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
10 years ago
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
3912ee2b1d
Fix faction rank not being set on items in faction-owned containers
10 years ago
scrawl
1bcc4430e0
Fix owner not getting set on restocked items
10 years ago
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
10 years ago
scrawl
0f8a10f468
Savegame: Set equipment slot for lights ( Fixes #1761 )
11 years ago
scrawl
9e48d56244
Reset RefNum when copying an object ( Fixes #1723 )
11 years ago