David Cernat
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502751cae0
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Merge pull request #413 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
apps/openmw-mp/processors/player/ProcessorPlayerCellChange.hpp
components/openmw-mp/Base/BasePlayer.hpp
components/openmw-mp/Packets/Player/PacketPlayerEquipment.hpp
components/openmw-mp/Packets/Player/PacketPlayerSkill.cpp
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2018-04-29 06:46:28 +03:00 |
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David Cernat
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02eef933fd
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Merge pull request #411 from OpenMW/master
Add OpenMW commits up to 19 Apr 2018
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2018-04-21 17:00:55 +03:00 |
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Capostrophic
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8617d0603b
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Display a message if a spell the player tries to use via a quick key is missing (fixes #4391)
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2018-04-18 19:10:46 +03:00 |
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David Cernat
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ac374a8ef9
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Merge pull request #384 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
apps/openmw-mp/Player.cpp
apps/openmw-mp/Script/Functions/Mechanics.cpp
apps/openmw-mp/Script/Functions/Mechanics.hpp
apps/openmw-mp/Script/Functions/Quests.cpp
apps/openmw-mp/Script/Functions/Quests.hpp
apps/openmw-mp/Script/ScriptFunctions.hpp
apps/openmw-mp/processors/player/ProcessorRecordDynamic.hpp
apps/openmw/mwmp/LocalPlayer.hpp
apps/openmw/mwmp/WorldEvent.cpp
apps/openmw/mwworld/worldimp.cpp
components/openmw-mp/Base/BasePlayer.hpp
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2018-02-12 06:50:52 +02:00 |
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David Cernat
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74765b3ace
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[General] Implement selected spell sync as part of PlayerMiscellaneous
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2018-02-06 06:36:46 +02:00 |
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Koncord
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5777759aae
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[General] Change enum QuickKey::QUICKKEY_TYPE to enum class
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2018-01-02 11:52:38 +08:00 |
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David Cernat
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cac2c6c1e8
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Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
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2017-12-25 02:25:01 +02:00 |
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David Cernat
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50d5fffb7f
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[General] Add and implement PlayerQuickKeys packet
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2017-10-25 07:21:00 +03:00 |
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scrawl
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4fff2e2e34
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Refactor exitCurrentGuiMode
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2017-09-24 19:08:13 +02:00 |
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scrawl
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01391b7eed
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Rename WindowBase's open/close to onOpen/onClose
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2017-09-24 19:08:12 +02:00 |
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Andrei Kortunov
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6f22d819c5
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Do not allow to switch weapon to probe or lockpick during attack
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2017-08-31 12:36:54 +04:00 |
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Andrei Kortunov
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fb45995a41
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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2017-08-29 15:53:23 +04:00 |
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Andrei Kortunov
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9179a019df
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Quick keys menu fixes
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2017-07-16 13:11:34 +04:00 |
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scrawl
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a556475fae
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Explicitely set the user data type to avoid const/non-const mismatch
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2017-03-13 02:48:23 +01:00 |
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Rafael Moura
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18a4b64f1a
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Porting more ContainerStoreIterator usage to const version #2
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2017-02-27 21:50:10 +00:00 |
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Allofich
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53e94b7c3f
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Fix shadowing warnings
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2016-10-06 23:33:52 +09:00 |
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scrawl
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db7b80b503
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Revert "Accept a ConstPtr in ItemPtr tooltips"
This reverts commit 41c8ec56e0 .
Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
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2015-12-19 22:52:35 +01:00 |
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scrawl
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41c8ec56e0
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Accept a ConstPtr in ItemPtr tooltips
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2015-12-19 16:37:26 +01:00 |
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scrawl
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fd48c1d6f4
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Make the Equip script function "use" items (drink potion, use alchemy, etc)
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2015-09-07 22:09:08 +02:00 |
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Marc Zinnschlag
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a52b947efe
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Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
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2015-08-23 12:11:30 +02:00 |
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scrawl
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52d8bc555c
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Add missing checks to see if spell still exists when loading a savegame (Bug #2883)
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2015-08-21 14:24:49 +02:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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scrawl
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77f1387da8
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Include cleanup
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2015-07-18 20:36:28 +02:00 |
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Alexander "Ace" Olofsson
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3655ef16af
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Explicitly instantiate ESM::StatState
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2015-07-07 19:19:37 +02:00 |
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scrawl
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e66e9916db
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
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2015-06-07 15:23:54 +02:00 |
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Stanislav Bas
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c40987338d
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Scrollbars don't save their positions between openings
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2015-06-04 23:09:40 +03:00 |
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scrawl
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8e0a988289
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Icon fix
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2015-06-01 01:32:02 +02:00 |
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scrawl
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6555ee8d80
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Minor include cleanup
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2015-05-28 02:37:35 +02:00 |
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scrawl
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82c4d01b37
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Add back resource handling workarounds to the gui code
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2015-05-01 18:37:24 +02:00 |
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scrawl
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1699759d12
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/view/render/cell.cpp
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2015-04-19 02:29:16 +02:00 |
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dteviot
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6b6bed520d
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removed redundant calls.
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2015-04-03 13:45:13 +13:00 |
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scrawl
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4e69e7cc0f
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OpenMW compiles and runs w/o render window
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2015-04-01 17:02:15 +02:00 |
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scrawl
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f603a68144
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Allow binding Hand To Hand in quick keys menu (Fixes #2024)
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2015-03-12 02:23:46 +01:00 |
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scrawl
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c883a73d30
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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scrawl
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728b842e72
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Use MyGUI::utility in favor of boost lexical_cast
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2015-01-10 03:01:01 +01:00 |
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scrawl
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eecea4131f
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Reduce MyGUI includes
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2015-01-10 02:50:43 +01:00 |
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Alexander "Ace" Olofsson
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462b41a3a8
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Missing files, aka; Why you shouldn't stresscommit
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2014-12-19 11:26:54 +01:00 |
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scrawl
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4d5adfb5dd
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Fix being able to use enchantments of items that failed to equip (Fixes #2215)
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2014-12-15 13:47:34 +01:00 |
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scrawl
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79237d16a7
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Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
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2014-12-15 13:28:03 +01:00 |
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scrawl
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e42cb8020e
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Change all skins to get font colors from fallback settings (Fixes #704)
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2014-09-20 10:40:09 +02:00 |
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Rohit Nirmal
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6ed4f530df
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Forgot to update comment.
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2014-08-23 10:35:55 -05:00 |
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Rohit Nirmal
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bf97fe7b35
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Need to change draw state if use'd item is in player's right hand.
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2014-08-23 10:31:10 -05:00 |
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Rohit Nirmal
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234903d93c
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Change player draw state when quick-selecting weapon or spell.
(Fixes #1828)
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2014-08-22 21:36:39 -05:00 |
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MiroslavR
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baa14511cf
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Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
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2014-08-12 12:18:38 +02:00 |
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scrawl
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31d058b98c
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Add workaround for ScrollView messing up canvas size (Fixes #1700)
TODO: Create fixed ScrollView widget?
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2014-07-27 20:33:44 +02:00 |
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scrawl
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07d20c212b
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Fix crash activating quick key 1
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2014-06-10 21:34:47 +02:00 |
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scrawl
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c0c1db4490
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Don't list non-usable items in QuickKeysMenu selection (Fixes #1427)
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2014-06-10 03:28:21 +02:00 |
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scrawl
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d2dca27067
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Correct wrong assertions (Fixes #1425)
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2014-06-08 11:25:10 +02:00 |
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scrawl
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6db936bb3a
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Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
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2014-06-05 22:13:18 +02:00 |
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Digmaster
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060a50f94a
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Fixed issue with QuickKeyMenu and ItemSelectionDialog
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2014-05-27 13:50:24 -04:00 |
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