Alexei Dobrohotov
56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
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Don't clamp semi-final actor fight rating to 0 (bug #5105 )
2019-08-02 18:12:30 +03:00
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
Alexei Dobrohotov
3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
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Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-02 18:07:29 +03:00
David Cernat
300cef0073
[Server] Allow setting of container record flags in SetRecordFlags()
2019-08-01 21:28:03 +03:00
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-01 20:48:58 +03:00
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
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[Regression] Editor: Avoid locale-related settings parsing issues
2019-08-01 20:39:06 +03:00
Alexei Dobrohotov
3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
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Reset path after AiTravel is fast forwarded (bug #5037 )
2019-08-01 16:33:25 +03:00
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
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Otherwise actor will keep going to the first path point that may be
unreachable.
2019-08-01 15:13:03 +02:00
David Cernat
0189d19d14
[Server] Clear new types of records in ClearRecords()
2019-08-01 15:47:13 +03:00
Alexei Dobrohotov
1fdc5151ca
Merge branch '5055fix' into 'master'
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Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
See merge request OpenMW/openmw!136
2019-08-01 10:02:36 +00:00
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
2019-08-01 10:02:35 +00:00
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
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[Regression] Avoid confusing inventory doll with player in non-uniform scaling
2019-08-01 13:10:40 +04:00
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
2019-08-01 11:47:31 +03:00
David Cernat
247d2fad30
[General] Implement activator & static records for RecordDynamic packets
2019-08-01 09:48:57 +03:00
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
dcbe76d888
[Regression] Avoid confusing inventory doll with player
2019-07-31 17:34:32 +03:00
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
2019-07-31 00:45:54 +03:00
capostrophic
15bf05215e
Revert questionable input manager decisions
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Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
2019-07-30 19:48:46 +03:00
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
2019-07-29 15:44:17 +03:00
Alexei Dobrohotov
cad4ba0423
Merge branch 'unity_fix' into 'master'
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Fix build with `OPENMW_UNITY_BUILD` enabled
See merge request OpenMW/openmw!132
2019-07-28 18:46:27 +00:00
Grigory
28e54c25ee
Add -DMYGUI_DONT_REPLACE_NULLPTR
2019-07-28 21:04:37 +03:00
AnyOldName3
d460e407ab
Merge branch 'framelimit' into 'master'
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Default framelimit
See merge request OpenMW/openmw!54
2019-07-27 12:54:36 +00:00
wang ryu
d4ec446141
default framelimit
2019-07-27 13:37:00 +00:00
David Cernat
e9336e53fc
[General] Implement container and door records for RecordDynamic packets
2019-07-27 03:45:50 +03:00
David Cernat
4183373f53
[General] Update credits
2019-07-20 15:13:10 +03:00
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened
2019-07-20 00:12:05 +03:00
David Cernat
ef68a72ba6
[General] Set hasCellData to true for PacketConsoleCommand
2019-07-19 20:10:28 +03:00
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
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Make framerate limit configurable in the launcher
2019-07-19 16:16:20 +01:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
2019-07-19 08:03:33 +04:00
Andrei Kortunov
914b28c35a
Merge branch 'master' into 'master'
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Issue#4276: Character window resizing
See merge request OpenMW/openmw!128
2019-07-17 16:04:30 +00:00
David Cernat
1b1ce1b27a
[General] Change version to 0.7.1
2019-07-17 13:39:50 +03:00
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog
2019-07-14 23:57:52 +03:00
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093 )
2019-07-14 23:56:38 +03:00
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092 )
2019-07-14 23:42:42 +03:00
David Cernat
57f84914c3
[Client] Prevent permanent deletion of player markers on cell changes
2019-07-14 22:42:55 +03:00
Evil Eye
fb9b4a79c1
Update changelog
2019-07-14 20:52:36 +02:00
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations
2019-07-12 12:31:10 +03:00
Andrei Kortunov
98847333c1
Merge pull request #2443 from 8-j/patch-1
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Extended.rst: Fix inexistent animation key: `open` -> `start`
2019-07-09 07:53:35 +04:00
8-j
44a01303ed
Extended.rst: Fix inexistent animation key: open
-> start
2019-07-08 23:27:11 +02:00
Alexei Dobrohotov
fe52bee41d
Merge branch 'master' into 'master'
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Fixes Albemic typo in OpenMW-CS
See merge request OpenMW/openmw!133
2019-07-07 12:54:08 +00:00
Alexei Dobrohotov
010cd4987d
Merge branch 'fixbuild' into 'master'
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Use pathconf() to determine the maximum path length
See merge request OpenMW/openmw!134
2019-07-07 12:53:08 +00:00
fredzio
ca7ac30f6d
Use the POSIX pathconf(2) to determine the maximum path length.
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It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
2019-07-07 01:02:38 +02:00
David Cernat
48ebdb38c7
[Client] Set LocalPlayer's killer for damage over time spell effects
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Simplify related code that sets LocalActors' killers for damage over time spell effects.
2019-07-06 14:44:04 +03:00
nalal
7316c8aafd
Added functionality for TES3MP server to catch system signals
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This should permit the TES3MP server to catch when a "SIGTERM"(Standard program stop) or "SIGINT"(Ctrl+C) is sent to the process and allow that to initiate the standard shutdown procedure by halting the networking loop peacefully.
2019-07-06 04:03:50 -07:00
Axel Vestin
c0f66ac70c
Fixes Albemic typo in OpenMW-CS
2019-07-06 00:13:30 +02:00