scrawl
0fbc0d0da7
Attempt to silence warning
9 years ago
scrawl
8c44334409
Merge pull request #1021 from Allofich/weight
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Corrections to tooltip displays of zero-weight items
9 years ago
scrawl
2f6075329b
Clang warning fixes
9 years ago
Allofich
502a26a7ff
Use getWeightString() to avoid casting to int
9 years ago
MiroslavR
ddbfe0c944
Fix disabled door markers appearing on the map ( Fixes #3348 )
9 years ago
Internecine
90735d226d
Replaced Store::find usage with Store::search to remove exception handlers.
9 years ago
Internecine
14165352f6
Added exception handlers when trying to retreive enchantment and magic effect data.
9 years ago
MiroslavR
80f2ae0ca7
Apply magic effects while waiting/sleeping
9 years ago
MiroslavR
41484432b4
Player's death now interrupts waiting/sleeping
9 years ago
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
MiroslavR
7244809c4a
Remove redundant part of condition
9 years ago
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
scrawl
844cbc5a14
Add isNullAction() method to fix compiler warning
9 years ago
scrawl
f64bc3c7ef
Pass the victim to commitCrime on pickpocket detection ( Fixes #3424 )
9 years ago
scrawl
9eab3b1728
Fix crash in race dialog when no head or hair are available
9 years ago
Ben Shealy
5085afa3d7
Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
9 years ago
Ben Shealy
8703609649
Allow +/- buttons in trade window to decrease offer to 0
9 years ago
scrawl
2162d9ed02
Restore key focus to the save list when the deletion confirmation messagebox is accepted
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Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
9 years ago
scrawl
02016f4c56
Don't reset the save list when deleting a save ( Fixes #3279 )
9 years ago
scrawl
92c2a10de4
Fall back to 'warrior' for not found class images ( Fixes #3228 )
9 years ago
scrawl
e381957105
Don't assume that class ID and name are equal
9 years ago
scrawl
90cc1de46c
Do not list custom made classes in the pick class dialog
9 years ago
scrawl
a6e23d03d3
Don't clamp disposition twice, clamping is already done inside getDerivedDisposition
9 years ago
scrawl
12ec90f9e7
Change default argument, fix GetDisposition
9 years ago
scrawl
bc5adfa4fe
Merge pull request #913
9 years ago
scrawl
a0cc9de088
Make the creation of save file directories even more explicit
9 years ago
ae-g-i-s
c9791c5c1a
Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves ( fixes #3233 )
9 years ago
scrawl
60a12b3dee
Use MyGUI's castType function
9 years ago
scrawl
763f647412
Add ItemModel::allowedToInsertItems
9 years ago
scrawl
373c1e7602
Assign the PageDisplay on initialization
9 years ago
scrawl
04d51d5871
Always update the ingredient icons ( Fixes #3220 )
9 years ago
scrawl
90a99991d1
Use empty() instead of !size()
9 years ago
scrawl
1232607385
Remove pointless widget names in settings layout file
9 years ago
scrawl
3969675afa
Remove unused settings
9 years ago
scrawl
c4d38bb42d
Fix clang analyzer warnings
9 years ago
scrawl
eaf3f5a829
Remove unused arguments
9 years ago
scrawl
9e53e12c70
More renaming of TextureManager -> ImageManager
9 years ago
scrawl
f99f403dda
Rename TextureManager to ImageManager
9 years ago
scrawl
6ef848b7c5
Remove TextureManager::getTexture2D
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Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.
This is closer to what the OSG serializer does.
Streamlines the TextureManager and will make it easier to multithread.
9 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
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Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl
8e5398d85b
Add missing initializations
9 years ago
scrawl
7d647088ab
Make the local map cell distance configurable
9 years ago
scrawl
bd655c20fd
Refactor local map updates
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We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.
Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl
b9d1d6144a
Don't reveal unknown potion effects in alchemy window ( Fixes #3146 )
9 years ago
scrawl
ce9a18fb87
Merge pull request #879 from jordan-ayers/bugfix/1544
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Improve Drop Command - Bugfix/1544
9 years ago
Jordan Ayers
5699cf7f09
Barter: Leave unsold projectiles equipped.
9 years ago
scrawl
41c571d4f4
Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
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Conflicts:
apps/opencs/view/render/instancemode.cpp
9 years ago
scrawl
6546c05428
Move Fallback map to components/
9 years ago
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
9 years ago
scrawl
ca4e859f61
Remove unused argument
9 years ago