riothamus
|
db981a72fe
|
Bug 752
|
12 years ago |
Marc Zinnschlag
|
2c8a511179
|
Merge remote-tracking branch 'scrawl/persistence'
|
12 years ago |
scrawl
|
8a3d3f954b
|
NPC/creature persistence flag
|
12 years ago |
Marc Zinnschlag
|
54f56b0515
|
Merge remote-tracking branch 'graffy76/usersettings'
Conflicts:
apps/opencs/view/doc/view.cpp
apps/opencs/view/doc/view.hpp
|
12 years ago |
graffy76
|
13242c2bd5
|
Eliminated code centering the initial view in the middle of the screen
|
12 years ago |
Marc Zinnschlag
|
889a87982e
|
added missing columns for creatures
|
12 years ago |
Chris Robinson
|
6201cb0093
|
Add a method to clear the animation queue
|
12 years ago |
Glorf
|
af28be915f
|
Use fallback video name
|
12 years ago |
Glorf
|
0539ca6a9c
|
Bugfix #778
|
12 years ago |
Chris Robinson
|
6c6200efef
|
Merge remote-tracking branch 'zini/master' into animations
|
12 years ago |
Marc Zinnschlag
|
9fee99d56c
|
Merge remote-tracking branch 'scrawl/master'
|
12 years ago |
scrawl
|
aaa9aba999
|
Some fixes
|
12 years ago |
scrawl
|
c41f119ba6
|
Added new game button
|
12 years ago |
Marc Zinnschlag
|
d794a62d19
|
added missing columns for container record
|
12 years ago |
Chris Robinson
|
71d39c2fa0
|
Merge remote-tracking branch 'zini/master' into animations
|
12 years ago |
Chris Robinson
|
e069215583
|
Don't clear the last queued animation when it stops
|
12 years ago |
Marc Zinnschlag
|
28f2a7d2b4
|
added missing column for clothing records
|
12 years ago |
Chris Robinson
|
66f55b3178
|
Play the item up/down sound when readying/unreadying weapons
|
12 years ago |
Chris Robinson
|
b459a010b0
|
Fix vec.z being applied while not in the air
|
12 years ago |
Chris Robinson
|
3c5c10144a
|
Remove a duplicate showWeapons call
|
12 years ago |
Marc Zinnschlag
|
56b2b05f9a
|
Merge remote-tracking branch 'glorf/weather'
|
12 years ago |
Glorf
|
39c7bc8363
|
Corrected celestical object sizes
|
12 years ago |
Glorf
|
9fa2dd5277
|
Playing with moons part 2
|
12 years ago |
Chris Robinson
|
e8661794fe
|
Avoid trying to find a state for non-actors.
They're only ever play idles, unless PlayGroup is called.
|
12 years ago |
Marc Zinnschlag
|
eba9d3e3ee
|
added missing columns for book record
|
12 years ago |
Marc Zinnschlag
|
fce9939f83
|
added missing columns for armor record
|
12 years ago |
Marc Zinnschlag
|
7c57f2c221
|
added AI-related actor columns
|
12 years ago |
Chris Robinson
|
355f653614
|
Use AnimationAlloc instead of AnimationAllocatedObject
|
12 years ago |
Chris Robinson
|
47a9a4cdff
|
Clean up a for loop
|
12 years ago |
kcat
|
81cf2008d7
|
Merge pull request #7 from scrawl/animations
Fix a compile error, OGRE_NEW only works for classes derived from Alloca...
|
12 years ago |
scrawl
|
96e3b3b7c2
|
Fix a compile error, OGRE_NEW only works for classes derived from AllocatedObject
|
12 years ago |
Marc Zinnschlag
|
d684120f7a
|
Merge remote-tracking branch 'scrawl/master'
|
12 years ago |
scrawl
|
ac4fa1941d
|
Fix the frame update not getting called on the first frame
|
12 years ago |
Marc Zinnschlag
|
667b7d94e3
|
Merge remote-tracking branch 'axujen/master'
|
12 years ago |
Marc Zinnschlag
|
74d791e207
|
fixed auto calc column
|
12 years ago |
Axujen
|
56d8ca8434
|
Add link to Development Environment Setup in the readme.
Point people who need to build this from source in the right direction.
|
12 years ago |
Marc Zinnschlag
|
897e55391d
|
added columns for tool IDs
|
12 years ago |
Marc Zinnschlag
|
52d81dc9fa
|
added columns for enchantments
|
12 years ago |
Chris Robinson
|
822f130f79
|
Merge remote-tracking branch 'zini/master' into animations
|
12 years ago |
Chris Robinson
|
8ec722ac92
|
Use std::find_if instead of ugly for loops
|
12 years ago |
Marc Zinnschlag
|
90bae2bead
|
do not create editors for unused columns
|
12 years ago |
Marc Zinnschlag
|
929b38ff6a
|
added missing columns for apparati records
|
12 years ago |
Chris Robinson
|
f83ee5d316
|
Play ready/unready animations on the upper body
|
12 years ago |
Torben Carrington
|
4d10a1c407
|
Fixed an additional 0 being sent into the AIWander idle parameters vector (Thanks to Chris)
|
12 years ago |
Marc Zinnschlag
|
e2620a1edf
|
Issue #694: allow float literals starting with .
|
12 years ago |
Marc Zinnschlag
|
af191c7382
|
fixed AiWander arguments
|
12 years ago |
Chris Robinson
|
a9928bb842
|
Split up the UpperBody group
Also recognize the [un]equip start and stop text keys.
|
12 years ago |
Chris Robinson
|
70dc2f77ad
|
Move the priority enum to MWMechanics
|
12 years ago |
Chris Robinson
|
7ba2508556
|
add a priority for death animations, and store it in the state list
|
12 years ago |
graffy76
|
c71d921f09
|
Moved signalUpdateEditorSettings from UserSettingsDialog to
UserSettings.
UserSettings is now derived from QObject.
|
12 years ago |