scrawl
fc1a897fbf
Add comment to WNAM in ESM::Land
2014-10-27 21:53:00 +01:00
scrawl
8786fb639f
Implement terrain rendering in OpenCS ( Fixes #1597 )
2014-10-08 17:17:31 +02:00
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
2013-09-24 13:17:28 +02:00
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
2013-09-16 12:32:35 +02:00
scrawl
e27437f8ed
New terrain renderer - improvements:
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- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
Mark Siewert
713d324eeb
- Minor code cleanup
2013-01-20 19:07:33 +01:00
Mark Siewert
1f961d575e
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
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Conflicts:
apps/openmw/mwrender/terrain.cpp
components/esm/loadland.hpp
components/esm_store/reclists.hpp
2012-10-07 20:35:54 +02:00
Mark Siewert
28d4d7ea3f
Manually convert last changes in branch to upstream/master. Regular merge attempt resulted in everything being overwritten by fast-forward merging.
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- Remove check for 255 master/plugin files.
2012-10-07 20:00:55 +02:00
greye
3494e17b7c
wipe record superclass
2012-10-01 00:51:54 +04:00
greye
721324c1db
rm record inheritance, rework esmtool accordingly
2012-09-30 23:34:53 +04:00
greye
1339787863
remove underscores from filenames in esm
2012-09-23 23:12:10 +04:00
greye
c54750977f
remove underscores in guards
2012-09-23 22:11:08 +04:00
greye
2d5ddd104b
Land::loadData rework
2012-09-21 12:12:16 +04:00
greye
bd94f257bf
a bit formatting
2012-09-21 09:36:18 +04:00
greye
e69880f77e
almost perfect byte copies, has redundant data
2012-09-20 20:33:30 +04:00
scrawl
e8bba2b833
disabled loading of land normals again, didn't need them after all
2012-09-20 14:06:30 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
Alexander "Ace" Olofsson
76c4aa41bb
More land and cell work
2012-06-11 20:02:03 +02:00
Alexander "Ace" Olofsson
0fd48c4229
Extended the esmtool a bit and prepared all records for saving.
2012-04-08 11:51:52 +02:00
Alexander "Ace" Olofsson
ba602929ef
Adding basic save functions to all record types.
2012-04-06 21:04:30 +02:00
Lukasz Gromanowski
ea8e5cb6f8
Issue #225 : Land struct is not copyable.
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Disabled copy constructor and assignment operator in Land structure.
2012-04-04 21:39:21 +02:00
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
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This reverts commit 0e5c90d3e7
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2012-04-04 21:05:19 +02:00
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
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Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
2012-04-01 21:29:49 +02:00
Jacob Essex
b76b62e5e4
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
2012-03-27 09:20:22 +01:00
Jacob Essex
1d0ae9c8d1
Start of a basic implementation of fake vertex colours
2012-02-29 23:05:22 +00:00
Jacob Essex
637302fc87
Added blended textures to the terrain
2012-01-21 17:59:12 +00:00
Jacob Essex
18108c02a7
Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
2012-01-21 16:59:08 +00:00
Nikolay Kasyanov
7168795ae6
components/esm header refactoring in progress. Refactored:
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esm_reader.hpp
loadacti.hpp
loadalch.hpp
loadappa.hpp
loadarmo.hpp
loadbody.hpp
loadbook.hpp
loadbsgn.hpp
loadcell.hpp
loadclas.hpp
loadclot.hpp
loadland.hpp
Updated code style in defs.hpp
2011-04-28 21:55:05 +02:00
Nicolay Korslund
30f2d4fdd4
Added LAND and LTEX to esm_store
2010-10-03 12:41:35 +02:00
Nicolay Korslund
6a12ce313e
Fixed uninit var in loadland.hpp
2010-09-11 15:52:20 +02:00
Marc Zinnschlag
e4f85cb3e6
directory structure reorganisation (still missing the mangle stuff)
2010-06-25 22:28:59 +02:00