David Cernat
ea6d5c68ae
Add OpenMW commits up to 6 May 2021
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# Conflicts:
# CMakeLists.txt
# components/CMakeLists.txt
2021-05-06 23:32:48 +02:00
psi29a
b10a817f7e
Merge branch 'useuless_launcher' into 'master'
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Remove some useless includes from the launcher
See merge request OpenMW/openmw!775
(cherry picked from commit a84bd643b334eb6ac715681c497184ac22212ced)
d3fff8cf Remove some useless includes from the launcher
2021-05-04 21:09:39 +00:00
David Cernat
a3f304107b
Add OpenMW commits up to 2 May 2021
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# Conflicts:
# components/CMakeLists.txt
2021-05-02 20:55:49 +02:00
Simon Meulenbeek
cd419256ad
don't forget to close the audio device after you're done with it.
2021-04-22 18:42:56 +00:00
Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
2021-04-15 15:18:32 +04:00
David Cernat
cedf70f367
Add OpenMW commits up to 13 Apr 2021
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# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/summoning.cpp
# apps/openmw/mwphysics/mtphysics.hpp
2021-04-13 23:52:37 +02:00
psi29a
f1cfdafd4d
Merge branch 'why_are_the_christmas_lights_still_up' into 'master'
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Remove 8 light limit and add configurable lighting enhancements
See merge request OpenMW/openmw!618
2021-04-13 19:15:08 +00:00
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
2021-04-13 11:09:52 -07:00
glassmancody.info
9e80091aff
clear up force shaders and make it less convoluted
2021-04-13 11:09:49 -07:00
glassmancody.info
d4e7d25d14
Make life not suck for whoever wants to edit lighting shaders
2021-04-13 11:09:49 -07:00
glassmancody.info
4ba473b684
Finalize settings, torch fix
2021-04-13 11:09:49 -07:00
elsid
634556be9d
Add setting to allow following creatures to find path over water surface
2021-04-11 21:59:28 +02:00
Andrei Kortunov
b96929f3fc
Avoid division by zero
2021-04-10 09:52:46 +04:00
Simon Meulenbeek
75b4871bab
Add Audio settings to openmw-launcher
2021-04-09 19:28:08 +00:00
David Cernat
e1259fdc41
Add OpenMW commits up to 4 Feb 2021
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# Conflicts:
# apps/openmw/engine.cpp
# apps/openmw/mwmechanics/npcstats.hpp
# apps/openmw/mwrender/globalmap.cpp
2021-02-05 02:16:03 +02:00
Alexei Dobrohotov
7be7af13d7
Downgrade FOV-dependent view distance factor to a recommendation
2021-01-11 06:53:23 +03:00
Andrei Kortunov
c5a36ad440
Do not cast enums to booleans
2021-01-09 13:19:41 +04:00
David Cernat
da3316daf8
Add OpenMW commits up to 4 Jan 2021
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# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwmechanics/npcstats.hpp
# apps/openmw/mwphysics/actor.cpp
# apps/openmw/mwphysics/mtphysics.hpp
# components/CMakeLists.txt
2021-01-05 07:25:31 +02:00
fredzio
dbdd397716
Remove deadcode.
2021-01-01 16:54:45 +01:00
Evil Eye
525292b184
Add graphic herbalism to the launcher
2020-12-10 19:02:38 +01:00
David Cernat
4620adc662
Add OpenMW commits up to 30 Nov 2020
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwphysics/actor.cpp
2020-12-01 01:15:39 +02:00
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
David Cernat
7f435ceeac
Add OpenMW commits up to 1 Nov 2020
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# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
2020-11-01 23:17:59 +02:00
Alexei Dobrohotov
f49bf028b9
Put a stretch menu background checkbox into the launcher ( #5672 )
2020-11-01 02:14:25 +03:00
Andrei Kortunov
46a1950b0e
Do not use deprecated Qt functions
2020-10-22 15:50:47 +04:00
Bret Curtis
82431b752d
removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd
2020-10-20 23:38:05 +02:00
psi29a
9d350ec824
Merge branch 'head_bobbing' into 'master'
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Add head bobbing in first person mode
Closes #5043
See merge request OpenMW/openmw!320
2020-10-17 19:54:34 +00:00
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
David Cernat
68837aaf4a
Add OpenMW commits up to 15 Oct 2020
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# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# CMakeLists.txt
# apps/openmw/mwgui/containeritemmodel.cpp
# apps/openmw/mwgui/tradewindow.cpp
# apps/openmw/mwphysics/actor.cpp
# apps/openmw/mwworld/actionteleport.cpp
# apps/openmw/mwworld/containerstore.cpp
2020-10-15 19:51:39 +02:00
fredzio
ae3306c019
Document async physics settings
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Add an option to the launcher
Update changelog
2020-10-15 06:41:41 +02:00
Petr Mikheev
be27b51279
Add head bobbing in first person mode
2020-10-08 00:22:01 +02:00
David Cernat
0eedf8fd9f
Add OpenMW commits up to 30 Sep 2020
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# Conflicts:
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwmechanics/summoning.cpp
# components/CMakeLists.txt
2020-09-30 13:32:15 +02:00
Petr Mikheev
a17fb14b8a
Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md.
2020-09-22 22:50:44 +02:00
David Cernat
80af0ce6a7
Add OpenMW commits up to 29 Aug 2020
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/character.cpp
2020-08-29 16:15:22 +02:00
AnyOldName3
a495888d3d
Get per-monitor resolution list while SDL is alive
2020-08-26 16:58:51 +01:00
AnyOldName3
5538fea1d1
Display standard resolutions on single-monitor machines
2020-08-26 16:58:12 +01:00
AnyOldName3
b60d5904e2
Correct SDL_GetNumVideoDisplays error message
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It logged the wrong function
2020-08-26 00:16:14 +01:00
Andrei Kortunov
7c9497c4de
Use two columns when there is too many checkboxes in launcher's tab
2020-08-22 09:26:15 +04:00
Capostrophic
c436f29a1e
Make Advanced tab of the launcher look okay for everyone again
2020-08-09 20:23:17 +03:00
Petr Mikheev
6a4fa8a8b5
Add more settings to openmw-launcher
2020-08-07 20:17:44 +00:00
David Cernat
baa9446cd1
Add OpenMW commits up to 4 Aug 2020
2020-08-04 17:41:01 +02:00
Capostrophic
9c930e38fa
Add option to always allow stealing from KO'd actors (feature #5545 )
2020-07-26 13:10:44 +03:00
David Cernat
ff10aa816b
Add OpenMW commits up to 25 Jul 2020
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# Conflicts:
# .travis.yml
2020-07-25 19:44:01 +02:00
CedricMocquillon
1f4f10c723
Add a tab level in advanced settings
2020-07-25 17:42:31 +02:00
Cédric Mocquillon
2e27de027e
Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
2020-07-25 13:58:42 +00:00
David Cernat
39e429c9eb
Add OpenMW commits up to 11 Jul 2020
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# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
2020-07-11 21:42:01 +02:00
CedricMocquillon
998bf5da34
Add new checkbox for the new setting 'trainers training skills based on base skill'
2020-07-06 20:32:30 +02:00
David Cernat
5eb7eb8d88
Add OpenMW commits up to 4 Jul 2020
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# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/mwbase/windowmanager.hpp
# apps/openmw/mwgui/charactercreation.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/character.cpp
2020-07-04 16:50:54 +03:00
Bret Curtis
355996c2ff
supress -> suppress
2020-06-27 01:20:57 +02:00
psi29a
abc77075b9
Merge branch 'doc-formattopics' into 'master'
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Follow up to MR 126 - make it more obvious for end users how to set colors
See merge request OpenMW/openmw!234
2020-06-24 11:26:22 +00:00