Bret Curtis
6d7aacab5e
Merge pull request #2053 from akortunov/animatedContainers
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Native animated containers support
2018-12-17 10:00:07 +01:00
Bret Curtis
d2c88f0983
Merge pull request #2071 from Capostrophic/sneaking
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Don't interrupt sneak and swim idles in attack ready state in first person view (bug #4750 )
2018-12-17 09:34:27 +01:00
Andrei Kortunov
a53333c3d5
Native animated containers support (feature #4730 )
2018-12-13 23:11:16 +04:00
terrabyte25
c31fa3074e
Sanity check for text input in toggleWalking
2018-12-12 14:40:15 -06:00
Capostrophic
6083e5ed4b
Don't interrupt sneak and swim idles in first person view (bug #4750 )
2018-12-10 00:05:06 +03:00
Marc Zinnschlag
d791dcfbf3
Merged pull request #2051
2018-12-06 13:10:48 +01:00
Bret Curtis
32624cb3ed
Merge branch 'master' into colors
2018-12-06 09:59:13 +01:00
Bret Curtis
b296c4a3bb
Merge pull request #2058 from Capostrophic/collision
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Don't consider non-solid actors truly levitating (bug #4746 )
2018-12-06 09:56:16 +01:00
Capostrophic
7b33838b33
Don't consider non-solid actors truly levitating (bug #4746 )
2018-12-05 23:37:32 +03:00
Bret Curtis
35ea8ecb0b
Merge pull request #2056 from Capostrophic/esmtool
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esmtool cleanup
2018-12-05 20:58:25 +01:00
Capostrophic
7cae0017ac
Display Ambient, Sunlight and Fog field values as colors (bug #4745 )
2018-12-05 17:25:26 +03:00
Capostrophic
5c8c079718
Fix incorrect event argument which messed with hidden light pointers
2018-12-04 17:07:03 +03:00
Capostrophic
832870dc79
esmtool cleanup
2018-12-02 23:10:29 +03:00
Bret Curtis
c2c86fc4a5
Merge pull request #2052 from mp3butcher/master
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fix moc achieving to reach unparsable boost code
2018-12-02 19:28:35 +01:00
Bret Curtis
807cab568e
Merge pull request #2050 from Capostrophic/markers
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[Regression] Revert unnecessary case changes for fallback records
2018-12-02 11:16:20 +01:00
Bret Curtis
b1ca6c6e95
Merge pull request #2045 from akortunov/animfix
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[Testing needed] Fix regressions in the animation system
2018-12-02 11:14:44 +01:00
mp3butcher
9de6c630f2
fix moc achieving to reach unparsable boost code
2018-12-01 21:27:43 +01:00
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
2018-12-01 19:08:02 +03:00
Capostrophic
c59513c30c
Revert unnecessary case changes for fallback records
2018-12-01 17:12:27 +03:00
Andrei Kortunov
880ec3ce7b
Fix visible sheaths for invisible actors
2018-11-24 14:57:41 +04:00
Andrei Kortunov
671f2811d5
Fix regressions in the animation system (bug #4729 )
2018-11-23 20:22:37 +04:00
Andrei Kortunov
e8b3ae8706
Improve ResetActors command (bug #4723 )
2018-11-20 21:53:27 +04:00
Andrei Kortunov
7438e20ee1
Fix shield displaying on inventory avatar (bug #4720 )
2018-11-17 22:42:29 +04:00
Andrei Kortunov
68c170f065
Refactor tools to do not use boost exceptions and exit() command
2018-11-15 18:10:19 +04:00
Andrei Kortunov
059a8fd32a
Refactor dynamic casts in the editor
2018-11-15 17:50:23 +04:00
Bret Curtis
a21792657a
Merge pull request #2034 from akortunov/guifixes
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Improve GUI cleanup
2018-11-15 07:31:57 +01:00
Andrei Kortunov
5ac81cfbff
Throw exceptions with some info int the editor if dynamic_cast failed
2018-11-14 15:53:43 +04:00
Andrei Kortunov
f20d1b1b72
Catch exception in the NIFTest
2018-11-14 15:52:36 +04:00
Bret Curtis
419e7ea5a2
Merge pull request #2035 from akortunov/coverity
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Fix many Coverity Scan warnings
2018-11-14 09:44:30 +01:00
Bret Curtis
8a66dec865
Merge pull request #2031 from akortunov/warnfix
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Fix some Clang 7 warnings
2018-11-14 09:43:39 +01:00
Andrei Kortunov
4ee15ddcb9
Fix many Coverity Scan warnings
2018-11-14 11:21:49 +04:00
Andrei Kortunov
5e071e3eb0
Add a missing check if mPtr is empty (bug #4715 )
2018-11-13 10:32:23 +04:00
Andrei Kortunov
71f1a53090
Improve tooltips cleanup (bug #4714 )
2018-11-13 10:00:12 +04:00
Bret Curtis
194232abde
Merge pull request #2029 from akortunov/actorfix
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[Regression] Handle case in the editor when actor's bodypart was not found
2018-11-12 11:44:28 +01:00
Bret Curtis
0f29a73fc9
Merge pull request #2025 from Capostrophic/actorloops
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Use C++11 for close actor-iterating loops and avoid some redundant operations
2018-11-12 10:43:49 +01:00
Andrei Kortunov
d2613e35a2
Fix some Clang 7 warnings
2018-11-09 19:42:59 +04:00
Andrei Kortunov
0065bccf24
Handle case in the editor when actor's bodypart was not found
2018-11-09 14:51:45 +04:00
AnyOldName3
02a8c6a7ce
Merge branch 'master' into pr/fix-hidpi-resolution
2018-11-08 23:05:07 +00:00
Bret Curtis
228f6b572f
Merge branch 'master' into prisonmarker
2018-11-08 21:11:24 +01:00
Bret Curtis
f6243fae83
Merge pull request #1615 from akortunov/holstered_weapons
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Weapon sheathing
2018-11-08 20:44:20 +01:00
Capostrophic
6d48d9329e
Avoid making string copies instead of references
2018-11-08 17:03:29 +03:00
Bret Curtis
3751bc2c11
Merge pull request #2030 from akortunov/warnfix
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Fix some compiler warnings
2018-11-08 12:19:04 +01:00
Andrei Kortunov
ad36834671
Fix some compiler warnings
2018-11-08 13:16:04 +04:00
Stanislaw Halik
8fd71fe4ad
fix rain delay when exiting water
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When the particle system updates its internal state noting that it's
been culled, it stops emitting any further particles. Prevent it from
having that knowledge.
v2: Fix off-by-one-frame error following review by @AnyOldName3
2018-11-07 20:55:45 +00:00
Capostrophic
4cb4f82431
Don't use bitwise AND
2018-11-07 19:44:17 +03:00
Capostrophic
39f8637e95
Simplify some actor loops and avoid some redundant calculations
2018-11-06 17:56:53 +03:00
Capostrophic
4efe1bc892
Add prison marker record fallback definition (bug #4701 )
2018-11-05 19:37:46 +03:00
Stanislaw Halik
5e3e01cac0
fix resolution on HiDPI displays under Windows
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The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.
What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.
Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.
Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
2018-11-05 16:16:09 +00:00
Andrei Kortunov
92e45507d8
Weapon sheathing support, including quivers and scabbards (feature #4673 )
2018-11-05 11:18:20 +04:00
Bret Curtis
c114e1278e
Merge pull request #1978 from akortunov/ffmpeg3
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Migrate to FFMPEG3
2018-11-05 07:52:43 +01:00