scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
2014-03-26 22:05:21 +01:00
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
2014-03-26 21:38:57 +01:00
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
2014-03-26 21:36:57 +01:00
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
2014-03-26 21:11:39 +01:00
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
2014-03-26 20:56:39 +01:00
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
2014-03-26 19:56:12 +01:00
scrawl
793649c854
ToggleAI: Report current status on toggle
2014-03-26 19:55:52 +01:00
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
2014-03-26 18:55:16 +01:00
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
2014-03-26 18:29:15 +01:00
Marc Zinnschlag
9746f8bd32
added night lighting mode
2014-03-26 17:59:42 +01:00
Marc Zinnschlag
fa29942b27
added day lighting mode
2014-03-26 17:47:56 +01:00
Marc Zinnschlag
d5506172e8
added lighting switching
2014-03-23 15:14:26 +01:00
Marc Zinnschlag
205354ba30
some ambient light cleanup
2014-03-23 13:40:56 +01:00
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
2014-03-23 08:36:45 +01:00
cc9cii
772a49b2a6
Just some notes for future maintenance.
2014-03-23 13:38:11 +11:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
Marc Zinnschlag
87ae03b5d4
fix for previous commit
2014-03-22 16:39:24 +01:00
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
2014-03-22 15:00:49 +01:00
Marc Zinnschlag
4d80bc009a
Merge remote-tracking branch 'scrawl/master'
2014-03-22 09:54:42 +01:00
scrawl
0c207f7212
Fix build error
2014-03-22 02:08:09 +01:00
scrawl
394284d0f8
Fixes #1209 : Tarhiel never falls
...
There are a few pitfalls with this code:
- Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
- The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
2014-03-22 02:08:04 +01:00
Alexander "Ace" Olofsson
317f1e0b63
Update dialoguesubview.cpp
...
That doesn't work on Windows. (Are and/or allowed in C++ in any other compiler?)
2014-03-21 13:44:01 +01:00
Marc Zinnschlag
41fd94b160
compensated for different coordinate systems
2014-03-21 13:39:22 +01:00
Marc Zinnschlag
1e57d55717
update/close on deletion of reference/referenceable
2014-03-21 13:27:46 +01:00
Marc Zinnschlag
698fe8cce3
update preview title on changed referenceableID (preview for references only)
2014-03-21 12:52:46 +01:00
Marc Zinnschlag
58daf52a67
deal with empty and invalid referenceable ID fields
2014-03-21 12:44:06 +01:00
Marc Zinnschlag
1a9df4bc56
Merge branch 'preview'
2014-03-21 12:35:40 +01:00
Marek Kochanowicz
2a26ff2299
better fix
2014-03-21 12:13:54 +01:00
Marc Zinnschlag
fc8ae2b9b5
fixed encoding problems
2014-03-21 11:56:48 +01:00
Marc Zinnschlag
10ce47938b
update preview on reference/referenceable changes
2014-03-21 11:22:43 +01:00
Marc Zinnschlag
2128d3008c
Merge branch 'master' into preview
2014-03-21 08:12:06 +01:00
slothlife
6dce3e5186
Fixed include to use C99 header, not C++11 header
2014-03-21 01:33:11 -05:00
slothlife
6eab9c5179
Move weather state save/load to a new class
2014-03-21 01:19:40 -05:00
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
2014-03-20 22:22:31 -05:00
Marc Zinnschlag
688e03a9d2
Merge remote-tracking branch 'sirherrbatka/Editor-Dialog'
2014-03-20 22:27:28 +01:00
Marek Kochanowicz
fbb619db73
…
2014-03-20 21:41:11 +01:00
Marek Kochanowicz
a692ce99fa
where was my mind…
2014-03-20 20:26:53 +01:00
Marek Kochanowicz
ccd5e549cd
moved buttons down
2014-03-20 19:53:03 +01:00
Marek Kochanowicz
832a10b2ac
solving problems
2014-03-20 18:40:10 +01:00
Marc Zinnschlag
1a1d52c513
fixed a column ID problem
2014-03-20 14:19:50 +01:00
Marek Kochanowicz
5c34823bb0
added some placeholder icons
2014-03-20 13:59:00 +01:00
Marek Kochanowicz
ad2f9a69a1
prevent deleting already deleted record
2014-03-20 08:59:04 +01:00
slothlife
1acd1bd913
Feature #1173 : Saved Game: include weather state
...
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
2014-03-20 01:25:52 -05:00
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
2014-03-19 20:08:01 -05:00
Marek Kochanowicz
ea9b6fa37e
view button
2014-03-19 12:01:36 +01:00
Marek Kochanowicz
8f3103ce65
added preview button
2014-03-19 11:43:25 +01:00
Marek Kochanowicz
6416ae90d2
Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/view/world/subviews.cpp
2014-03-19 10:23:15 +01:00
Marek Kochanowicz
010160d047
missed those :/
2014-03-18 20:56:55 +01:00
Marek Kochanowicz
c0b2b783cb
use more proper creators
2014-03-18 20:53:21 +01:00
Marek Kochanowicz
f3475f7ef5
Merge branch 'master' of https://github.com/zinnschlag/openmw into Editor-Dialog
2014-03-18 19:24:10 +01:00
Marek Kochanowicz
db774b02d7
clone and create buttons work
2014-03-18 09:36:22 +01:00
Marek Kochanowicz
95afca0558
delete record button
2014-03-17 19:28:41 +01:00
Marek Kochanowicz
7296b09357
revert button
2014-03-17 19:18:18 +01:00
Marek Kochanowicz
09ba547630
use tool buttons with icons
2014-03-17 15:35:36 +01:00
scrawl
128a47570e
One more fix
2014-03-17 14:15:52 +01:00
scrawl
4443e22387
Build fix
2014-03-17 13:32:13 +01:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
81dfc26d26
mwscript/locals was added twice
2014-03-16 21:39:46 +01:00
Marc Zinnschlag
20ea859aac
adjusted the far clip distance
2014-03-16 17:14:44 +01:00
sirherrbatka
3c8eeb8c48
added comment
2014-03-16 17:11:13 +01:00
Marc Zinnschlag
6b11265fbc
consider scale and orientation when previewing reference
2014-03-16 17:06:45 +01:00
Marc Zinnschlag
48ea93d890
less random camera start position
2014-03-16 17:06:30 +01:00
sirherrbatka
4a0d1ba272
do not cast and check multiple times
2014-03-16 17:06:11 +01:00
Marc Zinnschlag
fa042a8aca
use proper title for reference prewview subviews (avoid internal ID)
2014-03-16 13:22:32 +01:00
Marc Zinnschlag
8b36de6c67
Merge remote-tracking branch 'cc9cii/Slaughterfish-fix'
2014-03-16 12:57:38 +01:00
Marc Zinnschlag
afbdd84467
Merge remote-tracking branch 'cc9cii/AiWander-fix'
2014-03-16 12:47:30 +01:00
Marc Zinnschlag
c36dfef972
prewview subview
2014-03-16 12:44:01 +01:00
cc9cii
f71fb83bfc
Cleaned up more inaccurate comments.
2014-03-16 20:56:11 +11:00
cc9cii
f57c11254f
Revert to original variable names.
2014-03-16 20:09:18 +11:00
cc9cii
22c544d9d7
Remove unnecessary comment.
2014-03-16 12:51:12 +11:00
cc9cii
fdbd564700
Apparently fall trace needs to be done with the middle of the object.
2014-03-16 08:57:55 +11:00
cc9cii
43757efdc4
Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however.
2014-03-16 08:09:14 +11:00
scrawl
d08394bf78
Fixes #1205 : apparently creature and hand-to-hand (health) attacks should also level up armor skill (tested in vanilla)
2014-03-15 21:00:25 +01:00
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
scrawl
3880247017
Fixes #1206 : effect texture override was not accounted for
2014-03-15 20:28:48 +01:00
Marc Zinnschlag
2fdf80bcbf
Merge remote-tracking branch 'gsedej/master'
2014-03-15 13:53:05 +01:00
cc9cii
e6977d00e8
Oops. Fix typo picked up by Zini.
2014-03-15 08:16:35 +11:00
cc9cii
b2e3fa70c2
Fix spelling errors in comments.
2014-03-14 07:04:39 +11:00
Marek Kochanowicz
4a623ace71
disabling works
2014-03-13 18:41:37 +01:00
Marek Kochanowicz
c97172d89c
fixed segfault and prevent drops from other documents
2014-03-13 17:00:14 +01:00
Marek Kochanowicz
e1a4b64efb
fixed segfault
2014-03-13 16:50:04 +01:00
cc9cii
d54ae58ec9
Bug #900 fix - minor update to comments
2014-03-14 00:09:03 +11:00
cc9cii
d92740efc9
Bug #900 fix - only fixed AiWonder, AiCombat, AiTravel and others may need a different strategy to this.
2014-03-13 23:44:52 +11:00
Marc Zinnschlag
7bc97fb8b8
reworked code for player positioning on startup and new game
2014-03-13 13:19:32 +01:00
Marek Kochanowicz
dd755a00e4
fix for the bug (?)
2014-03-13 08:52:37 +01:00
Marek Kochanowicz
cc1ceb35ce
drag and drop works
2014-03-12 20:34:55 +01:00
Marek Kochanowicz
fd4829141d
succesfully connected the signals
2014-03-12 19:55:51 +01:00
Marek Kochanowicz
1bf67e7390
added the new qlineedit subclass
2014-03-12 19:36:46 +01:00
Marek Kochanowicz
30a0c82e22
this code segfaults, but i don't know why
2014-03-12 16:28:10 +01:00
Marek Kochanowicz
919065db32
fixed segfault
2014-03-12 16:06:59 +01:00
Marek Kochanowicz
d1290ac556
skip deleled or erased records
2014-03-12 15:46:27 +01:00
Marek Kochanowicz
2278eb5e91
handle locking
2014-03-12 15:17:49 +01:00
Marek Kochanowicz
1a9d4204d2
correction
2014-03-12 15:07:17 +01:00
Gašper Sedej
43a12fffd5
indentation issue...
2014-03-12 14:37:44 +01:00
Marek Kochanowicz
2e226e63b6
change universalid of base subview after pressing next or prev
2014-03-12 13:04:40 +01:00
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
2014-03-12 12:33:42 +01:00
Marek Kochanowicz
cb9bcc3cc1
buttons are functional
2014-03-12 12:25:37 +01:00
scrawl
0cd40294a2
Fixed ranged combat for creatures
2014-03-12 11:30:44 +01:00
Marek Kochanowicz
299b7a6ce6
Added buttons, they don't do anything.
2014-03-12 11:08:04 +01:00