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10699 commits

Author SHA1 Message Date
Andrei Kortunov
e3812f4075 Check creature stats only for actors 2018-06-12 11:27:18 +04:00
Andrei Kortunov
b0a140e714 Disable actor collision only after end of death animation 2018-06-12 10:00:38 +04:00
Andrei Kortunov
ebaa6fb5a2 Play death scream only once 2018-06-12 09:55:43 +04:00
Andrei Kortunov
427be928d0 Do not update animation state for dead actors 2018-06-11 23:17:54 +04:00
Andrei Kortunov
977a27ecb7 Do not clear corpses until end of death animation (bug #4307) 2018-06-11 22:29:32 +04:00
Bret Curtis
7310e3c8c2
Merge pull request #1748 from akortunov/bookfix
Do not show any book text after last <BR> tag
2018-06-11 17:08:26 +02:00
Andrei Kortunov
a42c663fd7 Do not interrupt scripted animations by death animation (bug #4286) 2018-06-11 18:53:25 +04:00
Andrei Kortunov
d0619cfb35 Play death animation for non-persisting actors with 0 health (bug #4291) 2018-06-11 18:52:20 +04:00
Andrei Kortunov
6099735c60 Early out only when scripted animation is playing 2018-06-11 17:52:58 +04:00
Andrei Kortunov
e234dd2a36 Do not interrupt scripted animations 2018-06-11 17:18:51 +04:00
Andrei Kortunov
66a46ff03c Do not show any book text after last <BR> tag. 2018-06-11 11:22:56 +04:00
Capostrophic
d43766d3c9 Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629) 2018-06-10 18:42:18 +03:00
Andrei Kortunov
acd3cba5fa Store previous items in the savegame 2018-06-10 16:21:19 +04:00
Andrei Kortunov
9fd2d57b86 Move previous items to player 2018-06-10 16:21:19 +04:00
Andrei Kortunov
f977c6876f Bound items: store item ID instead of pointer 2018-06-10 16:21:19 +04:00
Andrei Kortunov
4de9d9fa77 Split adjustBoundItem() 2018-06-10 16:21:19 +04:00
Andrei Kortunov
d1b1cb748d Reequip previous item only if the expired bound item was equipped 2018-06-10 16:21:19 +04:00
Andrei Kortunov
9b72a6ac69 Use the MWWorld::Ptr() instead of string ID 2018-06-10 16:21:19 +04:00
Andrei Kortunov
0375bedab2 Equip previous item after a bound item expires (bug #2326) 2018-06-10 16:21:19 +04:00
Andrei Kortunov
ae87e0d3fc Do not reset mUpperBodyState for weapon->weapon switch (regression #4446) 2018-06-09 15:34:08 +04:00
Andrei Kortunov
4ba361fea6 Unhardcode sunset and sunrise settings (bug #1990) 2018-06-09 13:09:17 +04:00
Marc Zinnschlag
7d9de93fd3 Merged pull request #1477 2018-06-09 10:52:35 +02:00
Marc Zinnschlag
551a69f1b1 Merged pull request #1559 2018-06-09 10:51:02 +02:00
Marc Zinnschlag
76972bb2f6 Merged pull request #1709 2018-06-09 10:46:02 +02:00
Andrei Kortunov
6ed2773299 Do not stack return packages 2018-06-08 21:53:47 +04:00
Andrei Kortunov
74a2cbe696 AI: return back after pursuit 2018-06-08 21:53:47 +04:00
Andrei Kortunov
3d0631cfcc Store last AI package in savegame 2018-06-08 21:53:47 +04:00
Andrei Kortunov
3a0ee78d2b AiTravel: store mHidden flag in savegame 2018-06-08 21:53:47 +04:00
Andrei Kortunov
2f5beb8853 Remove unnecessary hack 2018-06-08 21:53:47 +04:00
Andrei Kortunov
57d686131e Remove redundant condition 2018-06-08 21:53:47 +04:00
Andrei Kortunov
5105c67642 Add mHidden field to AiTravel 2018-06-08 21:53:47 +04:00
Andrei Kortunov
81f29d8dcd AiWander: resume moving to destination after combat 2018-06-08 21:53:47 +04:00
Andrei Kortunov
18ff097e4a Add the parameter to AiSequence::stack() to control ability to cancel other AI packages 2018-06-08 21:53:47 +04:00
Andrei Kortunov
9d27eb197f AiWander: return to initial position only after combat 2018-06-08 21:53:47 +04:00
Bret Curtis
61c969e970
Merge branch 'master' into hitboxfix 2018-06-08 18:36:44 +02:00
Capostrophic
b274931165
Revert erroneous changes 2018-06-08 19:18:53 +03:00
Capostrophic
dd2a11b243
Merge branch 'master' into goodbye 2018-06-08 19:16:36 +03:00
Capostrophic
24c1ee7744 Use relative stat difference for haggling 2018-06-08 19:00:45 +03:00
Capostrophic
b7026df551 Improve the offered price formula (Fixes #2222) 2018-06-08 19:00:45 +03:00
Andrei Kortunov
fed10e87aa Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
Marc Zinnschlag
9d0ce25052 Merged pull request #1738 2018-06-08 17:28:08 +02:00
Marc Zinnschlag
7899f44173 Merged pull request #1619 2018-06-08 17:07:38 +02:00
Andrei Kortunov
fea34bd73f Added support for per-group animation files 2018-06-08 17:04:15 +04:00
Capostrophic
11103211c5 Make Goodbye and Choice choices mutually exclusive 2018-06-08 15:03:19 +03:00
Marc Zinnschlag
21ea49fe83 Merge remote-tracking branch 'capostrophic/physics' 2018-06-08 11:43:10 +02:00
Capostrophic
1a354f88ac Make choices trigger goodbye if Goodbye is used (fixes #3897) 2018-06-07 22:09:55 +03:00
Andrei Kortunov
1b9edbe119 Add unequip animation during stance switching (bug #4327) 2018-06-07 16:20:17 +04:00
Andrei Kortunov
bde1d07d4e Use hitboxes and focused object for touch spells (bug #3374) 2018-06-07 16:12:27 +04:00
Andrei Kortunov
4666a6a0ab Use default hit formula as fallback 2018-06-07 16:12:27 +04:00
Andrei Kortunov
9e5d577a71 Aim from center of attacker to center of target 2018-06-07 16:12:27 +04:00
Andrei Kortunov
f5dc9f0162 Use hitbox cone only as fallback 2018-06-07 16:12:27 +04:00
Andrei Kortunov
ab433102a4 Increase hit distance for player by halfExtents 2018-06-07 16:12:27 +04:00
Marc Zinnschlag
7b4a69ff2f Merged pull request #1728 2018-06-07 13:14:53 +02:00
Marc Zinnschlag
362aa23546 Merged pull request #1724 2018-06-07 13:13:48 +02:00
Marc Zinnschlag
2ab31b0c18 Merged pull request #1723 2018-06-07 13:05:20 +02:00
David Cernat
04a2025340 Fix crash when adding items to certain disabled creatures (bug #4441) 2018-06-05 18:09:10 +03:00
Marc Zinnschlag
cd7268e9af Merge remote-tracking branch 'akortunov/effectResistFix' into openmw-44 2018-06-04 16:58:22 +02:00
Capostrophic
c14536a399 Update faction-owned items confiscation 2018-06-03 20:28:53 +03:00
Capostrophic
3810ade67a Don't make unnecessary faction ID searches 2018-06-03 12:38:53 +03:00
Capostrophic
191cc76378 Consider faction ownerships in item stolen checks (fixes #4293) 2018-06-03 10:22:20 +03:00
elsid
dba79f4d4d
Fix warnings: catching polymorphic type by value
openmw/apps/openmw/mwworld/worldimp.cpp: In member function ‘virtual bool MWWorld::World::findExteriorPosition(const string&, ESM::Position&)’:
openmw/apps/openmw/mwworld/worldimp.cpp:2650:25: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
             catch (std::invalid_argument)
                         ^~~~~~~~~~~~~~~~
openmw/apps/openmw/mwworld/worldimp.cpp:2654:25: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
             catch (std::out_of_range)
                         ^~~~~~~~~~~~

openmw/components/widgets/numericeditbox.cpp: In member function ‘void Gui::NumericEditBox::onEditTextChange(MyGUI::EditBox*)’:
openmw/components/widgets/numericeditbox.cpp:41:21: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
         catch (std::invalid_argument)
                     ^~~~~~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp:45:21: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
         catch (std::out_of_range)
                     ^~~~~~~~~~~~
2018-06-02 14:28:46 +03:00
Andrei Kortunov
be394870e4 Fix regressions in spell resistance 2018-06-01 20:08:53 +04:00
Andrei Kortunov
84c8fb9df7 Add pursue package only when crime was reported (bug #4433) 2018-06-01 12:41:31 +04:00
Andrei Kortunov
24863f620b RotateWorld: rotate around world axis (bug #4426) 2018-05-30 16:35:52 +04:00
scrawl
cfdf99f601
Revert "Merged pull request #1573"
This reverts commit 7324bd368f, reversing
changes made to 810e4416f6.
2018-05-26 11:39:30 +00:00
scrawl
99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
This reverts commit da47fc79f5, reversing
changes made to 7324bd368f.
2018-05-26 11:35:48 +00:00
Marc Zinnschlag
b151a89528 Merged pull request #1568 2018-05-26 12:17:07 +02:00
Marc Zinnschlag
832b4bb778 Merged pull request #1659 2018-05-25 11:32:08 +02:00
Andrei Kortunov
1abff5365b Capitalize enchanted items names again in spells window 2018-05-24 13:03:47 +04:00
Andrei Kortunov
afae398b5c Use utf8 lowercase function for journal index to avoid code duplication 2018-05-24 12:53:06 +04:00
Andrei Kortunov
b5374029e5 Implement case-insensitive search in spell window 2018-05-24 12:39:00 +04:00
Andrei Kortunov
9ac752ea70 Implement filtering in the spells window 2018-05-24 10:48:46 +04:00
Bret Curtis
da47fc79f5
Merge pull request #1701 from akortunov/standfix
Do not apply queue movement for standing actors
2018-05-23 22:35:08 +02:00
Marc Zinnschlag
7324bd368f Merged pull request #1573 2018-05-23 17:00:29 +02:00
Marc Zinnschlag
1564a3f6aa Merged pull request #1713 2018-05-23 13:51:32 +02:00
Marc Zinnschlag
2f958881b7 Merged pull request #4413 2018-05-23 13:45:35 +02:00
declan-millar
b8df4b7c5a Tidy in-code comment 2018-05-21 22:14:23 +01:00
declan-millar
844aef85f3 Replace spelling: soulgem -> soul gem in code comment 2018-05-21 22:12:19 +01:00
declan-millar
9ed4f33048 Replace spelling: soulgem -> soul gem 2018-05-21 19:10:24 +01:00
declan-millar
028b528c0b Get soul magnitude before checking the rebalance setting 2018-05-21 18:16:04 +01:00
declan-millar
9346a552fa Use Rebalance soulgem values option to set soulgem value 2018-05-21 13:59:20 +01:00
declan-millar
78e79d5775 Add advanced option to Rebalance soulgem values to the launcher 2018-05-21 13:33:42 +01:00
declan-millar
4b1247597e Use soulgem value rebalance formula from morrowind code patch 2018-05-20 17:06:26 +01:00
Capostrophic
867a5938ca Don't reset sneaking camera offset while in GUI (fixes #4420) 2018-05-20 10:24:20 +03:00
Bret Curtis
67c381df4e
Merge pull request #1708 from akortunov/refidfix
fix GCC warnings
2018-05-16 15:59:31 +02:00
Andrei Kortunov
a68de93308 Initialize srate variable in openal_output 2018-05-16 16:34:58 +04:00
Andrei Kortunov
e5db5e2651 Fix 'maybe-uninitialized' warning in openal_output 2018-05-16 16:13:22 +04:00
Andrei Kortunov
df459199dd Avoid left shift of negative value 2018-05-16 12:59:05 +04:00
Bret Curtis
caf1760251
Merge pull request #1707 from akortunov/weaponreach
Display weapon reach on tooltips in feet
2018-05-16 10:27:53 +02:00
Andrei Kortunov
164e3d12fe Display weapon reach on tooltips in feet. 2018-05-16 11:18:22 +04:00
Bret Curtis
c75d774356
Merge pull request #1692 from akortunov/playsound
Prevent PlaySound overlapping
2018-05-15 19:03:01 +02:00
Andrei Kortunov
f8655d2425 Use actor's physics position as a ray origin in tracer 2018-05-14 20:38:53 +04:00
Capostrophic
e32f38b939 Allow jumping when you're stuck on a slope (fixes #4221) 2018-05-13 17:19:33 +03:00
Capostrophic
409d466e42 Make 0/0 encumbrance 0% encumbrance 2018-05-13 17:18:45 +03:00
Capostrophic
ba077e7291 Fix movement fatigue loss encumbrance calculation (fixes #4413) 2018-05-13 17:18:45 +03:00
Capostrophic
1c9fba9a8c Fix jumping encumbrance calculation 2018-05-13 17:18:45 +03:00
Marc Zinnschlag
0f22600a98 Merged pull request #1703 2018-05-13 09:08:40 +02:00
Marc Zinnschlag
b7cce1a665 Merged pull request #1702 2018-05-11 10:11:17 +02:00
David Cernat
32d71de2f5 Update MapWindow every frame, not just when it's open (bug #4279) 2018-05-09 07:33:45 +03:00
Alf Henrik Sauge
feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
2018-05-09 00:25:07 +02:00