gus
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e5b19cf3c6
|
clean up
|
2014-02-17 10:37:11 +01:00 |
|
gus
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a315d5cc2b
|
aiactivate works. Bug when you try to use it on a reference that doesn't exist. Need to clran up door.cpp
|
2014-02-14 12:55:14 +01:00 |
|
gus
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7c6e27e4f9
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
Conflicts:
apps/openmw/mwmechanics/aitravel.cpp
|
2014-02-13 12:59:04 +01:00 |
|
Marc Zinnschlag
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9c52820754
|
Merge remote-tracking branch 'scrawl/master'
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2014-02-13 10:54:51 +01:00 |
|
scrawl
|
c6fb0f2d9b
|
Removed terrain component's dependency on ESM
|
2014-02-13 10:13:53 +01:00 |
|
scrawl
|
fb0c5be536
|
Don't suppress git error output
|
2014-02-13 10:13:03 +01:00 |
|
Emanuel Guevel
|
8824af30b4
|
Allow to display message box outside of dialogue window
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2014-02-11 18:26:57 +01:00 |
|
Marc Zinnschlag
|
ffd1783690
|
Merge remote-tracking branch 'mrcheko/master'
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2014-02-11 17:03:50 +01:00 |
|
Marc Zinnschlag
|
e44a7268fc
|
Merge remote-tracking branch 'potatoesmaster/selected-spell'
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2014-02-11 17:00:41 +01:00 |
|
Emanuel Guevel
|
a3eea4f6b6
|
Do not allow spellcasting stance without spell selected
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2014-02-11 16:34:51 +01:00 |
|
Emanuel Guevel
|
70d35da116
|
Unset selected spell when removed
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2014-02-11 16:34:23 +01:00 |
|
Emanuel Guevel
|
6a4820c0f7
|
Show a message when the player attempts to cast a disabled spell
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2014-02-11 14:52:58 +01:00 |
|
Emanuel Guevel
|
8c8f4cd420
|
Fix typo
|
2014-02-10 22:53:16 +01:00 |
|
mrcheko
|
a6be72673c
|
improves animation-controlled velocity check
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2014-02-08 16:59:15 +02:00 |
|
scrawl
|
8f949c6ae2
|
Fix lockpicks
|
2014-02-08 07:35:34 +01:00 |
|
scrawl
|
6ce499f0e6
|
Fixes #848: Use hardcoded animation velocity for first person movement
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2014-02-06 04:05:22 +01:00 |
|
scrawl
|
ff11d85a62
|
Fix wrong assertion
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2014-02-06 03:15:01 +01:00 |
|
gus
|
632834ce10
|
WIP
|
2014-02-05 16:12:50 +01:00 |
|
scrawl
|
4a26909172
|
Fixes #1159: Don't allow quick keys menu in chargen
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2014-02-05 12:15:49 +01:00 |
|
scrawl
|
677fc84223
|
Refactor actors update
|
2014-02-05 09:50:21 +01:00 |
|
scrawl
|
73c9efc5e3
|
Add generated version.hpp to gitignore
|
2014-02-05 08:48:15 +01:00 |
|
scrawl
|
0cc1cd8f7e
|
Fix message box formatting bug
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
7907181c0c
|
Fix uninitialized member
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
ffe19e7a52
|
Feature #50: Handle attach & release of projectiles
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
8b8fb931a0
|
Feature #50: Don't allow ranged weapon attack when ammunition is empty
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
a07eaa0c0d
|
Feature #50: Allow body pitch in third person for ranged weapon aiming
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
5ee105c812
|
Fix typo
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
7cf22391a5
|
Feature #50: Handle weapon controllers (i.e. bowstring animations, etc)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
975f0e05b4
|
Fixes #1157 (attribute layout issue)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
e1e7a492e2
|
Fix movement speed formula for flying creatures
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
f608ceeffc
|
Fixes #1158 (Armor rating label issues)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
8aed4fcfa4
|
Correction for marksman weapon inventory preview
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
5b076aa570
|
Revert "Bug #1074: Inventory paperdoll obscures armour rating"
This reverts commit b017a3be3e .
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
2c0d46525b
|
Fast-forward particle systems to make cell loads less obvious.
|
2014-02-05 05:18:09 +01:00 |
|
scrawl
|
cf3812188f
|
Fix bounding box assertions due to negative particle life time
Other parts of the code could not deal with negative life times and produced negative particle sizes as a result (which Ogre could not handle)
|
2014-02-05 05:18:09 +01:00 |
|
scrawl
|
df78357e05
|
Handle knockout separately (Closes #1151)
|
2014-02-05 05:18:09 +01:00 |
|
mrcheko
|
688f359a33
|
discard creatures speed and negative fatique changes
|
2014-02-03 23:09:26 +02:00 |
|
Marc Zinnschlag
|
c5b92ed6c8
|
Merge remote-tracking branch 'pvdk/versioninfo'
|
2014-02-03 11:21:11 +01:00 |
|
Marc Zinnschlag
|
21f502df34
|
compatibility fix
|
2014-02-03 11:20:55 +01:00 |
|
pvdk
|
f263acdac6
|
Merge remote-tracking branch 'upstream/master' into versioninfo
|
2014-02-03 02:27:24 +01:00 |
|
Alexander "Ace" Olofsson
|
e50a393de4
|
Fix linking issues on Windows using MSVC.
|
2014-02-02 23:59:57 +01:00 |
|
pvdk
|
4e03e9cf87
|
Changed development version info text and the tooltip now works on all platforms
|
2014-02-02 20:10:47 +01:00 |
|
mrcheko
|
761f13d3ce
|
activate whole-body attack animations
|
2014-02-02 16:29:51 +02:00 |
|
mrcheko
|
b85a4dd35e
|
pos accum without conformity with animation bug/creature speed
|
2014-02-02 15:01:49 +02:00 |
|
Alexander "Ace" Olofsson
|
e3d85af70a
|
Fix an issue with int32_t being unknown on windows.
|
2014-02-02 13:57:19 +01:00 |
|
scrawl
|
1deb0a7cdf
|
Savegame dialog: Set key focus to editbox
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
ec46575671
|
Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
6d37cd7e86
|
Savegame dialog: Don't allow empty save names
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
63284d21a0
|
Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
|
2014-02-01 18:42:01 +01:00 |
|
scrawl
|
dea9d21db6
|
Some additional safety checks for global map loading
|
2014-02-01 18:42:01 +01:00 |
|