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9162 commits

Author SHA1 Message Date
gus
e5b19cf3c6 clean up 2014-02-17 10:37:11 +01:00
gus
a315d5cc2b aiactivate works. Bug when you try to use it on a reference that doesn't exist. Need to clran up door.cpp 2014-02-14 12:55:14 +01:00
gus
7c6e27e4f9 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
Conflicts:
	apps/openmw/mwmechanics/aitravel.cpp
2014-02-13 12:59:04 +01:00
Marc Zinnschlag
9c52820754 Merge remote-tracking branch 'scrawl/master' 2014-02-13 10:54:51 +01:00
scrawl
c6fb0f2d9b Removed terrain component's dependency on ESM 2014-02-13 10:13:53 +01:00
scrawl
fb0c5be536 Don't suppress git error output 2014-02-13 10:13:03 +01:00
Emanuel Guevel
8824af30b4 Allow to display message box outside of dialogue window 2014-02-11 18:26:57 +01:00
Marc Zinnschlag
ffd1783690 Merge remote-tracking branch 'mrcheko/master' 2014-02-11 17:03:50 +01:00
Marc Zinnschlag
e44a7268fc Merge remote-tracking branch 'potatoesmaster/selected-spell' 2014-02-11 17:00:41 +01:00
Emanuel Guevel
a3eea4f6b6 Do not allow spellcasting stance without spell selected 2014-02-11 16:34:51 +01:00
Emanuel Guevel
70d35da116 Unset selected spell when removed 2014-02-11 16:34:23 +01:00
Emanuel Guevel
6a4820c0f7 Show a message when the player attempts to cast a disabled spell 2014-02-11 14:52:58 +01:00
Emanuel Guevel
8c8f4cd420 Fix typo 2014-02-10 22:53:16 +01:00
mrcheko
a6be72673c improves animation-controlled velocity check 2014-02-08 16:59:15 +02:00
scrawl
8f949c6ae2 Fix lockpicks 2014-02-08 07:35:34 +01:00
scrawl
6ce499f0e6 Fixes #848: Use hardcoded animation velocity for first person movement 2014-02-06 04:05:22 +01:00
scrawl
ff11d85a62 Fix wrong assertion 2014-02-06 03:15:01 +01:00
gus
632834ce10 WIP 2014-02-05 16:12:50 +01:00
scrawl
4a26909172 Fixes #1159: Don't allow quick keys menu in chargen 2014-02-05 12:15:49 +01:00
scrawl
677fc84223 Refactor actors update 2014-02-05 09:50:21 +01:00
scrawl
73c9efc5e3 Add generated version.hpp to gitignore 2014-02-05 08:48:15 +01:00
scrawl
0cc1cd8f7e Fix message box formatting bug 2014-02-05 05:18:11 +01:00
scrawl
7907181c0c Fix uninitialized member 2014-02-05 05:18:11 +01:00
scrawl
ffe19e7a52 Feature #50: Handle attach & release of projectiles 2014-02-05 05:18:11 +01:00
scrawl
8b8fb931a0 Feature #50: Don't allow ranged weapon attack when ammunition is empty 2014-02-05 05:18:10 +01:00
scrawl
a07eaa0c0d Feature #50: Allow body pitch in third person for ranged weapon aiming 2014-02-05 05:18:10 +01:00
scrawl
5ee105c812 Fix typo 2014-02-05 05:18:10 +01:00
scrawl
7cf22391a5 Feature #50: Handle weapon controllers (i.e. bowstring animations, etc) 2014-02-05 05:18:10 +01:00
scrawl
975f0e05b4 Fixes #1157 (attribute layout issue) 2014-02-05 05:18:10 +01:00
scrawl
e1e7a492e2 Fix movement speed formula for flying creatures 2014-02-05 05:18:10 +01:00
scrawl
f608ceeffc Fixes #1158 (Armor rating label issues) 2014-02-05 05:18:10 +01:00
scrawl
8aed4fcfa4 Correction for marksman weapon inventory preview 2014-02-05 05:18:10 +01:00
scrawl
5b076aa570 Revert "Bug #1074: Inventory paperdoll obscures armour rating"
This reverts commit b017a3be3e.
2014-02-05 05:18:10 +01:00
scrawl
2c0d46525b Fast-forward particle systems to make cell loads less obvious. 2014-02-05 05:18:09 +01:00
scrawl
cf3812188f Fix bounding box assertions due to negative particle life time
Other parts of the code could not deal with negative life times and produced negative particle sizes as a result (which Ogre could not handle)
2014-02-05 05:18:09 +01:00
scrawl
df78357e05 Handle knockout separately (Closes #1151) 2014-02-05 05:18:09 +01:00
mrcheko
688f359a33 discard creatures speed and negative fatique changes 2014-02-03 23:09:26 +02:00
Marc Zinnschlag
c5b92ed6c8 Merge remote-tracking branch 'pvdk/versioninfo' 2014-02-03 11:21:11 +01:00
Marc Zinnschlag
21f502df34 compatibility fix 2014-02-03 11:20:55 +01:00
pvdk
f263acdac6 Merge remote-tracking branch 'upstream/master' into versioninfo 2014-02-03 02:27:24 +01:00
Alexander "Ace" Olofsson
e50a393de4 Fix linking issues on Windows using MSVC. 2014-02-02 23:59:57 +01:00
pvdk
4e03e9cf87 Changed development version info text and the tooltip now works on all platforms 2014-02-02 20:10:47 +01:00
mrcheko
761f13d3ce activate whole-body attack animations 2014-02-02 16:29:51 +02:00
mrcheko
b85a4dd35e pos accum without conformity with animation bug/creature speed 2014-02-02 15:01:49 +02:00
Alexander "Ace" Olofsson
e3d85af70a Fix an issue with int32_t being unknown on windows. 2014-02-02 13:57:19 +01:00
scrawl
1deb0a7cdf Savegame dialog: Set key focus to editbox 2014-02-01 18:42:01 +01:00
scrawl
ec46575671 Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 2014-02-01 18:42:01 +01:00
scrawl
6d37cd7e86 Savegame dialog: Don't allow empty save names 2014-02-01 18:42:01 +01:00
scrawl
63284d21a0 Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button 2014-02-01 18:42:01 +01:00
scrawl
dea9d21db6 Some additional safety checks for global map loading 2014-02-01 18:42:01 +01:00