scrawl
|
e5d1fd022f
|
Merge pull request #1479 from akortunov/physics
Make physics framerate configurable
|
2017-09-27 22:31:00 +00:00 |
|
Andrei Kortunov
|
668a947210
|
Inherit owner, if an item is in container (regression #4128)
|
2017-09-27 20:00:41 +04:00 |
|
scrawl
|
2d873a13ac
|
Merge pull request #1469 from drummyfish/master
water shader improvements (partially fixes #3365)
|
2017-09-27 13:14:22 +00:00 |
|
Andrei Kortunov
|
62177ebb30
|
Move physics framerate from setting to environment variable
|
2017-09-26 21:23:15 +04:00 |
|
Andrei Kortunov
|
6062cd4b9c
|
Make physics framerate configurable
|
2017-09-26 17:15:58 +04:00 |
|
Miloslav Číž
|
cde2c13900
|
make water depth independent of view frustum
|
2017-09-26 14:14:28 +02:00 |
|
Andrei Kortunov
|
7d703a13a3
|
Fix a crash in the World::isUnderwater() if the cell is empty
|
2017-09-24 16:28:05 +04:00 |
|
Andrei Kortunov
|
9b04a7c1e6
|
Fix idle animations playing
|
2017-09-24 16:26:41 +04:00 |
|
scrawl
|
2a14af2e27
|
Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
|
2017-09-23 23:33:37 +00:00 |
|
scrawl
|
22222f07ae
|
Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
|
2017-09-23 23:10:35 +00:00 |
|
scrawl
|
2494c22d66
|
Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
|
2017-09-23 22:55:56 +00:00 |
|
Andrei Kortunov
|
91adfc9fc0
|
AiWander: reset spawn position, if an actor was moved to another cell (bug #4010)
|
2017-09-23 20:59:06 +04:00 |
|
MiroslavR
|
b5f5268ff3
|
Clean up faraway projectiles
|
2017-09-23 18:54:17 +02:00 |
|
Andrei Kortunov
|
a57f6ac2af
|
Fix a typo in attack animation name
|
2017-09-23 08:25:58 +04:00 |
|
Andrei Kortunov
|
bcad431cc5
|
Implement SwimTurnLeft/Right animations
|
2017-09-22 16:07:00 +04:00 |
|
Andrei Kortunov
|
1c6cfad3cc
|
Implement SwimHit animation
|
2017-09-22 15:49:42 +04:00 |
|
Andrei Kortunov
|
3eb1308c0d
|
Implement SwimKnockdown/out animations
|
2017-09-22 15:26:35 +04:00 |
|
Andrei Kortunov
|
6260bb1366
|
Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
|
2017-09-22 14:51:06 +04:00 |
|
scrawl
|
0e648222b8
|
Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
|
2017-09-22 09:14:21 +00:00 |
|
Miloslav Číž
|
8df79625e8
|
fix water shader
|
2017-09-22 10:53:02 +02:00 |
|
Andrei Kortunov
|
4580024d76
|
Unequip all items from dead corpse when take all items (bug #4095)
|
2017-09-22 12:32:47 +04:00 |
|
Miloslav Číž
|
16d9773c6c
|
fix water shader artifacts at shores
|
2017-09-21 22:25:36 +02:00 |
|
scrawl
|
75c047a6e0
|
Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
|
2017-09-21 13:05:14 +00:00 |
|
Andrei Kortunov
|
5da532a36c
|
Do not play draw weapon animation when equip a new weapon (bug #4056)
|
2017-09-21 10:48:52 +04:00 |
|
scrawl
|
f004622530
|
Fix global map arrow/button not showing for a split second when the window is opened for the first time
|
2017-09-20 22:24:20 +00:00 |
|
scrawl
|
fa364726b8
|
Merge pull request #1468 from akortunov/itemsorting
Improve item sorting in inventory and containers
|
2017-09-20 22:22:56 +00:00 |
|
MiroslavR
|
f15de6d3ca
|
ESS-Importer: Convert magic projectiles (Closes #2320)
|
2017-09-20 18:58:56 +02:00 |
|
Andrei Kortunov
|
771f58ce58
|
Remove unwanted warnings
|
2017-09-20 19:47:14 +04:00 |
|
Miloslav Číž
|
566fa6c118
|
Merge branch 'master' of git://github.com/OpenMW/openmw
|
2017-09-20 16:39:31 +02:00 |
|
Miloslav Číž
|
2346c5338e
|
increase water fudge to get rid of artifacts
|
2017-09-20 16:34:27 +02:00 |
|
scrawl
|
5ebb43a422
|
Merge pull request #1467 from akortunov/guifixes
Restack soulgems when use SoulTrap
|
2017-09-20 14:15:49 +00:00 |
|
Andrei Kortunov
|
9d826b2deb
|
Improve item sorting in inventory and containers
|
2017-09-20 11:57:00 +04:00 |
|
Andrei Kortunov
|
9342a0254f
|
Restack soulgems when use SoulTrap
|
2017-09-20 10:44:24 +04:00 |
|
scrawl
|
26e3de1025
|
Merge pull request #1464 from akortunov/guifixes
Fixed padding of MessageBox buttons
|
2017-09-19 20:16:09 +00:00 |
|
scrawl
|
5688257837
|
Merge pull request #1462 from kcat/master
Minor animation fixes
|
2017-09-19 20:15:47 +00:00 |
|
scrawl
|
ed5b6320f3
|
Merge pull request #1463 from akortunov/getdetected
Allow to use GetDetected without a reference
|
2017-09-19 20:15:16 +00:00 |
|
Andrei Kortunov
|
2806a35a61
|
Fixed padding of MessageBox buttons
|
2017-09-18 23:09:38 +04:00 |
|
Andrei Kortunov
|
65d8e2ff5d
|
Allow to use GetDetected without a reference (bug #3110)
|
2017-09-18 21:46:57 +04:00 |
|
Chris Robinson
|
917a3b5dff
|
Avoid creating temp strings when looking for an animation stop key
|
2017-09-18 01:41:05 -07:00 |
|
Chris Robinson
|
b770c1493f
|
Don't spam about missing animations
|
2017-09-18 01:28:40 -07:00 |
|
Chris Robinson
|
074be7d7c6
|
Remove a function from the sound manager interface
|
2017-09-18 01:28:39 -07:00 |
|
Marc Zinnschlag
|
e6caacec04
|
Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
|
2017-09-18 10:19:21 +02:00 |
|
scrawl
|
d294d7e284
|
Fix possible fall damage when switching from falling to flying
|
2017-09-17 23:16:49 +00:00 |
|
scrawl
|
00034192dc
|
Fix player Ptr in RenderingManager not being updated on cell changes
Noticed that 'setpos' wasn't working in the console with the player selected.
|
2017-09-17 23:07:17 +00:00 |
|
scrawl
|
fcb815f2c7
|
Move fall height reset into PhysicsSystem (Fixes #4049)
To avoid using onGround before it's actually set.
|
2017-09-17 23:06:51 +00:00 |
|
scrawl
|
a560841705
|
Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
|
2017-09-17 14:42:56 +00:00 |
|
scrawl
|
242d085da0
|
Merge pull request #1455 from kcat/master
Print sound init info and preload sound buffer info
|
2017-09-17 13:24:15 +00:00 |
|
scrawl
|
c39c29722b
|
Merge pull request #1459 from akortunov/cyclingfix
Cycle only through weapons which player can equip
|
2017-09-17 13:17:41 +00:00 |
|
AnyOldName3
|
0be7e2a5a5
|
Fix really obvious flaw with ignored records not being skipped that I missed
|
2017-09-17 14:16:17 +01:00 |
|
Andrei Kortunov
|
10a0136b4a
|
Cycle only through weapons which can be equipped by player (bug #4104)
|
2017-09-17 17:14:50 +04:00 |
|